Hello! I'm here again to list a bug and to give a suggestion.
Bug: It seems wither skeletons (at least the ones spawned in the overworld by your mod) aren't affected by your chaos mode feature.
Suggestion. I chaos mode, could you make it so that players are valued higher than mobs when the player comes within 5 blocks of the fight? If not that's totally cool. Also, could you make it an option so that in chaos mode mobs of the same type won't attack each other? Maybe make all this configurable in the configs.
Hello! I'm here again to list a bug and to give a suggestion.
Bug: It seems wither skeletons (at least the ones spawned in the overworld by your mod) aren't affected by your chaos mode feature.
Suggestion. I chaos mode, could you make it so that players are valued higher than mobs when the player comes within 5 blocks of the fight? If not that's totally cool. Also, could you make it an option so that in chaos mode mobs of the same type won't attack each other? Maybe make all this configurable in the configs.
I got everything suggested done except for target priority. To get that to work I'd need to undo some optimizations and I don't really feel like doing that right now because I have no alternative for the optimization yet. I'm also testing a new retaliation AI similar to pigmen except with increased range and not type specific so that should be fun.
I got everything suggested done except for target priority. To get that to work I'd need to undo some optimizations and I don't really feel like doing that right now because I have no alternative for the optimization yet. I'm also testing a new retaliation AI similar to pigmen except with increased range and not type specific so that should be fun.
It would probably would make you fear the day on an ESM Hardcore Day too
That sounds awesome! I was wondering about the thing target priority thing, because it sounds so complicated Mayb when two mobs are fighting change awareness radius? I don't know Ignore me.
Sorry! I forgot to list a bug a meant to do in that post, it seems that when in choas mode the mobs will heal themselves the exact amount of damage they took, and these aren't mobs that regen health. Sometimes they regen more. It's not from player damage just from mobs, they don't regen from players attacking them.
I got everything suggested done except for target priority. To get that to work I'd need to undo some optimizations and I don't really feel like doing that right now because I have no alternative for the optimization yet. I'm also testing a new retaliation AI similar to pigmen except with increased range and not type specific so that should be fun.
It would probably would make you fear the day on an ESM Hardcore Day too
new release? must try!
btw, I was thinking... what about a protection shrine?
it could be crafted with expensive items and also using experience points as energy, the more energy the more it lasts, could be used as a camp protection, and could be activated to deposit experience points (and even withdraw).
On the last few days it could make monster sounds, and also explode and spawn many monsters from it when expired.
Could be placed but not removed (the shrine block would not be mineable).
EDIT: could be used as a monster mayhem timed bomb hehe; EDIT: the shrine, when expired, could fake it is not and wait someone get near before exploding.
btw, I was thinking... what about a protection shrine?
it could be crafted with expensive items and also using experience points as energy, the more energy the more it lasts, could be used as a camp protection, and could be activated to deposit experience points (and even withdraw).
On the last few days it could make monster sounds, and also explode and spawn many monsters from it when expired.
Could be placed but not removed (the shrine block would not be mineable).
EDIT: could be used as a monster mayhem timed bomb hehe; EDIT: the shrine, when expired, could fake it is not and wait someone get near before exploding.
I haven't actually posted the new version yet, sorry. As for the protection shrine... somehow I don't think the mobs would care just because they are smart enough to know better than to try. I also try to keep this an AI based mod for the most part so I won't be adding any new items/blocks, if I do it will be a new dedicated mod from mob defensive utilities. Instead you could try the Interdiction Torches from Extra Utilities however I nickname them 'Haxor Torches' because they are way too overpowered.
Sorry! I forgot to list a bug a meant to do in that post, it seems that when in choas mode the mobs will heal themselves the exact amount of damage they took, and these aren't mobs that regen health. Sometimes they regen more. It's not from player damage just from mobs, they don't regen from players attacking them.
Odd... Don't believe I touched the attack damaged based events (not in release anyway). Do you have any other mods that may be influencing a sort of friendly fire?
Did you enable it? Is there any other mods interfering? Those are the two main reasons it doesn't work.
I haven't actually posted the new version yet, sorry. As for the protection shrine... somehow I don't think the mobs would care just because they are smart enough to know better than to try. I also try to keep this an AI based mod for the most part so I won't be adding any new items/blocks, if I do it will be a new dedicated mod from mob defensive utilities. Instead you could try the Interdiction Torches from Extra Utilities however I nickname them 'Haxor Torches' because they are way too overpowered.
Odd... Don't believe I touched the attack damaged based events (not in release anyway). Do you have any other mods that may be influencing a sort of friendly fire?
It was just grimoire of gaia 3 and wasteland, both of which have 0 recovery and never attack each other. I'll test it again since I recently got rid of grimoire of gaia 3 (it didn't fit well with the theme). Also, I agree with you about the shrine :P. I was wondering if you could make it configurable in the setting the change of a zombie with a picaxe spawning is. And maybe make it so they spawn with armor more? Or at least make that configurable?
I know that can be kinda complicated since without a speed buff it can essentially be free armor. What are your thoughts on that?
I have a suggestion with the infection option turned on.
When a player dies, the zombie that is spawned is the name of the player that was killed.
I was curious if this string could be customizable.
The reason I ask is on a server if a player dies alot, it's shown "Player was slain by Player."
This doesn't really give an idea if the actual player was killed or the infected zombie.
If it could be customizable we could set it up so it would display "Player was slain by the corpse of Player" or something to that effect.
I know an easy solution would be to turn off death messages, but it's kind of nice to see when someone gets taken out :).
Just a thought.
I see your point and I didn't think about multiplayer servers with many named corpses running around. Hopefully I remember to fix this up for next release
Your mod has been fantastic! In my modpack, it's extremely hard mostly because of you (lol I may have made every creeper spawn powered). But I was wondering, what does the new end look like?
Your mod has been fantastic! In my modpack, it's extremely hard mostly because of you (lol I may have made every creeper spawn powered). But I was wondering, what does the new end look like?
It's like a frozen asteroid field with obsidian fortresses everywhere each housing a dragon. You could turn it on in single player and test it out yourself.
It's like a frozen asteroid field with obsidian fortresses everywhere each housing a dragon. You could turn it on in single player and test it out yourself.
I would love to! But I turned it on and everything is EXACTLY the same
2) Which file are you editing to enable it? Enforcing means it will ignore the world specific setting
3) Are you restarting Minecraft after changing it? Changing the world type requires a restart
4) Is it a new world? Old world will usually retain the old End/Nether
Appears to be an issue with my computer :P. I ended up having the same issues with many other mods. I restarted my entire computer and it worked So weird. I love it btw! I was also wondering if you could make the ender dragon harder? And you also said each tower houses a dragon? I only ever saw one and I went EVERWHERE. Still awesome terrain.
I thought this was an issue with another mod originally, but upon deleting that mod the issue still persists. Whenever I enter the end, my game crashes, and when I open that world again, I'm in the end.
---- Minecraft Crash Report ----
// Why did you do that?
Time: 6/13/15 2:03 PM
Description: Colliding entity with block
java.lang.NullPointerException: Colliding entity with block
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:575)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:504)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:492)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(EntityPlayerMP.java:529)
at net.minecraft.block.BlockEndPortal.func_149670_a(SourceFile:62)
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.player.EntityPlayer.func_70612_e(EntityPlayer.java:1656)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:540)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:575)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:504)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:492)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(EntityPlayerMP.java:529)
at net.minecraft.block.BlockEndPortal.func_149670_a(SourceFile:62)
-- Block being collided with --
Details:
Block type: ID #119 (tile.null // net.minecraft.block.BlockEndPortal)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (301,66,-155), Chunk: (at 13,4,5 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)
-- Entity being checked for collision --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 108
Entity Name: Bayranoxes
Entity's Exact location: 300.85, 66.86, -155.11
Entity's Block location: World: (300,66,-156), Chunk: (at 12,4,4 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.16, 0.00
Stacktrace:
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.player.EntityPlayer.func_70612_e(EntityPlayer.java:1656)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:540)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 108
Entity Name: Bayranoxes
Entity's Exact location: 300.85, 66.86, -155.11
Entity's Block location: World: (300,66,-156), Chunk: (at 12,4,4 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.16, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@1a3ca8f2
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Also, when I went to fight the enderdragon in hard mode this time, there were 0 towers, and no dragon. In addition, I didn't spawn on any sort of platform, so I just fell through the end, into the overworld, and back onto the portal, to have minecraft crash again. I eventually went into creative when I got into the end and that's how I found out that this time there aren't any towers or dragons.
I thought this was an issue with another mod originally, but upon deleting that mod the issue still persists. Whenever I enter the end, my game crashes, and when I open that world again, I'm in the end.
---- Minecraft Crash Report ----
// Why did you do that?
Time: 6/13/15 2:03 PM
Description: Colliding entity with block
java.lang.NullPointerException: Colliding entity with block
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:575)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:504)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:492)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(EntityPlayerMP.java:529)
at net.minecraft.block.BlockEndPortal.func_149670_a(SourceFile:62)
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.player.EntityPlayer.func_70612_e(EntityPlayer.java:1656)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:540)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:575)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:504)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:492)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(EntityPlayerMP.java:529)
at net.minecraft.block.BlockEndPortal.func_149670_a(SourceFile:62)
-- Block being collided with --
Details:
Block type: ID #119 (tile.null // net.minecraft.block.BlockEndPortal)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (301,66,-155), Chunk: (at 13,4,5 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)
-- Entity being checked for collision --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 108
Entity Name: Bayranoxes
Entity's Exact location: 300.85, 66.86, -155.11
Entity's Block location: World: (300,66,-156), Chunk: (at 12,4,4 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.16, 0.00
Stacktrace:
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.player.EntityPlayer.func_70612_e(EntityPlayer.java:1656)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:540)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 108
Entity Name: Bayranoxes
Entity's Exact location: 300.85, 66.86, -155.11
Entity's Block location: World: (300,66,-156), Chunk: (at 12,4,4 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.16, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@1a3ca8f2
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Also, when I went to fight the enderdragon in hard mode this time, there were 0 towers, and no dragon. In addition, I didn't spawn on any sort of platform, so I just fell through the end, into the overworld, and back onto the portal, to have minecraft crash again. I eventually went into creative when I got into the end and that's how I found out that this time there aren't any towers or dragons.
Odd, I'll take a look at it and see what's going wrong.
You, and all Comic Sans Haters, should watch this. I don't like Comic Sans either, but plz give this video a chance.
Hello! I'm here again to list a bug and to give a suggestion.
Bug: It seems wither skeletons (at least the ones spawned in the overworld by your mod) aren't affected by your chaos mode feature.
Suggestion. I chaos mode, could you make it so that players are valued higher than mobs when the player comes within 5 blocks of the fight? If not that's totally cool. Also, could you make it an option so that in chaos mode mobs of the same type won't attack each other? Maybe make all this configurable in the configs.
I got everything suggested done except for target priority. To get that to work I'd need to undo some optimizations and I don't really feel like doing that right now because I have no alternative for the optimization yet. I'm also testing a new retaliation AI similar to pigmen except with increased range and not type specific so that should be fun.
It would probably would make you fear the day on an ESM Hardcore Day too
That sounds awesome! I was wondering about the thing target priority thing, because it sounds so complicated Mayb when two mobs are fighting change awareness radius? I don't know Ignore me.
Sorry! I forgot to list a bug a meant to do in that post, it seems that when in choas mode the mobs will heal themselves the exact amount of damage they took, and these aren't mobs that regen health. Sometimes they regen more. It's not from player damage just from mobs, they don't regen from players attacking them.
new release? must try!
btw, I was thinking... what about a protection shrine?
it could be crafted with expensive items and also using experience points as energy, the more energy the more it lasts, could be used as a camp protection, and could be activated to deposit experience points (and even withdraw).
On the last few days it could make monster sounds, and also explode and spawn many monsters from it when expired.
Could be placed but not removed (the shrine block would not be mineable).
EDIT: could be used as a monster mayhem timed bomb hehe; EDIT: the shrine, when expired, could fake it is not and wait someone get near before exploding.
"truth is a pathless land" - Jiddu Krishnamurti
I really liked the New Nether, but it appears the new end isn't working. It looks exactly the same.
Did you enable it? Is there any other mods interfering? Those are the two main reasons it doesn't work.
I haven't actually posted the new version yet, sorry. As for the protection shrine... somehow I don't think the mobs would care just because they are smart enough to know better than to try. I also try to keep this an AI based mod for the most part so I won't be adding any new items/blocks, if I do it will be a new dedicated mod from mob defensive utilities. Instead you could try the Interdiction Torches from Extra Utilities however I nickname them 'Haxor Torches' because they are way too overpowered.
Odd... Don't believe I touched the attack damaged based events (not in release anyway). Do you have any other mods that may be influencing a sort of friendly fire?
It was just grimoire of gaia 3 and wasteland, both of which have 0 recovery and never attack each other. I'll test it again since I recently got rid of grimoire of gaia 3 (it didn't fit well with the theme). Also, I agree with you about the shrine :P. I was wondering if you could make it configurable in the setting the change of a zombie with a picaxe spawning is. And maybe make it so they spawn with armor more? Or at least make that configurable?
I know that can be kinda complicated since without a speed buff it can essentially be free armor. What are your thoughts on that?
Hello!
I have a suggestion with the infection option turned on.
When a player dies, the zombie that is spawned is the name of the player that was killed.
I was curious if this string could be customizable.
The reason I ask is on a server if a player dies alot, it's shown "Player was slain by Player."
This doesn't really give an idea if the actual player was killed or the infected zombie.
If it could be customizable we could set it up so it would display "Player was slain by the corpse of Player" or something to that effect.
I know an easy solution would be to turn off death messages, but it's kind of nice to see when someone gets taken out :).
Just a thought.
I see your point and I didn't think about multiplayer servers with many named corpses running around. Hopefully I remember to fix this up for next release
Your mod has been fantastic! In my modpack, it's extremely hard mostly because of you (lol I may have made every creeper spawn powered). But I was wondering, what does the new end look like?
It's like a frozen asteroid field with obsidian fortresses everywhere each housing a dragon. You could turn it on in single player and test it out yourself.
I would love to! But I turned it on and everything is EXACTLY the same
1) Are you using 'Enforce Global Default'?
2) Which file are you editing to enable it? Enforcing means it will ignore the world specific setting
3) Are you restarting Minecraft after changing it? Changing the world type requires a restart
4) Is it a new world? Old world will usually retain the old End/Nether
Appears to be an issue with my computer :P. I ended up having the same issues with many other mods. I restarted my entire computer and it worked So weird. I love it btw! I was also wondering if you could make the ender dragon harder? And you also said each tower houses a dragon? I only ever saw one and I went EVERWHERE. Still awesome terrain.
I thought this was an issue with another mod originally, but upon deleting that mod the issue still persists. Whenever I enter the end, my game crashes, and when I open that world again, I'm in the end.
---- Minecraft Crash Report ----
// Why did you do that?
Time: 6/13/15 2:03 PM
Description: Colliding entity with block
java.lang.NullPointerException: Colliding entity with block
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:575)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:504)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:492)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(EntityPlayerMP.java:529)
at net.minecraft.block.BlockEndPortal.func_149670_a(SourceFile:62)
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.player.EntityPlayer.func_70612_e(EntityPlayer.java:1656)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:540)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:575)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:504)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:492)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(EntityPlayerMP.java:529)
at net.minecraft.block.BlockEndPortal.func_149670_a(SourceFile:62)
-- Block being collided with --
Details:
Block type: ID #119 (tile.null // net.minecraft.block.BlockEndPortal)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (301,66,-155), Chunk: (at 13,4,5 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)
-- Entity being checked for collision --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 108
Entity Name: Bayranoxes
Entity's Exact location: 300.85, 66.86, -155.11
Entity's Block location: World: (300,66,-156), Chunk: (at 12,4,4 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.16, 0.00
Stacktrace:
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.player.EntityPlayer.func_70612_e(EntityPlayer.java:1656)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:540)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 108
Entity Name: Bayranoxes
Entity's Exact location: 300.85, 66.86, -155.11
Entity's Block location: World: (300,66,-156), Chunk: (at 12,4,4 in 18,-10; contains blocks 288,0,-160 to 303,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.16, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@1a3ca8f2
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 555172816 bytes (529 MB) / 1017548800 bytes (970 MB) up to 7502823424 bytes (7155 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 91
FML: MCP v9.05 FML v7.10.140.1401 Minecraft Forge 10.13.3.1401 Optifine OptiFine_1.7.10_HD_U_B7 76 mods loaded, 76 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.140.1401} [Forge Mod Loader] (forge-1.7.10-10.13.3.1401-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.3.1401} [Minecraft Forge] (forge-1.7.10-10.13.3.1401-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2-core{rv2-stable-6} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.5.110} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.110-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.7.3} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<CoFH ASM>{000} [CoFH ASM] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FastCraft{1.22} [FastCraft] (fastcraft-1.22-ctest8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AgriCraft{1.7.10-1.3.1} [AgriCraft] (AgriCraft-1.7.10-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2{rv2-stable-6} [Applied Energistics 2] (appliedenergistics2-rv2-stable-6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{2.0.0} [Backpack] (backpack-2.0.0-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers{1.5.2} [Battle Towers] (BattleTowers-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.7.10R3.0.2} [CoFH Core] (CoFHCore-[1.7.10]3.0.2-262.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftMobEggsSpawners{1.0} [Craftable MobeEggs] (Craftable MobEggs-1.0 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.7.10R2.8.0} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderIO{1.7.10-2.2.8.381} [Ender IO] (EnderIO-1.7.10-2.2.8.381.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalFoundation{1.7.10R1.0.0} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0-81.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{1.7.10R4.0.1} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.1-182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
enhancedportals{3.0.10} [EnhancedPortals] (EnhancedPortals_1.7.10-universal-3.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ESM{10.0.112} [Epic Siege Mod] (EpicSiegeMod-10.0.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.7.10-1.8.5.build957} [Tinkers' Construct] (TConstruct-1.7.10-1.8.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.2.0.344} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.2.6} [Extra Utilities] (extrautilities-1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Growthcraft{2.1.0a} [Growthcraft] (growthcraft-core-1.7.10-2.1.0a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Growthcraft|Cellar{2.1.0a} [Growthcraft Cellar] (growthcraft-cellar-1.7.10-2.1.0a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Growthcraft|Apples{2.1.0} [Growthcraft Apples] (growthcraft-apples-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Growthcraft|Bamboo{2.1.0} [Growthcraft Bamboo] (growthcraft-bamboo-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Growthcraft|Grapes{2.1.0} [Growthcraft Grapes] (growthcraft-grapes-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Growthcraft|Rice{2.1.0a} [Growthcraft Rice] (growthcraft-rice-1.7.10-2.1.0a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreQuesting{The Journey (4.2.4)} [Hardcore Questing Mode] (HQM-The Journey (4.2.4).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.1.0} [iChunUtil] (iChunUtil-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.6.1} [Infernal Mobs] (InfernalMobs-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{6.0.60.741} [Iron Chest] (ironchest-1.7.10-6.0.60.741-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
magicalcrops{4.0.0_PUBLIC_BETA_3} [Magical Crops] (magicalcrops-4.0.0_PUBLIC_BETA_3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RadixCore{2.0.2} [RadixCore] (RadixCore-2.0.2-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCA{5.0.6} [Minecraft Comes Alive] (MCA-5.0.6-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.0} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.7.10R2.8.0} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.7.10R2.8.0} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.0} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.7.10R2.8.0} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.0} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.7.10R2.8.0} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.0} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.7.10R2.8.0} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.7.10R2.8.0} [MFR Compat: Mystcraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MrTJPCoreMod{1.0.8.16} [MrTJPCore] (MrTJPCore-1.0.8.16-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.6.2.82} [ProjectRed] (ProjectRed-1.7.10-4.6.2.82-Base.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatProjRed{1.7.10R2.8.0} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.0} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.0} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.0} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.0} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.0} [MFR Compat: Tinkers' Construct] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.0} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.7.10R2.8.0} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.7.3} [OpenMods] (OpenModsLib-1.7.10-0.7.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.4.3} [OpenBlocks] (OpenBlocks-1.7.10-1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{4.6.2.82} [ProjectRed-Transmission] (ProjectRed-1.7.10-4.6.2.82-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transportation{4.6.2.82} [ProjectRed-Transportation] (ProjectRed-1.7.10-4.6.2.82-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{4.6.2.82} [ProjectRed-Compatibility] (ProjectRed-1.7.10-4.6.2.82-Compat.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{4.6.2.82} [ProjectRed-Integration] (ProjectRed-1.7.10-4.6.2.82-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.6.2.82} [ProjectRed-Illumination] (ProjectRed-1.7.10-4.6.2.82-Lighting.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Expansion{4.6.2.82} [ProjectRed-Expansion] (ProjectRed-1.7.10-4.6.2.82-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WLM{1.4.3} [The Wasteland Mod] (Wasteland mod-1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
YALSM{2.1.3} [Yet Another Leather Smelting Mod] (yalsm-2.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.2.0.344} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.2.0.344} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
Class transformer null safety: all safe
AE2 Version: stable rv2-stable-6 for Forge 10.13.2.1291
CoFHCore: -[1.7.10]3.0.2-262
MineFactoryReloaded: -[1.7.10]2.8.0-104
ThermalFoundation: -[1.7.10]1.0.0-81
ThermalExpansion: -[1.7.10]4.0.1-182
Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
TConstruct Environment: Environment healthy.
Stencil buffer state: Function set: GL30, pool: forge, bits: 8
AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:OFF, BC:OFF, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Bayranoxes'/108, l='New World', x=300.85, y=66.86, z=-155.11]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Also, when I went to fight the enderdragon in hard mode this time, there were 0 towers, and no dragon. In addition, I didn't spawn on any sort of platform, so I just fell through the end, into the overworld, and back onto the portal, to have minecraft crash again. I eventually went into creative when I got into the end and that's how I found out that this time there aren't any towers or dragons.
Odd, I'll take a look at it and see what's going wrong.
I confirm the same glitch at the end.
I tried new dimension generation:
-In Nether no change was seen, maybe because of Natura? How the nether was changed?
-The End is a real dimension now with floating islands! (Y) Have I seen right that more than one dragon is possibble?
Enviromine is a good mod, too!
The Nether looks great, I wanna say kinda similar to how Hexxit Nether was?