Made an account just to comment and show support for your awesome work on this! I saw in the changelog you're working on adding support for custom blocks - that's really awesome, as I use extrabiomesxl and some of the areas just don't render at all. (Namely, red rock and the redwood forests). I'm just curious, any roadmap on when it'll be fully implemented, or what might be issues you're facing on it? Just being curious, again, thanks for all your hard work!
Made an account just to comment and show support for your awesome work on this! I saw in the changelog you're working on adding support for custom blocks - that's really awesome, as I use extrabiomesxl and some of the areas just don't render at all. (Namely, red rock and the redwood forests). I'm just curious, any roadmap on when it'll be fully implemented, or what might be issues you're facing on it? Just being curious, again, thanks for all your hard work!
I need to expose block colors in a text file that you can edit, add custom block ids to. After that, I think it's ready to go. If you want to beta test this for me when it's ready, PM me with your email address.
Can you help put JourneyMap into your language? I need German and Russian updated for 2.0.1, and I need new translations for Spanish, Portuguese, Japanese, and... Well, whatever you speak
I also have a report about an in-game UI incompatibility with Zan's minimap. Anyone else seeing this problem?
Update: This is a problem with VoxelMap, a fork of what used to be Zan's. I'm able to reproduce it, but haven't tried to work around it yet. Rei's minimap is a good alternative if you need one.
Can you make a Search Bar where you can enter in a players name and it will show where he is? Or will that be to OP
Right now I'm only showing living entities within a certain distance of your current position. This is primarily a defensive measure against having to send 10,000 chicken locations to the web browser Or in the case of large multi-player servers: 10,000 noobs.
I'll think about a search function, although it could be severely abused. Not sure how I feel about it, but I'll think about it.
Update: This is a problem with VoxelMap, a fork of what used to be Zan's. I'm able to reproduce it, but haven't tried to work around it yet. Rei's minimap is a good alternative if you need one.
Right now I'm only showing living entities within a certain distance of your current position. This is primarily a defensive measure against having to send 10,000 chicken locations to the web browser Or in the case of large multi-player servers: 10,000 noobs.
I'll think about a search function, although it could be severely abused. Not sure how I feel about it, but I'll think about it.
KK awesome, I love you mod keep up the good work! :3
Are you multilingual?
Please help get the next version of JourneyMap translated into more languages. (Right now I only have English and German.)
Here's how to help:
i have a little problem since i updated to the new version:
no errors in the journeymap.log, any more informations i can give you about that problem?
Forge is #629
Browser latest Firefox
also i would like to switch between night/day on servers too, is that possible?
edit: could it be that this only works if i already 'experienced' both, day and night at the place where i want to switch?
If you're using German or Russian as your language in Minecraft in JM2.0.1, there's a bug that I've fixed for the next release. Use English as a workaround.
Is this mod available for 1.4.7? Do you have like a repository for older versions? I haven't updated my MC yet, because of the heavy use on my server of IndustrialCraft 2 v1.112, BuildCraft 3.4.3 and Thaumcraft 3.0.3
Is this mod available for 1.4.7? Do you have like a repository for older versions? I haven't updated my MC yet, because of the heavy use on my server of IndustrialCraft 2 v1.112, BuildCraft 3.4.3 and Thaumcraft 3.0.3
Techbrew, you're an awesome man for this mod. I love it to death. I only have one issue with the new version. I've noticed that in recent versions of the mod, I can't see players on the map unless they're within 20 blocks or so. Many times, i'll be able to see a player in the game, but not on the map. Is this a bug? Did you turn down the player radius? I'd love to be able to see players on the map that I can see in the game. Can you push out the radius again? It seems like you used to see players at least as far as the visible, loaded chunks.
Techbrew, you're an awesome man for this mod. I love it to death. I only have one issue with the new version. I've noticed that in recent versions of the mod, I can't see players on the map unless they're within 20 blocks or so. Many times, i'll be able to see a player in the game, but not on the map. Is this a bug? Did you turn down the player radius? I'd love to be able to see players on the map that I can see in the game. Can you push out the radius again? It seems like you used to see players at least as far as the visible, loaded chunks.
Much appreciated.
Thanks! Interest seems to be waning a bit, so I've been wondering whether or not I should keep working on JourneyMap much longer. Always glad to hear from people who like it.
In any case, I think I did dial down the entity search radius for other players. I'll take a look. It's probably something I should just make as an adjustable property. Obviously, making the radius too wide while on a crowded server could drag your performance down, so there's a price for playing with that radius.
It's easy to make configurable, so I'll put it on my 2.1 TODO list.
If you are in a German or Russian locale, please use this beta of JourneyMap 2.1 instead of using JourneyMap 2.0.1.
This beta has critical bugfixes for German and Russian languages.
Thanks! Interest seems to be waning a bit, so I've been wondering whether or not I should keep working on JourneyMap much longer. Always glad to hear from people who like it.
Really? Interest waning? I love this mod! I even dusted off an old monitor to have as a second map screen (was using my iPad, but it keeps going to sleep).
Thanks! Interest seems to be waning a bit, so I've been wondering whether or not I should keep working on JourneyMap much longer. Always glad to hear from people who like it.
In any case, I think I did dial down the entity search radius for other players. I'll take a look. It's probably something I should just make as an adjustable property. Obviously, making the radius too wide while on a crowded server could drag your performance down, so there's a price for playing with that radius.
It's easy to make configurable, so I'll put it on my 2.1 TODO list.
I'm surprised to hear that interest is waning, as this is one of maybe two mods for minecraft that I consider absolutely necessary.
Also, I think the configurable option for the player radius would be fantastic. I also look forward to the implementation of waypoints.
Nope I reckon he means http://www.minecraftforum.net/topic/72800-mod-zans-mods-minimapzmod-30-jan/
current thread: http://www.minecraftforum.net/topic/1116564-151-mamiyaotarus-mods-zans-minimap-chatbubbles-autofarmer-etc/
Good idea, I'll put it on my todo list.
Get news and updates on Twitter: Follow @JourneyMapMod
I need to expose block colors in a text file that you can edit, add custom block ids to. After that, I think it's ready to go. If you want to beta test this for me when it's ready, PM me with your email address.
Get news and updates on Twitter: Follow @JourneyMapMod
Can you help put JourneyMap into your language? I need German and Russian updated for 2.0.1, and I need new translations for Spanish, Portuguese, Japanese, and... Well, whatever you speak
It's easy to do, here's how:
http://journeymap.techbrew.net/news/translation-volunteers-needed/
Get news and updates on Twitter: Follow @JourneyMapMod
Update: This is a problem with VoxelMap, a fork of what used to be Zan's. I'm able to reproduce it, but haven't tried to work around it yet. Rei's minimap is a good alternative if you need one.
Right now I'm only showing living entities within a certain distance of your current position. This is primarily a defensive measure against having to send 10,000 chicken locations to the web browser Or in the case of large multi-player servers: 10,000 noobs.
I'll think about a search function, although it could be severely abused. Not sure how I feel about it, but I'll think about it.
Get news and updates on Twitter: Follow @JourneyMapMod
KK awesome, I love you mod keep up the good work! :3
Please help get the next version of JourneyMap translated into more languages. (Right now I only have English and German.)
Here's how to help:
http://journeymap.te...unteers-needed/
According to my website visitor statistics (see below), the Top 5 translations I still need are:
Get news and updates on Twitter: Follow @JourneyMapMod
That might be arranged...
http://journeymap.te...eatures-in-2-1/
Get news and updates on Twitter: Follow @JourneyMapMod
Open a ticket and send me your logs.
http://journeymap.techbrew.net/helpdesk/
If you're using German or Russian as your language in Minecraft in JM2.0.1, there's a bug that I've fixed for the next release. Use English as a workaround.
Get news and updates on Twitter: Follow @JourneyMapMod
https://www.dropbox.com/s/b9rrl5ywqj3j4xg/JourneyMap1.9.1_MC1.4.6.zip
Also works with 1.4.7
Get news and updates on Twitter: Follow @JourneyMapMod
Much appreciated.
Thanks! Interest seems to be waning a bit, so I've been wondering whether or not I should keep working on JourneyMap much longer. Always glad to hear from people who like it.
In any case, I think I did dial down the entity search radius for other players. I'll take a look. It's probably something I should just make as an adjustable property. Obviously, making the radius too wide while on a crowded server could drag your performance down, so there's a price for playing with that radius.
It's easy to make configurable, so I'll put it on my 2.1 TODO list.
Get news and updates on Twitter: Follow @JourneyMapMod
Вы говорите по-русски?
If you are in a German or Russian locale, please use this beta of JourneyMap 2.1 instead of using JourneyMap 2.0.1.
This beta has critical bugfixes for German and Russian languages.
Get news and updates on Twitter: Follow @JourneyMapMod
Really? Interest waning? I love this mod! I even dusted off an old monitor to have as a second map screen (was using my iPad, but it keeps going to sleep).
I'm surprised to hear that interest is waning, as this is one of maybe two mods for minecraft that I consider absolutely necessary.
Also, I think the configurable option for the player radius would be fantastic. I also look forward to the implementation of waypoints.
Thanks again!
We need Mojang to put in a simple World UID so that JourneyMap, Rei's MiniMap, and similar mods can fully support multi-world servers.
Please vote YES on this poll and upvote this suggestion.
http://www.minecraftforum.net/topic/1759032-world-uid-for-multi-world-servers/
Thanks! Spread the word, and please ask your friends to vote too.
Get news and updates on Twitter: Follow @JourneyMapMod