i must say that every release after "JourneyMap5.0.1_Unlimited_MC1.7.10" is mere desaster on my minecraft/pc system :-(
Visual quality is worse (dull colors) , map discovery drains my system down to 1 frame/sec. and the map shows a tiny spot only, very similar to "Tethla´s post" 2 above mine
Lucky me that i can use 5.0.1 release :-), still one of the best mapping mods out there, thanks a ton techbrew
Bugs and issues should be reported on the Espernet IRC channel #journeymap.
If you don’t have an IRC client, you can use your web browser to join #journeymap.
Were you playing with Flan's mod? Try reloading the world.
I did, does the sudden extreme lag have to do with anything?
Ok I have updated the mod to the latest version. now it says (JourneyMap requires Java 7 or Java 8. Update your launcher profile to use a newer version of Java.)
I did, does the sudden extreme lag have to do with anything?
Ok I have updated the mod to the latest version. now it says (JourneyMap requires Java 7 or Java 8. Update your launcher profile to use a newer version of Java.)
My launcher should be java 7 or 8 soo
Bugs and issues should be reported on the Espernet IRC channel #journeymap.
Great mod, but would it be possible to maybe add an option to increase the distance you can zoom out in the fullscreen map? I have a big world, and would like to see it in it's entirety.
The Meaning of Life, the Universe, and Everything.
Location:
Montreal
Join Date:
11/21/2013
Posts:
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Before to upgrading the mod to 1.8, can you add a confirmation warning to prevent waypoints to being deleted by accident? For example you clic on the "remove" button and there is no confrmation, and if you miss double clic, you lost another waypoint that is maybe ultra important. Thank you in advance.
You can also make that press the remove button acts like a kind of checkbox and that you have to press on a global remove button to remove all "checked" waypoints together, with a warning confirmation. And why not a simple button to remove all death waypoints as well? With a warning confirmation of course.
Before to upgrading the mod to 1.8, can you add a confirmation warning to prevent waypoints to being deleted by accident? For example you clic on the "remove" button and there is no confrmation, and if you miss double clic, you lost another waypoint that is maybe ultra important. Thanhttps://docs.google.com/document/d/1bxCC0uqVoq25N2SOv5jy8ib1IYdMLtmXuHd_w8C4SCk/mobilebasick you in advance.
You can also make that press the remove button acts like a kind of checkbox and that you have to press on a global remove button to remove all "checked" waypoints together, with a warning confirmation. And why not a simple button to remove all death waypoints as well? With a warning confirmation of course.
Great mod, but would it be possible to maybe add an option to increase the distance you can zoom out in the fullscreen map? I have a big world, and would like to see it in it's entirety.
I have plans to do so, but it will take a change in architecture that I haven't gotten to yet.
The Meaning of Life, the Universe, and Everything.
Location:
Montreal
Join Date:
11/21/2013
Posts:
304
Member Details
I don't really know how to that Google Doc works, can you add my idea for me please? It's really important, I already lost an important waypoint because a miss-double-clic that removed two waypoints instead of just one.
O.K, I'm having a problem. I'm running Journeymap 1.7.10-5.1.0 and for some reason, the mini-map and full-screen map go blank at certain zoom levels and completely glitch out at the other zooms. It also glitches out if i change my Y coordinate. I've tried to delete the journeymap folder, try it on a new world and re-download the mod but nothing works. Above ground in the overworld, it works fine, but underground, in the nether and in the end it completely screws up. I've changed the settings and tried everything i could think of but nothing fixes it. I would like someones help. And before you ask, i ran the previous versions just fine
I would love to keep using webmap because the whole thing is so awesome but for some reason it doesn't keep up with where I am.
For example, if I move in a long straight line about 500m and then open my full screen map I can see a clear path that I have discovered where as on my webmap screen it still shows all black until probably 10-15mins later.
Does anyone else have this problem or know how to fix it? I would be extremely grateful.
O.K, I'm having a problem. I'm running Journeymap 1.7.10-5.1.0 and for some reason, the mini-map and full-screen map go blank at certain zoom levels and completely glitch out at the other zooms. It also glitches out if i change my Y coordinate. I've tried to delete the journeymap folder, try it on a new world and re-download the mod but nothing works. Above ground in the overworld, it works fine, but underground, in the nether and in the end it completely screws up. I've changed the settings and tried everything i could think of but nothing fixes it. I would like someones help. And before you ask, i ran the previous versions just fine
Try deleting the map for and see if it helps.
Also, knowing the list of the mids in your pack may also be necessary to understand your issue.
Try deleting the map for and see if it helps.
Also, knowing the list of the mids in your pack may also be necessary to understand your issue.
Like i said, i tried deleting the map from the in game menu and from the journeymap folder. I tried auto-mapping, disabling and then re-enabling the mapping, Nothing works. Now, however, if i stay at a Y-coordinate of 113 in the End it kind of works but if i change the Y-coordinate it glitches.
My list of Mods are as follows:
In the 1.7.10 Folder inside the mods Folder:
Baubles
CodeChickenLib
Forge Multipart
Forge Relocation
Forge Relocation FMP
MrTJPCore
The rest of the Mods:
Applied Energistics 2
Bibliocraft
BiblioWoods-Natura edition
Carpenters Blocks
Chicken Chunks
Code Chicken Core
CoFH Core
Damage Indicators
Draconic Evolution
Enchanting Plus
EnderIO
Ender Storage
Enhanced Portals 3
Extra Cells 2
Extra Utilities
Fastcraft
fps+
iChun Utility
Iguana Tinker Tweaks
Inventory Tweaks
JABBA
Journeymap Unlimited
Mantle
MFR
More Chisels
Morph
Natura
NEI
Openblocks
OpenModsLib
Optifine
PortalGun
Project E
Project Red
-Base
-Compact
-Fabrication
-integration
-Lighting
-Mechanical
-World
Random Things
Tinkers Construct
Thaumcraft
Thaumic Tinker
Thermal Dynamics
Thermal Expansion
Thermal Foundation
Tinkers Tooltips
Version Checker
What am I Looking At
What are We Looking At
Witchery
Wireless redstone - Chickenbones Edition
ZyinsHUD
Most of the mods are the latest version, as far as i know.
Here's a RC of Russian localization for JourneyMap 5.1.
Please give it a go and tell if anything is amiss.
Пожалуйста, попробуйте релиз-кандидат русской локализации JourneyMap и сообщите мне ваши впечатления.
Если найдёте опечатки, лишние слова - пишите! Исправим.
I would like to request that the zoom-out limit be increased. I'd like to be able to see larger swaths of land at a time.
Released July 1, 2015
Home | Download | Announcements
Release Notes | Wiki | Help
Get news and updates on Twitter: Follow @JourneyMapMod
Bugs and issues should be reported on the Espernet IRC channel #journeymap.
If you don’t have an IRC client, you can use your web browser to join #journeymap.
Get news and updates on Twitter: Follow @JourneyMapMod
(removed)
Get news and updates on Twitter: Follow @JourneyMapMod
This is fixed in 5.1.0 release.
Bugs and issues should be reported on the Espernet IRC channel #journeymap.
If you don’t have an IRC client, you can use your web browser to join #journeymap.
Get news and updates on Twitter: Follow @JourneyMapMod
Thanks to AnrDaemon for the translation, which is now in the 5.1.0 release.
For anyone contributing in the future, please follow these guidelines.
http://journeymap.techbrew.net/help/wiki/Translate_JourneyMap_For_Your_Language
Get news and updates on Twitter: Follow @JourneyMapMod
the map doesn't seem to be loading. I stood there for 3 minutes and it didn't load
Were you playing with Flan's mod? Try reloading the world.
EzerArch.com | Armourer's Workshop Skins | MCHeli Content Pack Addons | Resource Packs | YouTube | G+ | Twitter
I did, does the sudden extreme lag have to do with anything?
Ok I have updated the mod to the latest version. now it says (JourneyMap requires Java 7 or Java 8. Update your launcher profile to use a newer version of Java.)
My launcher should be java 7 or 8 soo
Bugs and issues should be reported on the Espernet IRC channel #journeymap.
http://webchat.esper.net/?nick=&channels=journeymap
Get news and updates on Twitter: Follow @JourneyMapMod
Great mod, but would it be possible to maybe add an option to increase the distance you can zoom out in the fullscreen map? I have a big world, and would like to see it in it's entirety.
Before to upgrading the mod to 1.8, can you add a confirmation warning to prevent waypoints to being deleted by accident? For example you clic on the "remove" button and there is no confrmation, and if you miss double clic, you lost another waypoint that is maybe ultra important. Thank you in advance.
You can also make that press the remove button acts like a kind of checkbox and that you have to press on a global remove button to remove all "checked" waypoints together, with a warning confirmation. And why not a simple button to remove all death waypoints as well? With a warning confirmation of course.
I have a Google Doc for my "Waypoint Wishlist", please feel free to add your ideas there so that I can keep track of them: https://docs.google.com/document/d/1bxCC0uqVoq25N2SOv5jy8ib1IYdMLtmXuHd_w8C4SCk/mobilebasic
Get news and updates on Twitter: Follow @JourneyMapMod
I have plans to do so, but it will take a change in architecture that I haven't gotten to yet.
Get news and updates on Twitter: Follow @JourneyMapMod
I don't really know how to that Google Doc works, can you add my idea for me please? It's really important, I already lost an important waypoint because a miss-double-clic that removed two waypoints instead of just one.
O.K, I'm having a problem. I'm running Journeymap 1.7.10-5.1.0 and for some reason, the mini-map and full-screen map go blank at certain zoom levels and completely glitch out at the other zooms. It also glitches out if i change my Y coordinate. I've tried to delete the journeymap folder, try it on a new world and re-download the mod but nothing works. Above ground in the overworld, it works fine, but underground, in the nether and in the end it completely screws up. I've changed the settings and tried everything i could think of but nothing fixes it. I would like someones help. And before you ask, i ran the previous versions just fine
I would love to keep using webmap because the whole thing is so awesome but for some reason it doesn't keep up with where I am.
For example, if I move in a long straight line about 500m and then open my full screen map I can see a clear path that I have discovered where as on my webmap screen it still shows all black until probably 10-15mins later.
Does anyone else have this problem or know how to fix it? I would be extremely grateful.
Edit: Using journeymap-1.7.10-5.1.0-unlimited.
Try deleting the map for and see if it helps.
Also, knowing the list of the mids in your pack may also be necessary to understand your issue.
Like i said, i tried deleting the map from the in game menu and from the journeymap folder. I tried auto-mapping, disabling and then re-enabling the mapping, Nothing works. Now, however, if i stay at a Y-coordinate of 113 in the End it kind of works but if i change the Y-coordinate it glitches.
My list of Mods are as follows:
In the 1.7.10 Folder inside the mods Folder:
Baubles
CodeChickenLib
Forge Multipart
Forge Relocation
Forge Relocation FMP
MrTJPCore
The rest of the Mods:
Applied Energistics 2
Bibliocraft
BiblioWoods-Natura edition
Carpenters Blocks
Chicken Chunks
Code Chicken Core
CoFH Core
Damage Indicators
Draconic Evolution
Enchanting Plus
EnderIO
Ender Storage
Enhanced Portals 3
Extra Cells 2
Extra Utilities
Fastcraft
fps+
iChun Utility
Iguana Tinker Tweaks
Inventory Tweaks
JABBA
Journeymap Unlimited
Mantle
MFR
More Chisels
Morph
Natura
NEI
Openblocks
OpenModsLib
Optifine
PortalGun
Project E
Project Red
-Base
-Compact
-Fabrication
-integration
-Lighting
-Mechanical
-World
Random Things
Tinkers Construct
Thaumcraft
Thaumic Tinker
Thermal Dynamics
Thermal Expansion
Thermal Foundation
Tinkers Tooltips
Version Checker
What am I Looking At
What are We Looking At
Witchery
Wireless redstone - Chickenbones Edition
ZyinsHUD
Most of the mods are the latest version, as far as i know.