I just uploaded a new version of the 1.7.10 mod. The old 1.7.10-2.5.6 parachute mod should have turbulence. It may need to be enabled in the config file. The new version 1.7.10-2.5.6-01 has the latest turbulence code from the 1.8 version.
I thought that was fixed too. Different locales use different decimal point separators. US uses decimal points, some others use commas. I'll have to look into that (again). Sorry for the issue.
I have uploaded a new version (151) of the parachutemod to curseforge. See if that helps any. I removed the DecimalFormat class and am just using string.format for the altitude value.
You're welcome. Not sure why the other way doesn't always work. It's the recommended way to format numbers for different locales. Learn something new every day. Glad this works.
You can try the crackedzombie resourcepack available in the downloads on curseforge or try a different resource pack. The zombies use whatever resourcepack you are using.
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:952)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:952)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['ghostrider1457'/545, l='MpServer', x=-203.50, y=70.62, z=253.50]]
Chunk stats: MultiplayerChunkCache: 25
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-200,64,256), Chunk: (at 8,4,0 in -13,16; contains blocks -208,0,256 to -193,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 4 game time, 4 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 9 total; [EntitySkeleton['Skeleton'/672, l='MpServer', x=-172.50, y=29.00, z=239.50], EntityClientPlayerMP['ghostrider1457'/545, l='MpServer', x=-203.50, y=70.62, z=253.50], EntityCow['Cow'/324, l='MpServer', x=-222.22, y=64.00, z=223.22], EntityCow['Cow'/325, l='MpServer', x=-223.81, y=64.00, z=224.81], EntityCow['Cow'/326, l='MpServer', x=-220.50, y=65.00, z=228.50], EntityCow['Cow'/327, l='MpServer', x=-217.50, y=64.00, z=225.50], Girlfriend['Girlfriend'/365, l='MpServer', x=-175.50, y=63.00, z=239.50], Girlfriend['Girlfriend'/366, l='MpServer', x=-174.50, y=63.00, z=239.50], Girlfriend['Girlfriend'/367, l='MpServer', x=-173.50, y=63.00, z=240.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 284344976 bytes (271 MB) / 548175872 bytes (522 MB) up to 8576565248 bytes (8179 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.28.925 Minecraft Forge 9.11.1.925 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.28.925} [Forge Mod Loader] (minecraftforge-9.11.1.925.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.925} [Minecraft Forge] (minecraftforge-9.11.1.925.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OreSpawn{164.20} [OreSpawn] (orespawn164v20.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WalkingDeadMod{1.6.4} [WalkingDead Mod] (walkingdead-2.0.2-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-Forge9.11.1.925
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 7660D GL version 4.5.13399 Compatibility Profile Context 15.200.1060.0, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
You should use the newer crackedzombie mod for 1.6.4. Or upgrade to a newer minecraft version. You can find the crackedzombie mod for 1.6.4 on the curseforge link on the first page of this thread. Also I don't really support that older version anymore. If you can supply an error log that points to a specific error I may take a look at it.
I noticed that the latest 1.7.10 version 2.5.6-14 of Cracked Zombies doesn't contain a cracked zombie spawner like the previous one did. Is it possible to re-add that spawner to the latest code? Cracked Zombie spawners are very useful as they function in light, which make them great for spawning during world generation without the need for command blocks.
Thanks for getting back with me. Actually speaking of the mob spawner block, which I use to spawn your zombies on walls, in cities and ruins. I may have a problem with my configs, but I tried a couple of times in various ways and in the newest version of your mod for 1.7.10 that block disappeared for me at least. If I am mistaken thank you for checking.
I added spawn eggs to the 1.7.10 version of the crackedzombiemod. I do have code that should enable naturally occurring dungeon spawners to spawn cracked zombies. I haven't seen any to confirm that it works, but the forge/fml hooks are there in both 1.7.10 and 1.8.0 versions.
Hello! I'm using the reptile mod. There seems to be a bug with it [unless I ignored a change you made in the mod]. You see, I can't find a spawn egg in the creative tabs...how can I summon the mobs from your mod?
I just uploaded a new version of the 1.7.10 mod. The old 1.7.10-2.5.6 parachute mod should have turbulence. It may need to be enabled in the config file. The new version 1.7.10-2.5.6-01 has the latest turbulence code from the 1.8 version.
ok.....YES!!!!!!!!!!!!!!!
I thought that was fixed too. Different locales use different decimal point separators. US uses decimal points, some others use commas. I'll have to look into that (again). Sorry for the issue.
I have uploaded a new version (151) of the parachutemod to curseforge. See if that helps any. I removed the DecimalFormat class and am just using string.format for the altitude value.
You're welcome. Not sure why the other way doesn't always work. It's the recommended way to format numbers for different locales. Learn something new every day. Glad this works.
Can you please make the walkers look like from the walking dead and not pale zombies
You can try the crackedzombie resourcepack available in the downloads on curseforge or try a different resource pack. The zombies use whatever resourcepack you are using.
I love your parachute mod! I made a skydiving place in my city.
Thanks! Skydiving or base jumping is fun!
Is there anyway to install orespawn and the walking dead together and if there is then how because it crashes me?
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 11/15/15 11:00 PM
Description: Unexpected error
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:952)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:952)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['ghostrider1457'/545, l='MpServer', x=-203.50, y=70.62, z=253.50]]
Chunk stats: MultiplayerChunkCache: 25
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-200,64,256), Chunk: (at 8,4,0 in -13,16; contains blocks -208,0,256 to -193,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 4 game time, 4 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 9 total; [EntitySkeleton['Skeleton'/672, l='MpServer', x=-172.50, y=29.00, z=239.50], EntityClientPlayerMP['ghostrider1457'/545, l='MpServer', x=-203.50, y=70.62, z=253.50], EntityCow['Cow'/324, l='MpServer', x=-222.22, y=64.00, z=223.22], EntityCow['Cow'/325, l='MpServer', x=-223.81, y=64.00, z=224.81], EntityCow['Cow'/326, l='MpServer', x=-220.50, y=65.00, z=228.50], EntityCow['Cow'/327, l='MpServer', x=-217.50, y=64.00, z=225.50], Girlfriend['Girlfriend'/365, l='MpServer', x=-175.50, y=63.00, z=239.50], Girlfriend['Girlfriend'/366, l='MpServer', x=-174.50, y=63.00, z=239.50], Girlfriend['Girlfriend'/367, l='MpServer', x=-173.50, y=63.00, z=240.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 284344976 bytes (271 MB) / 548175872 bytes (522 MB) up to 8576565248 bytes (8179 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.28.925 Minecraft Forge 9.11.1.925 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.28.925} [Forge Mod Loader] (minecraftforge-9.11.1.925.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.925} [Minecraft Forge] (minecraftforge-9.11.1.925.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OreSpawn{164.20} [OreSpawn] (orespawn164v20.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WalkingDeadMod{1.6.4} [WalkingDead Mod] (walkingdead-2.0.2-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-Forge9.11.1.925
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 7660D GL version 4.5.13399 Compatibility Profile Context 15.200.1060.0, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
You should use the newer crackedzombie mod for 1.6.4. Or upgrade to a newer minecraft version. You can find the crackedzombie mod for 1.6.4 on the curseforge link on the first page of this thread. Also I don't really support that older version anymore. If you can supply an error log that points to a specific error I may take a look at it.
I noticed that the latest 1.7.10 version 2.5.6-14 of Cracked Zombies doesn't contain a cracked zombie spawner like the previous one did. Is it possible to re-add that spawner to the latest code? Cracked Zombie spawners are very useful as they function in light, which make them great for spawning during world generation without the need for command blocks.
By 'spawner' I assume you mean spawner egg. I'm working on adding that back in.
Thanks for getting back with me. Actually speaking of the mob spawner block, which I use to spawn your zombies on walls, in cities and ruins. I may have a problem with my configs, but I tried a couple of times in various ways and in the newest version of your mod for 1.7.10 that block disappeared for me at least. If I am mistaken thank you for checking.
I added spawn eggs to the 1.7.10 version of the crackedzombiemod. I do have code that should enable naturally occurring dungeon spawners to spawn cracked zombies. I haven't seen any to confirm that it works, but the forge/fml hooks are there in both 1.7.10 and 1.8.0 versions.
Sorry for the late reply, I'll take a look at it. That shouldn't happen. Perhaps I can make it work when flying somehow, no promises.
Hello! I'm using the reptile mod. There seems to be a bug with it [unless I ignored a change you made in the mod]. You see, I can't find a spawn egg in the creative tabs...how can I summon the mobs from your mod?
Minecraft Fan! And modder wanna be!
Which version are you using? The latest 1.8.0 version has spawn eggs. 1.7.10 does not have support for spawn eggs.
That explains why I couldn't find them! Yep, I'm using the latest 1.7.10 version
Minecraft Fan! And modder wanna be!
Updated all mods to 1.8.9. The parachute mod has been redesigned for 1.8.8 and higher. Let me know what you think.