search server logs for "error" "warning" mebbe? or "battletowers". If items are not being generated but its set to try, maybe its throwing an error when it tries.
Um... or if its really not the config, try removing half your mods at a time and do binary search i guess; not very fun but will find if it's a mod.
more importantly no one answered my biomespawnallowed question!
What does the "meta" part of the loot config actually mean?
Some items have several sub-items (like wool and dye). Each sub-item is identified by a number from 0 to 15, and that number is called "metadata" or "damage"
Like I said before I really think this mod (And your other mods) are cool,and up to date but I cant download them. So please move your links back to the forums please.
There appears to be a bug in the 1.8 version where the Golem/Guardian falls through the ground
Edit: Nevermind. found out that it was another mod causing the problem.
Edit 2: Fought a battletower recently without that other mod and this occured. Please fix.
There is a port to 188 but i noticed the bug where the golem falls through the floor and don't really know where it's coming from, so thats on ice for now.
is there any other mod to replace this one till it gets an update? i really like this mod cause it adds a really good challenge to the game but if it keeps crashing like this, it kinda bugs the players.
Hey everyone. Can anyone explain to me how I can edit the config file to make items from other mods spawn in the chests? Maybe using Hexxit Gear as an example? I've tried doing it myself but to no avail, I just can't seem to get anything to spawn.
is there a way to disable battletowers in whole dimensions? because im playing with a mod that conflicts, and the problem is that this mod doesnt register its biomes somehow, so i cant disable them.
I am trying to use the 1.7.10 version and every time I try to use it, the game crashes.
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 3/3/16 8:18 PM
Description: Initializing game
java.lang.IllegalArgumentException: ID is already registered: 186
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:94)
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:108)
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251)
at atomicstryker.battletowers.common.AS_BattleTowersCore.load(AS_BattleTowersCore.java:86)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:94)
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:108)
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251)
at atomicstryker.battletowers.common.AS_BattleTowersCore.load(AS_BattleTowersCore.java:86)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Has anyone successfully used the /summon command to summon a Battle Towers golem? If so, what would be the syntax?
I have attempted the following:
/summon BattleTowers.Battle Golem ~0 ~0 ~0
The trouble is that since there is a space in the name, I promptly get an error message informing me that "Golem" is an invalid number.
Putting "BattleTowers.Battle Golem" in quotes, single-quotes, or braces does nothing to mitigate the problem.
My rationale for this is that I'm hoping to make a "custom" Ruins structure (using both AtomicStryker's Ruins and Battle Towers mods) that places the Battle Golem at the top floor via a Command Block and the RUINSTRIGGER command (so it will automatically execute once a player gets within range). However, I haven't yet figured out how to get the Command Block to execute properly -- or, for that matter, to even summon the Battle Golem via the command line.
In-game, there is a spawn egg that can be thrown to force-spawn the Battle Golem (and to guarantee that there will be a nice big hole in the ground underneath wherever you threw it, after it's defeated), but as far as I know there's no way to have a Command Block "throw" a spawn egg. (I suppose I could have a dispenser and use /setblock for a redstone block, but even if that would work, it seems rather clunky.)
Any tips would be greatly appreciated.
I am attempting this using Ruins for Minecraft 1.8.
search server logs for "error" "warning" mebbe? or "battletowers". If items are not being generated but its set to try, maybe its throwing an error when it tries.
Um... or if its really not the config, try removing half your mods at a time and do binary search i guess; not very fun but will find if it's a mod.
more importantly no one answered my biomespawnallowed question!
Thanks! I checked logs and understood that BattleTowers config was left from 1.6.4 version and old numeric IDs were there.
About biomespawn: in my old (1.6.4) config there was an option list in config file.
biomespawnallowed {
B:Beach=true
B:Desert=true
B:Eerie=true
B:"Extreme Hills"=true
B:"Extreme Hills Edge"=true
B:Forest=true
B:FrozenOcean=true
B:"Ice Mountains"=true
B:"Ice Plains"=true
B:Jungle=true
B:"Magical Forest"=true
B:Ocean=true
B:Plains=true
B:River=true
B:Swampland=true
B:Taiga=true
B:TaigaHills=true
}
That looks like biome names I can see in Rei's Minimap, for example.
So for Aether you look at what the biome(s) are there and put them with "false".
P.S. Maybe there's option to forbid by dimension, but I haven't seen that.
What does the "meta" part of the loot config actually mean?
Some items have several sub-items (like wool and dye). Each sub-item is identified by a number from 0 to 15, and that number is called "metadata" or "damage"
Can I use this mod in my modpack
Like I said before I really think this mod (And your other mods) are cool,and up to date but I cant download them. So please move your links back to the forums please.
Both the links on my site and here, on curse, are working
oh. ok. Thanks for letting me know. sorry. lol
There appears to be a bug in the 1.8 version where the Golem/Guardian falls through the ground
Edit: Nevermind. found out that it was another mod causing the problem.Edit 2: Fought a battletower recently without that other mod and this occured. Please fix.
this mod was updated recently yes? is there a changelog/ significant changes?
There is a port to 188 but i noticed the bug where the golem falls through the floor and don't really know where it's coming from, so thats on ice for now.
is there any other mod to replace this one till it gets an update? i really like this mod cause it adds a really good challenge to the game but if it keeps crashing like this, it kinda bugs the players.
never mine please ignore this post thanks
Good day please see.
https://github.com/Team-RTG/Realistic-Terrain-Generation/issues/444
Sorry for bad English
Como descargo el mod de aca -.-
How do I use the /spawnbattletower command?
There are two types of people in the world. Those who are gamers, and those who wish they were.
Hey everyone. Can anyone explain to me how I can edit the config file to make items from other mods spawn in the chests? Maybe using Hexxit Gear as an example? I've tried doing it myself but to no avail, I just can't seem to get anything to spawn.
is there a way to disable battletowers in whole dimensions? because im playing with a mod that conflicts, and the problem is that this mod doesnt register its biomes somehow, so i cant disable them.
I am trying to use the 1.7.10 version and every time I try to use it, the game crashes.
// I bet Cylons wouldn't have this problem.
Time: 3/3/16 8:18 PM
Description: Initializing game
java.lang.IllegalArgumentException: ID is already registered: 186
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:94)
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:108)
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251)
at atomicstryker.battletowers.common.AS_BattleTowersCore.load(AS_BattleTowersCore.java:86)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:94)
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:108)
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251)
at atomicstryker.battletowers.common.AS_BattleTowersCore.load(AS_BattleTowersCore.java:86)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 174733064 bytes (166 MB) / 465756160 bytes (444 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 55 mods loaded, 55 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHI Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHI CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar)
UCHI NotEnoughItems{1.0.5.110} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.110-universal.jar)
UCHI OpenEye{0.6} [OpenEye] (OpenEye-0.6-1.7.10.jar)
UCHI sapmanpack{2.5.1} [SanAndreasPs Manager Pack CORE edition] (SAPManPack-1.7.10-2.5.1.jar)
UCHI FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar)
UCHI primitivemobs{0.2b} [Primitive Mobs] (14171669031_Primitive-Mobs-Mod-1.7.10.jar)
UCHI kingkillersModCore{1.7.10} [33kingkiller's Mod Core] (33kingkillersModCore-1.7.10.jar)
UCHI bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar)
UCHI Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar)
UCHI atum{0.6} [Atum] (Atum-1.7.10-0.6.77.jar)
UCHI bagginses{@VERSION@} [Bagginses] (Bagginses-1.0.jar)
UCHE BattleTowers{1.5.2} [Battle Towers] (BattleTowers-1.7.10.jar)
UCHI Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHI BiblioCraft{1.11.4} [BiblioCraft] (BiblioCraft[v1.11.4][MC1.7.10].jar)
UCHI claysoldiers{2.0.0-beta.2} [Clay Soldiers Mod] (ClaySoldiersMod-1.7.10-2.0.0-beta.2.jar)
UCHI clonecraft{3.0} [CloneCraft] (CloneCraft-vB3.0.13.-.MC1.7.10.jar)
UCHI DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
UCHI dungeonpack{1.7.10-1.0} [Dungeon Pack] (dungeonpack-1.7.10-1.0.jar)
UCHI DynamicLights{1.3.9} [Dynamic Lights] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_onFire{1.0.5} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar)
UCHI DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar)
UCHI enhancedportals{3.0.12} [EnhancedPortals] (EnhancedPortals_1.7.10-universal-3.0.12.jar)
UCHI ExtrabiomesXL{3.16.4} [ExtrabiomesXL] (extrabiomesxl_1.7.10-3.16.4.jar)
UCHI DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar)
UCHI ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar)
UCHI HerobrineFamPack{1.7.10} [HerobrineFamPack] (FamiliarsHerobrineFamPack-1.7.10.jar)
UCHI farlanders{1.2b} [The Farlanders] (Farlanders-Mod-1.7.10.jar)
UCHI GollumCoreLib{2.0.0} [Gollum Core Lib] (Gollum-Core-Lib-1.7.10.jar)
UCHI GGGlassesMC{1.2} [GGGlasses - 1.2] (Good-Game-Glasses-Mod-1.7.10.zip)
UCHI GrimoireOfGaia{1.0.0} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.7.10-1.2.7.jar)
UCHI helpfulvillagers{1.3.1} [Helpful Villagers] (helpfulvillagers-1.7.10-1.3.1.jar)
UCHI inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (Inventory-Tweaks-Mod-1.7.10.jar)
UCHI JammyFurniture{5.0.0 [Build Smeagol]} [Jammy Furniture Mod] (Jammy-Furniture-Reborn-Mod-1.7.10.jar)
UCHI legendgear{2.b.2.1} [LegendGear 2] (legendgear-1.7.10-2.b.2.1.jar)
UCHI legends{1.4} [Legends Mod] (Legends Core-1.4.jar)
UCHI magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar)
UCHI MSM3{3.0.0d} [More Swords 3] (MSM-SNAP-3.0.0e-For-MC-1.7.10.jar)
UCHI ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar)
UCHI corerm{1.0c} [RikMuld's Core] (RikMuldsCore_1.0c.jar)
UCHI sus{4.3.2} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.3.2.jar)
UCHI susaddon{4.3.2} [Superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.3.2.jar)
UCHI harrypottermod{v2.0} [Harry Potter Mod] (The Harry Potter Universe Mod-1.3 Beta.jar)
UCHI camping{2.1g} [The Camping Mod 2] (TheCampingMod_2.1g.jar)
UCHI UndergroundBiomes{0.7} [Underground Biomes Constructs] (UndergroundBiomesConstructs-1.7.2-0.7.jar)
UCHI AS_UpdateCheck{1.1.7} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar)
GL info: ' Vendor: 'Intel' Version: '2.1.0 - Build 8.15.10.2302' Renderer: 'Intel(R) Q45/Q43 Express Chipset'
Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) Q45/Q43 Express Chipset GL version 2.1.0 - Build 8.15.10.2302, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because EXT_framebuffer_object is supported.
Anisotropic filtering is supported and maximum anisotropy is 2.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Sphax PureBDcraft 128x MC17.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Has anyone successfully used the /summon command to summon a Battle Towers golem? If so, what would be the syntax?
I have attempted the following:
The trouble is that since there is a space in the name, I promptly get an error message informing me that "Golem" is an invalid number.
Putting "BattleTowers.Battle Golem" in quotes, single-quotes, or braces does nothing to mitigate the problem.
My rationale for this is that I'm hoping to make a "custom" Ruins structure (using both AtomicStryker's Ruins and Battle Towers mods) that places the Battle Golem at the top floor via a Command Block and the RUINSTRIGGER command (so it will automatically execute once a player gets within range). However, I haven't yet figured out how to get the Command Block to execute properly -- or, for that matter, to even summon the Battle Golem via the command line.
In-game, there is a spawn egg that can be thrown to force-spawn the Battle Golem (and to guarantee that there will be a nice big hole in the ground underneath wherever you threw it, after it's defeated), but as far as I know there's no way to have a Command Block "throw" a spawn egg. (I suppose I could have a dispenser and use /setblock for a redstone block, but even if that would work, it seems rather clunky.)
Any tips would be greatly appreciated.
I am attempting this using Ruins for Minecraft 1.8.
--- Jordan's & Kujaku10's UNOFFICIAL Custom Templates:
Greywolf's Minecraft Ruins (MC versions 1.7.10-1.12.2; requires AtomicStryker's "Ruins" mod)
Latest Updates: v1.7 (May 2018) * v1.8 (Jun 2016) * v1.9 (Sep 2016) * v1.10 (Jan 2017) * v1.11 (Apr 2018) * v1.12.* (Dec 2018)