BetterExplosion is our try to make explosions more realistic.
What BetterExplosion do is to add lava particles to any explosion.
Screenshots and Videos:
---More coming soon---
MoreBricks
MoreBricks will add colored bricks for now (maybe other kinds later, please suggest).
MoreBricks is working in both SMP and SSP.
Recipes:
Put one dye in any color in crafting window together with one bricks block and you'll get a brick block of the color you used.
Screenshots and Videos:
---More coming soon---
First one to send me a NICE house made with all colors will get his house here :smile.gif:
Servers:
PM me if you are hosting a server with any of our mods on.
Version History:
0.2 - Fixed brick sound, added property file for data values, added names.
0.1 - Added the mod to the mod. (first release). Works with 1.7.3.
Block ids:
99 - 114 (Can be changed in properties file.)
SkyWorld
As some people know the code for a "SkyWorld" is already in MineCraft, what this mod tweak does is to swap nether and skyworld. So if you install it you can use a portal to get into skyworld, tough you won't be able to get to nether before uninstalling. Might work on this so you can get both, but for now it's one or the other.
WoodBurn
This is just a little tweak wich makes wooden doors, crafting tables and chests burnable. We tough this was logical as they after all is just wood :tongue.gif:.
Download & Installation:
Macintosh installation:
Download MineCraft Jar Tool from here: MineCraft Jar Tool
Press "BackUp Now" then "Decompile", this creates a folder on your desktop called mctmp. Open mctmp and move all class files into it and replace old ones, then move all folders in.
Do not replace the exsisting folders, but instead you must manually merge them, to do that you just go into the folder and move the content to the already existing folder.
Now it's time to go back to the jar tool and press "recompile" and when one you press cmd + Q or shut it down in any other way. Then it' just to launch MineCraft and if it crashes you
can take the minecraft.jar from your desktop and put it in username/library/application support/minecraft/bin (overwrite the old one) and your minecraft will be as it was just before
you installed the mod.
---Video will come---
Windows installation:
1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Drag and drop the necessary files into the jar.
5) Delete the META-INF folder in the jar.
6) Run Minecraft, enjoy!
Linux installation:
These instructions assume that you know how to access your .minecraft folder in Linux
Apply any patchers you wish to apply
Extract minecraft.jar into a NEW, SEPARATE FOLDER from .minecraft/bin*
Extract your mods into their own folder, separate from the one you extracted minecraft.jar into**
Drag the class files from the folder you extracted your mods to into the folder you extracted the jar into, and any folders meant to be outside the jar to where they are supposed to be
When asked if you want to merge, click "do for all current items" and then "merge"
When asked if you want to replace files, click "do for all current items" and then "replace"
Delete the folder META-INF
Select all the items in the folder, right click on any one of them and choose "Compress"
Choose .jar as your compression format
name it "minecraft" without quotes
Hit "Enter" on your keyboard
Drag your new minecraft.jar into your .minecraft/bin folder and replace the original
Don't try to skip the process of extracting the jar and recompressing it; Archive Manager won't be able to save the jar correctly and will end up deleting the original if you try the WinRAR method.
To install you'll need to follow the normal installation procedure for your OS, you can find these all over this forum. (Requires ModLoader and ModLoaderMP)
Download ModLoader from here: Risugamis Thread
Download ModLoaderMP from here: SDK's Thread
You can download ModLoaderMP from flan too: Flan's Thread (sometimes he is faster on updating.)
(If there is any mod like this out there we are sorry for stealing ideas.)
Many thanks to Risugami for ModLoader and SDK for ModLoaderMP, they both have some cool mods thats worth to test out.
Hey,
I've been making a mod and I wanted to make it SMP compatible.
But when I decompile in MCP with ModLoaderMP in the minecraft_server.jar it gives the following error:
src\minecraft_server\net\minecraft\server\MinecraftServer.java:355: not a statem
ent
exception2;
^
1 error
==================
> Done in 1.27 seconds
Druk op een toets om door te gaan. . .
I hope you can help me with this since you have made a SMP mod with the exact same modloaderMP
Btw, I only put ModloaderMP in the minecraft_server.jar and then decompiled. Is that right?
Just what i need for my map but i wont be downloading until the item IDs are either changed
or they can be changed manually.
Hope that can be fixed soon.
Just what i need for my map but i wont be downloading until the item IDs are either changed
or they can be changed manually.
Hope that can be fixed soon.
Just what i need for my map but i wont be downloading until the item IDs are either changed
or they can be changed manually.
Hope that can be fixed soon.
Now they are changeable. Sorry for being late doing it :tongue.gif:
Right now,I am working on a City API. It will allow mods to make cities with or without NPC's. A few city types will come with the API aswell(Optional)
These city types will propobaly be:
Countryside
Urban
SDK Gun mod edition(Mabe)
Tribe
And mabe a few other types.
The chance of a city spawning is 50 to one every chunk(That means a city every 50 chunk).
There will also be a NPC API, that has trading functionality, and a smart AI.
The city's property size is 16x16 by standard, but can be changed for individual cities. There is 16x16 properties per city. Roads are also generated.
BetterExplosions
What BetterExplosion do is to add lava particles to any explosion.
Screenshots and Videos:
---More coming soon---
MoreBricks will add colored bricks for now (maybe other kinds later, please suggest).
MoreBricks is working in both SMP and SSP.
Recipes:
Put one dye in any color in crafting window together with one bricks block and you'll get a brick block of the color you used.
Screenshots and Videos:
---More coming soon---
First one to send me a NICE house made with all colors will get his house here :smile.gif:
Servers:
PM me if you are hosting a server with any of our mods on.
Version History:
0.2 - Fixed brick sound, added property file for data values, added names.
0.1 - Added the mod to the mod. (first release). Works with 1.7.3.
Block ids:
99 - 114 (Can be changed in properties file.)
As some people know the code for a "SkyWorld" is already in MineCraft, what this
modtweak does is to swap nether and skyworld. So if you install it you can use a portal to get into skyworld, tough you won't be able to get to nether before uninstalling. Might work on this so you can get both, but for now it's one or the other.This is just a little tweak wich makes wooden doors, crafting tables and chests burnable. We tough this was logical as they after all is just wood :tongue.gif:.
Macintosh installation:
Press "BackUp Now" then "Decompile", this creates a folder on your desktop called mctmp. Open mctmp and move all class files into it and replace old ones, then move all folders in.
Do not replace the exsisting folders, but instead you must manually merge them, to do that you just go into the folder and move the content to the already existing folder.
Now it's time to go back to the jar tool and press "recompile" and when one you press cmd + Q or shut it down in any other way. Then it' just to launch MineCraft and if it crashes you
can take the minecraft.jar from your desktop and put it in username/library/application support/minecraft/bin (overwrite the old one) and your minecraft will be as it was just before
you installed the mod.
---Video will come---
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Drag and drop the necessary files into the jar.
5) Delete the META-INF folder in the jar.
6) Run Minecraft, enjoy!
Apply any patchers you wish to apply
Extract minecraft.jar into a NEW, SEPARATE FOLDER from .minecraft/bin*
Extract your mods into their own folder, separate from the one you extracted minecraft.jar into**
Drag the class files from the folder you extracted your mods to into the folder you extracted the jar into, and any folders meant to be outside the jar to where they are supposed to be
When asked if you want to merge, click "do for all current items" and then "merge"
When asked if you want to replace files, click "do for all current items" and then "replace"
Delete the folder META-INF
Select all the items in the folder, right click on any one of them and choose "Compress"
Choose .jar as your compression format
name it "minecraft" without quotes
Hit "Enter" on your keyboard
Drag your new minecraft.jar into your .minecraft/bin folder and replace the original
Don't try to skip the process of extracting the jar and recompressing it; Archive Manager won't be able to save the jar correctly and will end up deleting the original if you try the WinRAR method.
Download ModLoader from here: Risugamis Thread
Download ModLoaderMP from here: SDK's Thread
You can download ModLoaderMP from flan too: Flan's Thread (sometimes he is faster on updating.)
Download MoreBricks here:SSP Client version SMP Server version
Download BetterExplosions here:SSP Version (This is only needed client side, but can still be used in SMP)
Download SkyWorld here:SSP Version SMP Version
Download WoodBurn here:SSP Version SMP Version
As this is early releases bugs are expected, please post them here.
Made by Victor Zimmer and Petter Roea
(If there is any mod like this out there we are sorry for stealing ideas.)
Many thanks to Risugami for ModLoader and SDK for ModLoaderMP, they both have some cool mods thats worth to test out.
This document is Copyright ©(2011) Victor Zimmer and is the intellectual
property of the author. Only Minecraftforum.net is able to host any of my material without my (Victor ZImmer) written consent. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. If you mirror this mod page or anything I've (Victor Zimmer) made on any other site, I (Victor ZImmer) may express my angst* at you in the form of a lawsuit.
*Extreme anger actually
Thankyou for notifying me, I had tougth about it, but forgot to do.
No problem.
*edit*
I like this mod but I dont want more bricks XD but good job :tongue.gif:
Forgot to include in post, updated now.
This may help
There will also then be a mod Called BetterExplosions avalible
or they can be changed manually.
Hope that can be fixed soon.
Victor i suploading 0.2 now, with changable ids
Have fun.
Oh, we'll try. :smile.gif:
Now they are changeable. Sorry for being late doing it :tongue.gif:
These city types will propobaly be:
Countryside
Urban
SDK Gun mod edition(Mabe)
Tribe
And mabe a few other types.
The chance of a city spawning is 50 to one every chunk(That means a city every 50 chunk).
There will also be a NPC API, that has trading functionality, and a smart AI.
The city's property size is 16x16 by standard, but can be changed for individual cities. There is 16x16 properties per city. Roads are also generated.
Stay tuned for more info!
- Petterroea