Oh, you need to have the 2>&1 thing as well, it redirects error messages to standard out. Or you could just do 2> instead of > to just get the error messages
Did you follow the installation instructions in the original post? Remember to delete META-INF directory.
Yes, I followed the directions and deleted the MetaInf. I tried it again, and this time Minecraft didn't crash at all until I put modloader in. I guess I will just wait until the next version of wireless redstone comes out.
Oh, you need to have the 2>&1 thing as well, it redirects error messages to standard out. Or you could just do 2> instead of > to just get the error message
Yes, I followed the directions and deleted the MetaInf. I tried it again, and this time Minecraft didn't crash at all until I put modloader in. I guess I will just wait until the next version of wireless redstone comes out.
You need ModLoader for it to work, this is not going to change after the next version.
The > at the end of the command redirects standard output from the command to a file.
A 2> at the end redirects errors from the command.
2>&1 redirects errors into the same place as standard output.
The thing you posted didn't have any errors, so I am assuming you forgot the 2>&1?
Alternatively, just use 2>, as this is the most useful.
I have this mod installed along with 13 others including pistons, plasticraft, portal, and toomany items. this is so great for wiring and I can't thank you enough for it. a circuit that took two days for me was done in about 10 minutes :smile.gif: When combined with pistons or plain old doors this mod is amazing!
Here is an example of what you can do with wireless pistons:
This is my "Get Smart sequential door thing" !!!
I hope this mod makes it into the game alongside pistons!
One problem. When you place one receiver and one sender three blocks apart, then bridge the gap with redstone and power that line of redstone from outside the circuit, you can turn off the powering block without losing the intermediary and thus giving infinite redstone. Is this a glitch, or was it intended. If you couldn't follow my rambling see the diagram below.
Where Turquoise is Receiver, Obsidian is sender, Mushroom is redstone, and diamond is lever. Hit lever to turn it on, then destroy it, and bam, infinite power.
One problem. When you place one receiver and one sender three blocks apart, then bridge the gap with redstone and power that line of redstone from outside the circuit, you can turn off the powering block without losing the intermediary and thus giving infinite redstone. Is this a glitch, or was it intended. If you couldn't follow my rambling see the diagram below.
Where Turquoise is Receiver, Obsidian is sender, Mushroom is redstone, and diamond is lever. Hit lever to turn it on, then destroy it, and bam, infinite power.
Yup. This is known as loop-back. The transmitter powers the receiver which powers the transmitter which powers the receiver... and so on.
This is intended, if you for example replace the redstone wire with two repeaters or more, it will make a clock.
If you wish to avoid this, you can use the power configurator to make sure the loop-back doesn't happen, or just place them so they don't interact.
EDIT: During beta period I was considering making it so this never happens, but I came to the conclusion that this effect might actually have applications.
wow. Just wow. I WANT A SINK IN MY MINECRAFT WORLD!!! >:ohmy.gif:
AND I have a question, can you put like a pressure plate on top of it? It'll be cool for like a dispenser trap or something like that.
You'll have to place a block between the plate and the transmitter, can't place pressure plate directly on top of it.
Kinda like this:
Yes, I followed the directions and deleted the MetaInf. I tried it again, and this time Minecraft didn't crash at all until I put modloader in. I guess I will just wait until the next version of wireless redstone comes out.
Not to sound like a complete idiot, but what?
You need ModLoader for it to work, this is not going to change after the next version.
The > at the end of the command redirects standard output from the command to a file.
A 2> at the end redirects errors from the command.
2>&1 redirects errors into the same place as standard output.
The thing you posted didn't have any errors, so I am assuming you forgot the 2>&1?
Alternatively, just use 2>, as this is the most useful.
This will be possible in the next version, which will be done in a couple of hours. ^-^
Here is an example of what you can do with wireless pistons:
This is my "Get Smart sequential door thing" !!!
I hope this mod makes it into the game alongside pistons!
It displays frequency states graphically.
Totally pointless, I know. But I was kinda hoping someone would get around to making an animation or something with it. Haha.
Best mod Link Removed ever, check it out and make it better.
http://wikisend.com/download/150408/WirelessRedstone11.zip
http://www.minecraftforum.net/topic/328725-15-01wireless-redstone-v11/page__st__20__p__4804368#entry4804368
Thanks for fast reply, The video didn't really tell me what it did so I asked Looks usefull for seeing were you thing is going rong
Where Turquoise is Receiver, Obsidian is sender, Mushroom is redstone, and diamond is lever. Hit lever to turn it on, then destroy it, and bam, infinite power.
Yup. This is known as loop-back. The transmitter powers the receiver which powers the transmitter which powers the receiver... and so on.
This is intended, if you for example replace the redstone wire with two repeaters or more, it will make a clock.
If you wish to avoid this, you can use the power configurator to make sure the loop-back doesn't happen, or just place them so they don't interact.
EDIT: During beta period I was considering making it so this never happens, but I came to the conclusion that this effect might actually have applications.
You can change them in the properties file.