You know, i had this idea of a redstone GUI block that you could right-click and control a series of outputs. Perhaps even an editable GUI would be possible?
This is problaby the main problem with changing between 32 and up
It messes up the rendering.
This i not a bug with the mod, its a rendering glitch that occurs when you dont patch MC for 32 ad up
I'm fairly sure it isn't because it's not being patched (also that was a 16x texture pack) happens whether I switch from 16 or 32 or even 64. It still patches it since fire and water switch and the bricks look normal, the newest MC patcher patches the packs in-game making it easier to switch.
My theory is that it's just a side-effect of changing the texture pack while minecraft chunks are loaded, changing the textures of all of the chunks so quickly while they're visible causes them to glitch momentarily until they're updated by placing a block, triggering redstone or switching render distance. I'm not suggesting that this is a bug in your mod though, don't get me wrong :tongue.gif: , it would be awesome if you could do something about it, but it really isn't anything too serious.
okhey its des just a couple of questions?
1 i notcied ur bullet recipe does this colliade with the planes mod?
2 can u add maybe 1 more gun cuz i like sdks but to much i just want like 2 guns lol that use the same type of bullet
(like ur pistol and a rifle or sumthing)
3 I love ur mother fruckin mod hehehehe fences yay ftw
Rollback Post to RevisionRollBack
Then you fall into a hole and its 127 hours all over again
I like your Change texture pack in game mod,but there is this bug,when i type in SMP,if i hit a button that binded to one of your mod's functions,the game executes it,for example when i type p in chat box,the game open the texture pack menu.
could you make buttons on an in-game menu instead?
Mine doesn't show up and I installed it with ModLoader, the button doesnt show up. And whenever I press P it lets me switch my texture pack, how can I change it so a different key accesses to switch packs like / or >
So you do requests eh? I think I may have a job for you, but I must know more about how your mod process works.
Basically, I'm trying to have a mod created for my non profit organization, Union for Technological Development.
I don't have any coders on my team, so I am turning to outside help. Basically I would like the mod to be somewhat of a pixel block. It functions exactly like a redstone torch, but a full red block, that can be illuminated in circuits and such. It could do everything a redstone torch could do, but due to its nature, it would have better use for displays.
My only request is that the UTD would distribute it, but credit you as the creator, fully. Do you think that is something you would do?
Hey dude, i have an epic mod idea, but i have no java intelligence. I was thinking, what about a mod that generates dragons, and there could be... like, fire dragons, nether dragons, snow dragons, sand dragons, and so on. If you feed them raw pork, they follow you. then you could put a saddle on them and fly them around and breathe fire, or ice, or sandblast things with the desert dragon. thanks! I give you 5 out of 5 diamonds.
THANK YOU SO MUCH! I wasnt shure what happened to the gun/electric fence/chainmail mod because you weren't answering me, but now they're here! :biggrin.gif: :biggrin.gif: :biggrin.gif: :biggrin.gif: :biggrin.gif: :tongue.gif:
I'm fairly sure it isn't because it's not being patched (also that was a 16x texture pack) happens whether I switch from 16 or 32 or even 64. It still patches it since fire and water switch and the bricks look normal, the newest MC patcher patches the packs in-game making it easier to switch.
My theory is that it's just a side-effect of changing the texture pack while minecraft chunks are loaded, changing the textures of all of the chunks so quickly while they're visible causes them to glitch momentarily until they're updated by placing a block, triggering redstone or switching render distance. I'm not suggesting that this is a bug in your mod though, don't get me wrong :tongue.gif: , it would be awesome if you could do something about it, but it really isn't anything too serious.
But anyways GUYS PLEASE POST THE REQUESTS ON MY OTHER TOPIC
[url]/viewtopic.php?f=1033&t=329991&sid=e8e20fa2fafeb54011f35415f9fd6ab6[url]
If you could that would be awesome And I know they are already working on it.
btw since you were doing requests i thought you'd like yo check this request out http://www.minecraftforum.net/viewtopic.php?f=1033&t=241167
Please reply or send message if you are going to add it, shouldnt take that much...
1 i notcied ur bullet recipe does this colliade with the planes mod?
2 can u add maybe 1 more gun cuz i like sdks but to much i just want like 2 guns lol that use the same type of bullet
(like ur pistol and a rifle or sumthing)
3 I love ur mother fruckin mod hehehehe fences yay ftw
could you make buttons on an in-game menu instead?
Basically, I'm trying to have a mod created for my non profit organization, Union for Technological Development.
I don't have any coders on my team, so I am turning to outside help. Basically I would like the mod to be somewhat of a pixel block. It functions exactly like a redstone torch, but a full red block, that can be illuminated in circuits and such. It could do everything a redstone torch could do, but due to its nature, it would have better use for displays.
My only request is that the UTD would distribute it, but credit you as the creator, fully. Do you think that is something you would do?
I dig straight down.
edit: actually, do the mods still work without being updated if you use the updated modloaer?