Hahah great video! But I'will have to correct a few bugs xD
The tracks builder is not supposed to be pushed but works on it's own when feeded with iron.
(but if you like it that way I won't change it, your call)
What the hell happend with the passenger cart texture?!...
Edit: Try to redownload it and just add the train_textures folder to your .jar. The passenger texture had a wrong name.
And I see you are using some kind of a glitch to pull the passenger cart^^
So bad for the pig :smile.gif:))))
i tried redownloading the files. will rename it... also the track builder doesnt go by itself when given coal.... dunno why... the way i did with the pulling of the passenger cart was to power the locomotive towards the passenger cart "slam" the locomotive into it and then power it where you want too and the passenger cart will follow... PLEASE leave the track builder able to push it by you (dont know if that makes sence) and the infinite rail glitch is also good :tongue.gif:
EDIT: Iron? feed it with iron? havent tried that....
EDIT, EDIT: yeah the pig got killed when the locomotive was going down the slope and the pig was in the way, glitch?
Hahah great video! But I'will have to correct a few bugs xD
The tracks builder is not supposed to be pushed but works on it's own when feeded with iron.
(but if you like it that way I won't change it, your call)
What the hell happend with the passenger cart texture?!...
Edit: Try to redownload it and just add the train_textures folder to your .jar. The passenger texture had a wrong name.
And I see you are using some kind of a glitch to pull the passenger cart^^
So bad for the pig :smile.gif:))))
i tried redownloading the files. will rename it... also the track builder doesnt go by itself when given coal.... dunno why... the way i did with the pulling of the passenger cart was to power the locomotive towards the passenger cart "slam" the locomotive into it and then power it where you want too and the passenger cart will follow... PLEASE leave the track builder able to push it by you (dont know if that makes sence) and the infinite rail glitch is also good :tongue.gif:
EDIT: Iron? feed it with iron? havent tried that....
EDIT, EDIT: yeah the pig got killed when the locomotive was going down the slope and the pig was in the way, glitch?
No no DO NOT rename it!!! Just take the train_textures folder and drop it into your minecraft.jar
Yes feed it with iron BUT it will move very slowly as track builder don't rush when building tracks
The killed pig is not a glitch, in fact it's makes things look more real :smile.gif:
Quote from Glimmar »
it could have a couple more struts holding the balloon?
Maybe but I think i'm gonna change the balloon a bit, will see.
Dude cant wait till you update this to for 1.5.
Here is some Ideas if you need any!
1. It would be awesome if if can add those booster tracks every number of regular tracks build.
2. Also it would be cool if it could build an underwater tunnel along with the track.
3. A GUI interface to pick a design for the block under the tracks,walls and roof.
Like for Example: Stone Gold Stone -Top
Brick Brick -Walls
Brick Iron Brick -track floor
4. Also if you can have it create tracks in different angles for those who like to create multi-level stations or roller Coaster.
5. If its possible can it turn left or right.
6. It would be awesome if it included a GUI that also can program go on any directions without me being their to direct its course. Like a full Automotive track maker.
For Example: A Lil Map GUI Based the pinpoints the Exact location of the track maker and you can create way marks with hot keys for angels and elevation.
7. If would be awesome if you could create a refuel and Maintenance Station.
8. It would be awesome if you could (using the GUI mention on number 6) to even choose your destination for passenger rides.
But Besides that AWESOME MOD, cant wait for the 1.5 so I can use it for my personal station.
Can you make better instructions for it because I don't seem to beable to install it following your instructions.
It's not that hard Install modloader if you don't have it already. All the files besides the config file go into the minecraft.jar, and the config file goes into your .minecraft folder.
The 1.5 isn't working for me D: Black screens (like the guy a few posts up)
Ok so I use mycraft to load my mods.. i have everything and it black screened. I checked the mycraft.txt file which tells me where the errors are and it says that the train mod is missing a file called "modelzeplin.class"... and sure enough it wasnt there when i check this mods folder. Should this file be in there or what? This mod looks really cool and id love to be able to get it to work. Thank You!
I'd love to see a train use similar controls to the boat (WASD) without the turning, but if it's too much, it's cool. this mod looks kickass already. :biggrin.gif:
Um... I dont know if anyone else has had this problem, but when I downloaded your mod, it was missing "ModelZepplin.class" It had everything else, but just not that class file. It had the RenderZepplin.class, and the ItemZepplin.class.
Here's the error report, if you want to see it:
===Simple Minecraft Error Test===
Starting Minecraft...
16 achievements
146 recipes
ModLoader Beta 1.5_01 Initializing...
Overriding /gui/items.png with /Travelcraft/Andreas.png @ 38. 132 left.
Overriding /gui/items.png with /Travelcraft/Heli.png @ 46. 131 left.
Overriding /gui/items.png with /Travelcraft/Motor.png @ 60. 130 left.
Overriding /gui/items.png with /Travelcraft/Front.png @ 61. 129 left.
Overriding /gui/items.png with /Travelcraft/Smart.png @ 62. 128 left.
Overriding /gui/items.png with /Travelcraft/Reifen.png @ 85. 127 left.
Overriding /gui/items.png with /Travelcraft/Rotor.png @ 91. 126 left.
Mod Loaded: mod_boats 1.3_01v1
Mod Loaded: mod_cjb_cheats 3.0.4
Mod Loaded: mod_cjb_hardcore 3.0.4
Mod Loaded: mod_cjb_itemspawner 3.0.4
Mod Loaded: mod_cjb_minimap 3.0.4
Mod Loaded: mod_cjb_mobfilter 3.0.4
Mod Loaded: mod_cjb_moreinfo 3.0.4
Mod Loaded: mod_cjb_teleport 3.0.4
Mod Loaded: mod_cjb_x_ray 3.0.4
Overriding /gui/items.png with /nandonalt/wolfchooser.png @ 93. 125 left.
Mod Loaded: mod_wolfchooser Beta 1.5_01 - By Nandonalt
Overriding /gui/items.png with /wolf_clothing/icons/backpack.png @ 101. 124 left
.
Overriding /gui/items.png with /wolf_clothing/icons/browncap.png @ 102. 123 left
.
Overriding /gui/items.png with /wolf_clothing/icons/sunglasses.png @ 105. 122 le
ft.
Overriding /gui/items.png with /wolf_clothing/icons/argylebody.png @ 106. 121 le
ft.
Overriding /gui/items.png with /wolf_clothing/icons/colored_collar.png @ 107. 12
0 left.
Overriding /gui/items.png with /wolf_clothing/icons/spiked_collar.png @ 108. 119
left.
Overriding /gui/items.png with /nandonalt/clothing_materials.png @ 109. 118 left
.
Overriding /gui/items.png with /nandonalt/breeding_bone.png @ 117. 117 left.
Mod Loaded: mod_wolfvariations Beta 1.5_01 - By Nandonalt
Overriding /terrain.png with /easyChest/redstone_chest_small.png @ 30. 92 left.
Overriding /terrain.png with /easyChest/redstone_chest_large_left.png @ 39. 91 l
eft.
Overriding /terrain.png with /easyChest/redstone_chest_large_right.png @ 40. 90
left.
C:\Users\Yarboroughadamd\AppData\Roaming\.minecraft\MagicChestConfig.txt
Config File found!
Overriding /gui/items.png with /easyChest/magiclock.png @ 118. 116 left.
Overriding /gui/items.png with /easyChest/dvd.png @ 119. 115 left.
Overriding /gui/items.png with /easyChest/furnace_software.png @ 120. 114 left.
Mod Loaded: mod_EasyChest 1.5_01
Mod Loaded: mod_WalledCity v5
Overriding /gui/items.png with /gui/weaponmod/spear_wood.png @ 121. 113 left.
Overriding /gui/items.png with /gui/weaponmod/spear_stone.png @ 122. 112 left.
Overriding /gui/items.png with /gui/weaponmod/spear_iron.png @ 123. 111 left.
Overriding /gui/items.png with /gui/weaponmod/spear_diamond.png @ 124. 110 left.
Overriding /gui/items.png with /gui/weaponmod/spear_gold.png @ 125. 109 left.
Overriding /gui/items.png with /gui/weaponmod/halberd_wood.png @ 133. 108 left.
Overriding /gui/items.png with /gui/weaponmod/halberd_stone.png @ 134. 107 left.
Overriding /gui/items.png with /gui/weaponmod/halberd_iron.png @ 137. 106 left.
Overriding /gui/items.png with /gui/weaponmod/halberd_diamond.png @ 138. 105 lef
t.
Overriding /gui/items.png with /gui/weaponmod/halberd_gold.png @ 139. 104 left.
Overriding /gui/items.png with /gui/weaponmod/battleaxe_wood.png @ 140. 103 left
.
Overriding /gui/items.png with /gui/weaponmod/battleaxe_stone.png @ 141. 102 lef
t.
Overriding /gui/items.png with /gui/weaponmod/battleaxe_iron.png @ 144. 101 left
.
Overriding /gui/items.png with /gui/weaponmod/battleaxe_diamond.png @ 145. 100 l
eft.
Overriding /gui/items.png with /gui/weaponmod/battleaxe_gold.png @ 146. 99 left.
Overriding /gui/items.png with /gui/weaponmod/warhammer_wood.png @ 147. 98 left.
Overriding /gui/items.png with /gui/weaponmod/warhammer_stone.png @ 148. 97 left
.
Overriding /gui/items.png with /gui/weaponmod/warhammer_iron.png @ 149. 96 left.
Overriding /gui/items.png with /gui/weaponmod/warhammer_diamond.png @ 150. 95 le
ft.
Overriding /gui/items.png with /gui/weaponmod/warhammer_gold.png @ 152. 94 left.
Overriding /gui/items.png with /gui/weaponmod/knife_wood.png @ 153. 93 left.
Overriding /gui/items.png with /gui/weaponmod/knife_stone.png @ 154. 92 left.
Overriding /gui/items.png with /gui/weaponmod/knife_iron.png @ 155. 91 left.
Overriding /gui/items.png with /gui/weaponmod/knife_diamond.png @ 156. 90 left.
Overriding /gui/items.png with /gui/weaponmod/knife_gold.png @ 157. 89 left.
Overriding /gui/items.png with /gui/weaponmod/javelin.png @ 160. 88 left.
Overriding /gui/items.png with /gui/weaponmod/musket_bayonet.png @ 161. 87 left.
Overriding /gui/items.png with /gui/weaponmod/bullet.png @ 162. 86 left.
Overriding /gui/items.png with /gui/weaponmod/musket.png @ 163. 85 left.
Overriding /gui/items.png with /gui/weaponmod/musket_wood_part.png @ 164. 84 lef
t.
Overriding /gui/items.png with /gui/weaponmod/musket_iron_part.png @ 165. 83 lef
t.
Overriding /gui/items.png with /gui/weaponmod/crossbow.png @ 166. 82 left.
Overriding /gui/items.png with /gui/weaponmod/crossbow_loaded.png @ 168. 81 left
.
Overriding /gui/items.png with /gui/weaponmod/bolt.png @ 169. 80 left.
Overriding /gui/items.png with /gui/weaponmod/blowgun.png @ 170. 79 left.
Overriding /gui/items.png with /gui/weaponmod/dart.png @ 171. 78 left.
Mod Loaded: mod_WeaponMod 1.5_01 v4.0
Overriding /terrain.png with /bush/redbush.png @ 54. 89 left.
Overriding /terrain.png with /bush/bluebush.png @ 55. 88 left.
Mod Loaded: mod_bush 1.5_01v3
Overriding /terrain.png with /kriss95/Error404top.png @ 56. 87 left.
Overriding /terrain.png with /kriss95/Error404bottom.png @ 76. 86 left.
Overriding /terrain.png with /kriss95/Error404side.png @ 77. 85 left.
Overriding /terrain.png with /kriss95/MegaTNTtop.png @ 78. 84 left.
Overriding /terrain.png with /kriss95/MegaTNTbottom.png @ 84. 83 left.
Mod Loaded: mod_Error404 1.5_01
Overriding /gui/items.png with /miscs/jar.png @ 172. 77 left.
Overriding /gui/items.png with /miscs/redjam.png @ 173. 76 left.
Overriding /gui/items.png with /miscs/bluejam.png @ 176. 75 left.
Overriding /gui/items.png with /miscs/bsand.png @ 177. 74 left.
Overriding /gui/items.png with /miscs/rsand.png @ 178. 73 left.
Overriding /gui/items.png with /berries/redberry.png @ 179. 72 left.
Overriding /gui/items.png with /berries/blueberry.png @ 180. 71 left.
Overriding /gui/items.png with /miscs/redSnowcone.png @ 181. 70 left.
Overriding /gui/items.png with /miscs/blueSnowcone.png @ 182. 69 left.
Mod Loaded: mod_food 1.5_01
Overriding /terrain.png with /kriss95/HaxBlock.png @ 85. 82 left.
Mod Loaded: mod_HaxBlock 1.5_01
Overriding /terrain.png with /kriss95/MegaTNTside.png @ 100. 81 left.
Mod Loaded: mod_MegaTNT 1.5_01
Mod Loaded: mod_recipes 1.5_01
[Train] Trying to open TrainConfig.txt in the .minecraft/bin...
[Train] Trying to open TrainConfig.txt via direct MCP-access...
[Train] Found a config file, reading.
Overriding /gui/items.png with /train_textures/ItemFreightcar.png @ 183. 68 left
.
Overriding /gui/items.png with /train_textures/ItemSteamLoco.png @ 184. 67 left.
Overriding /gui/items.png with /train_textures/ItemTrackbuilder.png @ 185. 66 le
ft.
Overriding /gui/items.png with /train_textures/ItemPassenger.png @ 186. 65 left.
Overriding /gui/items.png with /train_textures/ItemCoaldust.png @ 187. 64 left.
Overriding /gui/items.png with /train_textures/ItemSteelingot.png @ 188. 63 left
.
Overriding /gui/items.png with /train_textures/ItemSteeldust.png @ 189. 62 left.
Overriding /gui/items.png with /train_textures/ItemGraphite.png @ 192. 61 left.
Overriding /gui/items.png with /train_textures/ItemBoiler.png @ 193. 60 left.
Overriding /gui/items.png with /train_textures/ItemFirebox.png @ 194. 59 left.
Overriding /gui/items.png with /train_textures/ItemBogie.png @ 195. 58 left.
Overriding /gui/items.png with /train_textures/ItemSteelframe.png @ 196. 57 left
.
Overriding /gui/items.png with /train_textures/ItemSteelcab.png @ 197. 56 left.
Overriding /gui/items.png with /train_textures/ItemSteelchimney.png @ 198. 55 le
ft.
Overriding /gui/items.png with /train_textures/ItemYoke.png @ 199. 54 left.
Overriding /gui/items.png with /train_textures/ItemBalloon.png @ 200. 53 left.
Overriding /gui/items.png with /train_textures/ItemZepplin.png @ 201. 52 left.
CONFLICT @ 222
Overriding /gui/items.png with /train_textures/ItemPropeller.png @ 202. 51 left.
CONFLICT @ 223
Overriding /gui/items.png with /train_textures/ItemSteamengine.png @ 203. 50 lef
t.
Mod Loaded: mod_Train 1.5_01
Done.
Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: Mode
lZepplin
at mod_Train.AddRenderer(mod_Train.java:316)
at ModLoader.AddAllRenderers(ModLoader.java:121)
at sd.<init>(sd.java:60)
at sd.<clinit>(sd.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:282)
at net.minecraft.client.Minecraft.run(SourceFile:658)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ModelZepplin
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 7 more
Thanks for the hard work :biggrin.gif:
i tried redownloading the files. will rename it... also the track builder doesnt go by itself when given coal.... dunno why... the way i did with the pulling of the passenger cart was to power the locomotive towards the passenger cart "slam" the locomotive into it and then power it where you want too and the passenger cart will follow... PLEASE leave the track builder able to push it by you (dont know if that makes sence) and the infinite rail glitch is also good :tongue.gif:
EDIT: Iron? feed it with iron? havent tried that....
EDIT, EDIT: yeah the pig got killed when the locomotive was going down the slope and the pig was in the way, glitch?
No no DO NOT rename it!!! Just take the train_textures folder and drop it into your minecraft.jar
Yes feed it with iron BUT it will move very slowly as track builder don't rush when building tracks
The killed pig is not a glitch, in fact it's makes things look more real :smile.gif:
Maybe but I think i'm gonna change the balloon a bit, will see.
Photography website: www.srphoto.ch Twitter: @Spitfire4466
Video added to the main post :smile.gif:
Photography website: www.srphoto.ch Twitter: @Spitfire4466
ooh thanks. :biggrin.gif:
Test version of MCP has been posted on the MCP IRC and Forum
http://www.minecraftforum.net/viewtopic.php?f=1022&t=58464&start=1740
Here is some Ideas if you need any!
1. It would be awesome if if can add those booster tracks every number of regular tracks build.
2. Also it would be cool if it could build an underwater tunnel along with the track.
3. A GUI interface to pick a design for the block under the tracks,walls and roof.
Like for Example: Stone Gold Stone -Top
Brick Brick -Walls
Brick Iron Brick -track floor
4. Also if you can have it create tracks in different angles for those who like to create multi-level stations or roller Coaster.
5. If its possible can it turn left or right.
6. It would be awesome if it included a GUI that also can program go on any directions without me being their to direct its course. Like a full Automotive track maker.
For Example: A Lil Map GUI Based the pinpoints the Exact location of the track maker and you can create way marks with hot keys for angels and elevation.
7. If would be awesome if you could create a refuel and Maintenance Station.
8. It would be awesome if you could (using the GUI mention on number 6) to even choose your destination for passenger rides.
But Besides that AWESOME MOD, cant wait for the 1.5 so I can use it for my personal station.
It's not that hard Install modloader if you don't have it already. All the files besides the config file go into the minecraft.jar, and the config file goes into your .minecraft folder.
The 1.5 isn't working for me D: Black screens (like the guy a few posts up)
EDIT: funny thing minecraft doesnt black screens with train mod BUT without modloader??? but you cant make anything....
Off-topic, i love you profile pic.. lolZ
athankyou. :3
Here's the error report, if you want to see it: