-Added Hardcore Packing as a new mechanic. The way this works is that if a piston (or a solid block pushed by a piston) pushes certain items into an enclosed space (an empty block surrounded on all sides by solid blocks. It doesn't work on partial blocks with solid surfaces at present, although I may add that in the future), the items will be automatically compressed into block form if they're present in sufficient number to complete the regular recipe (e.g. 4 clay balls for a clay block, 9 Dung for a Dung block). This applies to clay balls, snowballs, flint, bricks, Nether Bricks, Soap, Dung, and the various piles (dirt, sand, gravel, & soul sand). In other words, it basically works to form any simple storage block for items that wouldn't require additional work or tools in their crafting (like Padding or Iron blocks). This is of course very useful in automation builds.
-Added Hardcore Baking. This changes the crafting of cookies, cake, and pie (the recipes for which remain unchanged other than that I made them shapeless) so that they produce uncooked varieties. These uncooked items may then either be cooked in a furnace, or in a Kiln (they may be placed as blocks manually or with a Block Dispenser) to produce the finished version. This was done for the sake of consistency since it felt distinctly off that these items didn't need to be cooked.
-Added the ability to place clay balls and Nether Sludge as blocks either manually or with the Block Dispenser. Both of these items will cook into bricks of the appropriate type if placed in a Kiln, and this opens up the possibility of automating brick production.
-Changed the piston recipe to consist of 2 Wood Siding with an iron ingot in the middle on the top row, 2 cobble with a Soul Urn in the middle row, and 2 cobble with a Redstone Latch in the bottom row. This is to adjust it for the changes in the last release that created a separation in the progression between obtaining a Crucible (and Soul Urns), and only obtaining Soulforged Steel once the player reaches the end dimension, while retaining the piston's overall dependance on BTW's tech tree. It also allows for some basic automation involving pistons to be performed in the period in between.
-Changed the in-game name of the Chocolate Milk Bucket to just be "Chocolate Milk" to coincide with the milk bucket just being called "Milk".
-Changed the sounds on Clay and Unfired Pottery to be squishier. I like squishy.
-Fixed vanilla problem with piston heads sometimes moving right through items without pushing them. This was the issue that inspired people to use sticky pistons with blocks attached instead of regular pistons due to regular ones being unreliable.
-Fixed vanilla problem with other players in SMP either being invisible or appearing in the wrong location after going through a nether portal. Thanks to Youtuber Panda4994 for posting his solution to this issue!
-Removed the ability of the Block Dispenser to assemble clay and snow balls into blocks, as this is now covered by Hardcore Packing and was serving to muddy the functionality of the BD too much.
Enjoy!
-------------
If you'd like to say thanks for this release and help contribute to the further development of Better Than Wolves, please consider making a donation:
Version 4.89666 of Better Than Wolves is ready for download!
How long have you been skipping version numbers, and when are you going to start counting backwards?
Rollback Post to RevisionRollBack
"Science isn't a matter of WHY, it's a matter of WHY NOT? WHY is so much of our science dangerous? Why don't you marry safe science if you love it so much? In fact, why don't you invent a special safety door that won't slam you in the butt on your way out? BECAUSE YOU ARE FIRED!" -Cave Johnson
-Added Hardcore Packing as a new mechanic. The way this works is that if a piston (or a solid block pushed by a piston) pushes certain items into an enclosed space (an empty block surrounded on all sides by solid blocks. It doesn't work on partial blocks with solid surfaces at present, although I may add that in the future), the items will be automatically compressed into block form if they're present in sufficient number to complete the regular recipe (e.g. 4 clay balls for a clay block, 9 Dung for a Dung block). This applies to clay balls, snowballs, flint, bricks, Nether Bricks, Soap, Dung, and the various piles (dirt, sand, gravel, & soul sand). In other words, it basically works to form any simple storage block for items that wouldn't require additional work or tools in their crafting (like Padding or Iron blocks). This is of course very useful in automation builds.
-Changed the piston recipe to consist of 2 Wood Siding with an iron ingot in the middle on the top row, 2 cobble with a Soul Urn in the middle row, and 2 cobble with a Redstone Latch in the bottom row. This is to adjust it for the changes in the last release that created a separation in the progression between obtaining a Crucible (and Soul Urns), and only obtaining Soulforged Steel once the player reaches the end dimension, while retaining the piston's overall dependance on BTW's tech tree. It also allows for some basic automation involving pistons to be performed in the period in between.
I was going to post something about pistons being End-level progression after the SFS changes, but your update beat me to it. You updating fiend! Hehe.
Anyways, I'm looking forward to trying this update out.
Honestly though, she deserves it. She always wants to cheat. "Why can't we set it to day?" or "TP me!"
Well be patient with her.
I would explain to her that being anywhere near the water at night is asking for trouble.
Learning is far better than cheating. If she makes the same mistake twice, then it's on her.
Y'know what? You can change the game all you like, but you cannot change people. Someone is always going to cheat, and then find the way to do it. If you were trying to please/drive crazy your newer fanbase, then the hardcore wood will do it.
If you're happy with your mod, then you've accomplished something.
I think those garden shears in your head sank a little deep, you might want a doctor to look at those. Interesting for hardcore baking.
He's just messing with you. Of course the bootsies exist, and they're clearly the only way to save your wolves.
Hatsies and vestsies also provide various bonuses (dependent on dye color) if you haven't already discovered that part.
Just ask them :]
Version 4.89666 of Better Than Wolves is ready for download!
Download Link
This release contains the following changes:
-Added Hardcore Packing as a new mechanic. The way this works is that if a piston (or a solid block pushed by a piston) pushes certain items into an enclosed space (an empty block surrounded on all sides by solid blocks. It doesn't work on partial blocks with solid surfaces at present, although I may add that in the future), the items will be automatically compressed into block form if they're present in sufficient number to complete the regular recipe (e.g. 4 clay balls for a clay block, 9 Dung for a Dung block). This applies to clay balls, snowballs, flint, bricks, Nether Bricks, Soap, Dung, and the various piles (dirt, sand, gravel, & soul sand). In other words, it basically works to form any simple storage block for items that wouldn't require additional work or tools in their crafting (like Padding or Iron blocks). This is of course very useful in automation builds.
-Added Hardcore Baking. This changes the crafting of cookies, cake, and pie (the recipes for which remain unchanged other than that I made them shapeless) so that they produce uncooked varieties. These uncooked items may then either be cooked in a furnace, or in a Kiln (they may be placed as blocks manually or with a Block Dispenser) to produce the finished version. This was done for the sake of consistency since it felt distinctly off that these items didn't need to be cooked.
-Added the ability to place clay balls and Nether Sludge as blocks either manually or with the Block Dispenser. Both of these items will cook into bricks of the appropriate type if placed in a Kiln, and this opens up the possibility of automating brick production.
-Changed the piston recipe to consist of 2 Wood Siding with an iron ingot in the middle on the top row, 2 cobble with a Soul Urn in the middle row, and 2 cobble with a Redstone Latch in the bottom row. This is to adjust it for the changes in the last release that created a separation in the progression between obtaining a Crucible (and Soul Urns), and only obtaining Soulforged Steel once the player reaches the end dimension, while retaining the piston's overall dependance on BTW's tech tree. It also allows for some basic automation involving pistons to be performed in the period in between.
-Changed the in-game name of the Chocolate Milk Bucket to just be "Chocolate Milk" to coincide with the milk bucket just being called "Milk".
-Changed the sounds on Clay and Unfired Pottery to be squishier. I like squishy.
-Fixed vanilla problem with piston heads sometimes moving right through items without pushing them. This was the issue that inspired people to use sticky pistons with blocks attached instead of regular pistons due to regular ones being unreliable.
-Fixed vanilla problem with other players in SMP either being invisible or appearing in the wrong location after going through a nether portal. Thanks to Youtuber Panda4994 for posting his solution to this issue!
-Removed the ability of the Block Dispenser to assemble clay and snow balls into blocks, as this is now covered by Hardcore Packing and was serving to muddy the functionality of the BD too much.
Enjoy!
-------------
If you'd like to say thanks for this release and help contribute to the further development of Better Than Wolves, please consider making a donation:
But either way...its welcomed
Just ask them :]
It's one of those situations you can work around. In the meantime, go punch some trees and think about it a little more.
Thanks for the update FC. I am currently not far enough in my world yet to experience most of them in this update, but they have been noted.
...The Ghasts... horrifying xP
Just ask them :]
How long have you been skipping version numbers, and when are you going to start counting backwards?
Hooray for hardcore dung-packing~!
Silliness aside, that's a neat idea.
I was going to post something about pistons being End-level progression after the SFS changes, but your update beat me to it. You updating fiend! Hehe.
Anyways, I'm looking forward to trying this update out.
Your family is turning out to be a veritable squid buffet. They're just plain ecstatic now.
Well be patient with her.
I would explain to her that being anywhere near the water at night is asking for trouble.
Learning is far better than cheating. If she makes the same mistake twice, then it's on her.
Maybe they felt neglected? Chickens need love too you know.
Anyways, that's Nothing To Worry About.
I nearly died because of a Hat and me and my friend never laughed so hard about it.
But yea, the game isn't hard. just punishing you for your own faults.
you don't just need wool: you need something to keep them stuck to the wolf's feet. It's quite an ingenious recipe if i'm honest.
Well, that's my personal concept of what hard should be
I'm generally very careful to make sure player death is their own damn fault, and pounce on things that result in it when it's not.
If you're happy with your mod, then you've accomplished something.
I think those garden shears in your head sank a little deep, you might want a doctor to look at those. Interesting for hardcore baking.
The hemp is a good example, its early stages are hideous.