Wait.. Wool? Okay.. Well i tried to craft some booties with the wool ball looking things from sheep and it didn't work so i guess either there isn't wool boots or the recipe for wool armour is different
They're the same recipes. You just can't craft wool boots as those would be socks.
Also the wool armor will be dyed to reflect the color of wool you used in crafting it.
please help me its hard to install mcpatcher with no experience and downgrade to 1.5.2 and install btw on a mac can someone please help or atleast point out who can help? :s
Try MultiMC, not MCpatcher... you just pick the version you want to install, and can even have multiple different versions at once. Not sure it works on a Mac, though.
FlowerChild. What the hell man xD my wolf turned evil as hell. It's brown and stuff. WHAT'D YOU DO!? Someone please tell me what happened to my wolf xD did he get angry cause i left him sitting too long or trapped him in a 1x3 cobblestone fortress to get his precious poop?
Edit: Crap. Found out why. Stupid rotten flesh. Time dispose of it. Luckily i found other wolves
I think hemp would be the way to go for me. Found an open ravine with a few veins of iron exposed.
Considering hemp takes a while to grow to stage 2, I would highly suggest exploring in the meantime, looking for pumpkins.
Getting a pumpkin farm going, and expanding it, will allow you to feed your chickens more often.
-Added Ender Slag and Soul Flux as new items. Ender Slag is produced as a result of cooking end stone in a Kiln (instead of Brimstone, and along with White Cobble). Cooking the slag in a stoked Cauldron will then separate it into Brimstone and Soul Flux. Soul Flux is required to successfully bind the souls in the process of creating Soulforged Steel in a Crucible (along with the previous iron, Soul Urn, and Coal Dust).
An interesting update to be sure -- I'm looking forward to trying it out.
By the way, you've mentioned restartitis before in posts and videos - these sorts of new challenges make it fun to do a restart. I've come to view restartitis as a good thing in BTW.
My old saves (all of them) now feel a bit cheaty as only a very small handful have ever reached the End, and none of them did so prior to achieving soulforged items.
Is it wrong of me to cheat in a beacon to bind myself too so i can get better at the game without death being an end all factor for me?
That's a question you need to answer yourself man. Ultimately, you will be depriving yourself of the satisfaction of finding in game solutions to your problems rather than cheating.
And you don't lose everything. Especially not if you prepare for the eventuality of death.
How about instead of cheating, walking away, taking a break, and thinking about what you could do differently next time?
That's what we used to do in the "good old days" before games could generally be beaten in one sitting
By the way, you've mentioned restartitis before in posts and videos - these sorts of new challenges make it fun to do a restart. I've come to view restartitis as a good thing in BTW.
Well, that's a work in progress
Don't forget, the new challenges are coming to a close as I'm very close to finalizing BTW. Once I'm done, my hope is that the net result will be to make players more attached to their worlds rather than encouraging restarts.
Is it wrong of me to cheat in a beacon to bind myself too so i can get better at the game without death being an end all factor for me?
Yes.
Look, plenty of people make a weird habit out of thinking dying is somehow supposed to happen or somehow the end of it all.
Play BTW like any other game you play. Expect death around every corner and do your very best to avoid it. Don't run and jump around (i was walking around in Borderlands 2 for a while until i realized i could run without penalty) unless it saves your ass. If you can get a better sword, make a better sword. If you can get better armor, MAKE better armor. No armor is a recipe for death. And best of all: you can modify your environment. Use it to your advantage.
Play BTW like an actual game in stead of Minecraft and you'll find that your Kill:Death ratio goes up (not that it matters, but it also doesn't matter in COD or so ), you can progress beyond eating pumpkin seeds and you won't have to stumble around looking for your pants and stuff.
Really? I've never found pumpkins at all, no matter how far I range. I even started a world on creative mode, just to expore to see what kind of distance I'd need to travel to find pumpkins, but I still couldn't locate any
What's your secret
If you call exploring a secret, then I guess I will tell my secret.
I have been through 4 different worlds with BTW. I had to use some effort to find the pumpkins, but never have had a problem finding them.
Is it wrong of me to cheat in a beacon to bind myself too so i can get better at the game without death being an end all factor for me?
I'm still new to the BTW scene, and personally, I did put up a beacon in a world, just to see if it helped. I haven't died yet, so... the creative use hasn't been of use yet. It could be considered cheating, but I learn a bit better with slight advantage. Now, if you travel out 500 blocks + on foot at the beginning of the game, and die with a whole inventory in hand, that beacon ain't gonna be much of an advantage, hm? Tack on being at night and its raining... your items are as good as gone.
Granted, with the extra hardcore wood, we new players are restricted to hanging about forests to pick up enough wood to survive the first few days.
I personally am surprised FC hasn't done hardcore leather like TFC yet, but thats just my opinion. It is not a suggestion, it is insightful opinion. OPINION. Have I mentioned its just an opinion yet?
I'm gonna be the smart alack and say 'but he doesn't need to, all he needs to do is neuter a few creepers and use a stapler.'
Now the question is, When you neuter a creeper, why don't they drop a pair of oysters? THey might be victim of an orchiopexy as a result of being neutered. (don't look that up unless you took human anatomy)
Really? I've never found pumpkins at all, no matter how far I range. I even started a world on creative mode, just to expore to see what kind of distance I'd need to travel to find pumpkins, but I still couldn't locate any
What's your secret
\
I've found pumpkins in extreme hills, snowy forest, occasionally forest, and tundra hills, if my memory serves. You gotta get lucky, I guess.
I'm working on building my first windmill on a multiplayer world, and the hemp is easier to come by in an established farm then finding gold and redstone.
It could be considered cheating, but I learn a bit better with slight advantage.
There's no "could" about it, and it's far from slight. Also, "advantage" relative to what? Zombies? Villagers? Mushrooms? Steve is already the most powerful thing in MC's world, so are you talking about relative to other players or what? Basically saying "I'm worse at this game than the average player and thus need special consideration"?
I am constantly amazed by people's desire to avoid any kind of challenge and avoid playing games the way they were actually designed, manufacturing whatever justification they require in the process. Guess it's a bi-product of vanilla's "do whatever: we don't have a designer anyways" approach.
Also: with regards to leather, what drops off of cows is largely considered to be raw hide in BTW and tanning is required for any advanced applications. Not sure how much more "hardcore" you'd want it to be.
There's no "could" about it, and it's far from slight.
I am constantly amazed by people's desire to avoid any kind of challenge and avoid playing games the way they were actually designed. Guess it's a bi-product of vanilla's "do whatever: we don't have a designer anyways" approach.
Yes, you're right. Its wrong and should be avoided. I couldn't really say yes or no to the bi product idea, because I don't have an opinion about either too much.
Yes, you're right. Its wrong and should be avoided.
All i got left to say on the manner is: by avoiding real confrontations,you'll never learn how to deal with it. The first, maybe 2-3 times it's hard. If you can adapt, you'll quickly find that death is your own fault, as is failure.
To me, the important thing is to give the default game settings an honest shake. Dont decide to cheat after a string of deaths, when you are frustrated. Make the decision when your morale is highest and you are getting ready to dive in. You might be suprised how much of "this is too hard" is really just "I'm frustrated with myself for making the same mistakes".
With a little more effort (a lot more now that HCJ is in the mod) would be to build watchtowers as you travel. These used to be simple 2 block structures that you could stick a few torches on, and a look out on the horizon as you explore the world. Now it's a little more complex, with a need to build a staircase around your spire, but it feels less "cheaty" this way anyway. Just remember to build a new one when the last one getting too distant.
Just a lil note here - you can still pillar with Hardcore Bouncing, you just need to make a two-wide pillar. I do it by placing a block, hopping onto it, placing two blocks next to that block, and hopping on top of that tower, then placing two on the other tower, repeat..
Once you're at the altitude you want, you place your torches or whatever (I like to put some sort of directional indicator at the top personally) on the top of one column, and then dig/mine down the other one. Much safer than jumping off.
Like so:
76
56
54
34
32
12
place block 1, hop on, place blocks labelled 2, hop on, place blocks labelled 3, etc.
No need for staircases.
Note that if you have ladders, you can also build a single pillar with a ladder on the side with generous use of the shift key. You can even recover the ladder by standing on "top" of it and chopping it down. It's much more food-efficient too than bouncing up a double pillar, although it involves a substantial initial investment in wood (well, substantial with hardcore wood/6 durability stone picks. in vanilla, not so much).
They're the same recipes. You just can't craft wool boots as those would be socks.
Also the wool armor will be dyed to reflect the color of wool you used in crafting it.
Try MultiMC, not MCpatcher... you just pick the version you want to install, and can even have multiple different versions at once. Not sure it works on a Mac, though.
Edit: Crap. Found out why. Stupid rotten flesh. Time dispose of it. Luckily i found other wolves
Considering hemp takes a while to grow to stage 2, I would highly suggest exploring in the meantime, looking for pumpkins.
Getting a pumpkin farm going, and expanding it, will allow you to feed your chickens more often.
Wolves crap on your rug and eat your face. It is known.
Walk around in the forest at night and we'll talk again later.
An interesting update to be sure -- I'm looking forward to trying it out.
By the way, you've mentioned restartitis before in posts and videos - these sorts of new challenges make it fun to do a restart. I've come to view restartitis as a good thing in BTW.
My old saves (all of them) now feel a bit cheaty as only a very small handful have ever reached the End, and none of them did so prior to achieving soulforged items.
That's a question you need to answer yourself man. Ultimately, you will be depriving yourself of the satisfaction of finding in game solutions to your problems rather than cheating.
And you don't lose everything. Especially not if you prepare for the eventuality of death.
How about instead of cheating, walking away, taking a break, and thinking about what you could do differently next time?
That's what we used to do in the "good old days" before games could generally be beaten in one sitting
Well, that's a work in progress
Don't forget, the new challenges are coming to a close as I'm very close to finalizing BTW. Once I'm done, my hope is that the net result will be to make players more attached to their worlds rather than encouraging restarts.
Yes.
Look, plenty of people make a weird habit out of thinking dying is somehow supposed to happen or somehow the end of it all.
Play BTW like any other game you play. Expect death around every corner and do your very best to avoid it. Don't run and jump around (i was walking around in Borderlands 2 for a while until i realized i could run without penalty) unless it saves your ass. If you can get a better sword, make a better sword. If you can get better armor, MAKE better armor. No armor is a recipe for death. And best of all: you can modify your environment. Use it to your advantage.
Play BTW like an actual game in stead of Minecraft and you'll find that your Kill:Death ratio goes up (not that it matters, but it also doesn't matter in COD or so ), you can progress beyond eating pumpkin seeds and you won't have to stumble around looking for your pants and stuff.
Alternatively this text may be read as:
grow a pair.
If you call exploring a secret, then I guess I will tell my secret.
I have been through 4 different worlds with BTW. I had to use some effort to find the pumpkins, but never have had a problem finding them.
I'm still new to the BTW scene, and personally, I did put up a beacon in a world, just to see if it helped. I haven't died yet, so... the creative use hasn't been of use yet. It could be considered cheating, but I learn a bit better with slight advantage. Now, if you travel out 500 blocks + on foot at the beginning of the game, and die with a whole inventory in hand, that beacon ain't gonna be much of an advantage, hm? Tack on being at night and its raining... your items are as good as gone.
Granted, with the extra hardcore wood, we new players are restricted to hanging about forests to pick up enough wood to survive the first few days.
I'm gonna be the smart alack and say 'but he doesn't need to, all he needs to do is neuter a few creepers and use a stapler.'
Now the question is, When you neuter a creeper, why don't they drop a pair of oysters? THey might be victim of an orchiopexy as a result of being neutered. (don't look that up unless you took human anatomy)
I've found pumpkins in extreme hills, snowy forest, occasionally forest, and tundra hills, if my memory serves. You gotta get lucky, I guess.
I'm working on building my first windmill on a multiplayer world, and the hemp is easier to come by in an established farm then finding gold and redstone.
They do. If you see the original sprite, there's two of them next to each other.
There's no "could" about it, and it's far from slight. Also, "advantage" relative to what? Zombies? Villagers? Mushrooms? Steve is already the most powerful thing in MC's world, so are you talking about relative to other players or what? Basically saying "I'm worse at this game than the average player and thus need special consideration"?
I am constantly amazed by people's desire to avoid any kind of challenge and avoid playing games the way they were actually designed, manufacturing whatever justification they require in the process. Guess it's a bi-product of vanilla's "do whatever: we don't have a designer anyways" approach.
Also: with regards to leather, what drops off of cows is largely considered to be raw hide in BTW and tanning is required for any advanced applications. Not sure how much more "hardcore" you'd want it to be.
Didn't want to offend anyone with my opinions.
All i got left to say on the manner is: by avoiding real confrontations,you'll never learn how to deal with it. The first, maybe 2-3 times it's hard. If you can adapt, you'll quickly find that death is your own fault, as is failure.
Just a lil note here - you can still pillar with Hardcore Bouncing, you just need to make a two-wide pillar. I do it by placing a block, hopping onto it, placing two blocks next to that block, and hopping on top of that tower, then placing two on the other tower, repeat..
Once you're at the altitude you want, you place your torches or whatever (I like to put some sort of directional indicator at the top personally) on the top of one column, and then dig/mine down the other one. Much safer than jumping off.
Like so:
place block 1, hop on, place blocks labelled 2, hop on, place blocks labelled 3, etc.
No need for staircases.
Note that if you have ladders, you can also build a single pillar with a ladder on the side with generous use of the shift key. You can even recover the ladder by standing on "top" of it and chopping it down. It's much more food-efficient too than bouncing up a double pillar, although it involves a substantial initial investment in wood (well, substantial with hardcore wood/6 durability stone picks. in vanilla, not so much).