Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 7dc2513 --------
Generated 2/2/12 9:41 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_27, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6700 Series version 4.1.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoSuchMethodError: ajp.InstallationIntegrityTest()Z
at mod_FCBetterThanWolves.ModInstallationIntegretityTest(mod_FCBetterThanWolves.java:64)
at mod_FCBetterThanWolves.load(mod_FCBetterThanWolves.java:27)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 98ac6aa1 ----------
This is the error report after attempting to install Nature Overhaul. I assume this means it is not compatible?
Ah, this has been a well-known one for...well, ever since the fire mastery tier.Install NO first, and let BTW overwrite the fire class. I'm still half asleep, so I'll figure out the full ramifications of doing so in a moment, and get back to you.
I installed BTW after NO and everything worked fine. However, now I'm trying to install Mo Creatures and here is the error log I got:
Mods loaded: 4
ModLoader 1.1
mod_FCBetterThanWolves 3.492
Nature Overhaul 18
mod_ReiMinimap v3.0_01 [1.1]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT e36d7883 --------
Generated 2/2/12 11:24 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_27, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6700 Series version 4.1.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.VerifyError: (class: CustomSpawner, method: entityDespawnCheck signature: (Lrv;Lwd;)I) Incompatible argument to function
at mod_mocreatures.<init>(mod_mocreatures.java:29)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:269)
at ModLoader.readFromModFolder(ModLoader.java:1305)
at ModLoader.init(ModLoader.java:820)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 93ad8e32 ----------
There are a few mods that are required for Mo Creatures that I installed first and found that they worked fine.
holding him at gunpoint will probably do the trick too. but he obviously would have some sort of cat-guarded volcano fortress so it's really hard to do
So I've run into my first "I have no clue why this doesn't work" problem.
I built a windmill, it uses four gearboxes and assorted axles to drive a millstone and it worked famously. I ran into a couple of storms and as expected I had to replace the gearbox closest to the windmill to get things going again.
I just recently created a saw and configured it to be powered from the second gearbox in the windmill. When I got it all hooked up I had no power. So I looked at the windmill and realized I hadn't replaced the first gearbox after the last storm so I replaced it and used the wrench to align it. (I'm on v3.492 so the wrench bug should be fixed). Still no power, not to the saw or to the original millstone.
I thought maybe the wrench bug hadn't been fixed, so I removed the gearbox completely built some new scaffolding so I could place it the way I did prior to the wrench, and still no power.
It occurred to me that maybe I was misunderstanding something about gearboxes and I really could only power one device off of one, so I disconnected the saw and still the millstone is not powered.
Can anyone suggest what I might be doing incorrectly?
Thanks.
EDIT: OK so I just decided to try something different and change the position of the first gearbox (definitely not an aesthetically pleasing position) So now instead of [axle]{GB][axle][axle][axle] I have [axle][axle][GB][axle][axle]. My millstone is fired up again. I'm guessing this had something to do with the wrench bug but I'm not sure.
EDIT 2: I took it all apart again and put it back the way it was originally and there was joy. Perhaps it is coincidence that the gearbox position that worked originally but now no longer does, had a wrench alignment.
Does anyone know if there is a way to move mechanical power one block up? With axles it seems you can only have power on odd height levels or even height levels.
holding him at gunpoint will probably do the trick too. but he obviously would have some sort of cat-guarded volcano fortress so it's really hard to do
If you tried to hold FlowerChild at gunpoint, he would say 'HAAA-KTCHAAANNN!' and then sorta blur and you'd wake up hanging by your ankles over a pit of creepers.
Rollback Post to RevisionRollBack
May the Force be with you. Unless you're a troll, in which case, may the farce be with you.
Still too bad I can't run this with Balkon's Mod and Lasermod.
Rollback Post to RevisionRollBack
What makes you think I was ever being reasonable? I'm sitting here with a pile of guns while wearing a flamethrower, and you thought that, at some point, I was being reasonable?
I dunno. Sailboats were one of the first things I though of when I saw this mod. Right after 'Great holy squid, this thread would be a criminal psychologist's dream!'
Rollback Post to RevisionRollBack
May the Force be with you. Unless you're a troll, in which case, may the farce be with you.
Um... ive installed modloader, TMI, BTW, Buildcraft, and BTB, and it isnt working. all were installed correctly. heres the report:
--- BEGIN ERROR REPORT fb2e1ec6 --------
Generated 2/2/12 8:44 PM
Minecraft: Minecraft 1.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6310 Graphics version 4.2.11318 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at fk.a(SourceFile:533)
at ModLoader.AddRecipe(ModLoader.java:368)
at BTBInit.AddCustomModSpecificRecipes(BTBInit.java:180)
at BTBInit.Initialize(BTBInit.java:130)
at mod_BetterThenBuildCraft.ModsLoaded(mod_BetterThenBuildCraft.java:37)
at ModLoader.init(ModLoader.java:832)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 9b32bd96 ----------
Rollback Post to RevisionRollBack
"Is that what I am now? Rude and not ginger..."
-Tenth Doctor, David Tennent-
ModLoader 1.1
mod_FCBetterThanWolves 3.492
Nature Overhaul 18
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 7dc2513 --------
Generated 2/2/12 9:41 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_27, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6700 Series version 4.1.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoSuchMethodError: ajp.InstallationIntegrityTest()Z
at mod_FCBetterThanWolves.ModInstallationIntegretityTest(mod_FCBetterThanWolves.java:64)
at mod_FCBetterThanWolves.load(mod_FCBetterThanWolves.java:27)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 98ac6aa1 ----------
This is the error report after attempting to install Nature Overhaul. I assume this means it is not compatible?
All right I'll try that. Thanks for your help!
Mods loaded: 4
ModLoader 1.1
mod_FCBetterThanWolves 3.492
Nature Overhaul 18
mod_ReiMinimap v3.0_01 [1.1]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT e36d7883 --------
Generated 2/2/12 11:24 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_27, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6700 Series version 4.1.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.VerifyError: (class: CustomSpawner, method: entityDespawnCheck signature: (Lrv;Lwd;)I) Incompatible argument to function
at mod_mocreatures.<init>(mod_mocreatures.java:29)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:269)
at ModLoader.readFromModFolder(ModLoader.java:1305)
at ModLoader.init(ModLoader.java:820)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 93ad8e32 ----------
There are a few mods that are required for Mo Creatures that I installed first and found that they worked fine.
The only thing I dislike is your hatred for the adorable wolves. Not saying you
have to do anything about it, because I know you won't.
I'm a pixel artist who makes pixel things and maps! I also do line art occasionally.
I have two work in progress resource packs!
This is the second one!
And of course, by "work-in-progress" I mean "will never, ever be completed".
Gotta be careful - he may know how to disarm you. It's not that hard... :cool.gif:
I built a windmill, it uses four gearboxes and assorted axles to drive a millstone and it worked famously. I ran into a couple of storms and as expected I had to replace the gearbox closest to the windmill to get things going again.
I just recently created a saw and configured it to be powered from the second gearbox in the windmill. When I got it all hooked up I had no power. So I looked at the windmill and realized I hadn't replaced the first gearbox after the last storm so I replaced it and used the wrench to align it. (I'm on v3.492 so the wrench bug should be fixed). Still no power, not to the saw or to the original millstone.
I thought maybe the wrench bug hadn't been fixed, so I removed the gearbox completely built some new scaffolding so I could place it the way I did prior to the wrench, and still no power.
It occurred to me that maybe I was misunderstanding something about gearboxes and I really could only power one device off of one, so I disconnected the saw and still the millstone is not powered.
Can anyone suggest what I might be doing incorrectly?
Thanks.
EDIT: OK so I just decided to try something different and change the position of the first gearbox (definitely not an aesthetically pleasing position) So now instead of [axle]{GB][axle][axle][axle] I have [axle][axle][GB][axle][axle]. My millstone is fired up again. I'm guessing this had something to do with the wrench bug but I'm not sure.
EDIT 2: I took it all apart again and put it back the way it was originally and there was joy. Perhaps it is coincidence that the gearbox position that worked originally but now no longer does, had a wrench alignment.
think about ading a sail boat for the next update (another use for the sail just craft with boat and sail BOOM faster boat
Also check me out on:
WordPress, Etsy, and Spore.
Usually replacing the axle that the windmill is on fixes the problem...
Yes you can.
And those questions can be easily answered with a quick trial and error...
If you tried to hold FlowerChild at gunpoint, he would say 'HAAA-KTCHAAANNN!' and then sorta blur and you'd wake up hanging by your ankles over a pit of creepers.
BUT the composite bow, if u press F5 or camera change whatever, it looks like you are holding an item instead of the regular bow.
I dunno. Sailboats were one of the first things I though of when I saw this mod. Right after 'Great holy squid, this thread would be a criminal psychologist's dream!'
--- BEGIN ERROR REPORT fb2e1ec6 --------
Generated 2/2/12 8:44 PM
Minecraft: Minecraft 1.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6310 Graphics version 4.2.11318 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at fk.a(SourceFile:533)
at ModLoader.AddRecipe(ModLoader.java:368)
at BTBInit.AddCustomModSpecificRecipes(BTBInit.java:180)
at BTBInit.Initialize(BTBInit.java:130)
at mod_BetterThenBuildCraft.ModsLoaded(mod_BetterThenBuildCraft.java:37)
at ModLoader.init(ModLoader.java:832)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 9b32bd96 ----------
-Tenth Doctor, David Tennent-
I cay'nt nuddursatyund wut u meen.
Is this supposed to say 'Wolves are better than in the vanilla game'? If so, of course they are.