I got 1.7.3 and how can i get it back to 1.7.2 ??? please help me !! i have tried 4 times to download the plane mod but... whan i starting it it didnt work. BLACK SCREEN !
I got 1.7.3 and how can i get it back to 1.7.2 ??? please help me !! i have tried 4 times to download the plane mod but... whan i starting it it didnt work. BLACK SCREEN !
You would need to download another minecraft bin folder from 1.7.2 ad that's REALLY illegal. It's really hard to find them up for download on the internet seeing as they're illegal and you should just wait for it to be updated.
Updated Turbo Model Thingy to 1.7.3, now includes more texturing possibilities.
As in, you can texture. With the possibilities. That is textures.
TEXTURES!!!
In other words, you can set the textures of each individual model part, or even parts of each individual model part (at least, if you decide to use the addPolygon method or something that is similar to the aforementioned, or just combine model parts, or whatever, I'm confusing, and if you think so too, my job here is done).
I'll look into it. I haven't tested it with the new texturing system and such.
Anyway, make sure the models are either in resources/models or resources/mods/models, or a subdirectory, not in the jar itself. You will only need to make a refference to the file itself relative to the models directory, so if your model file is called "momdel.obj", and it's in resources/models/urmom/, you should use "urmom/momdel" as the model file (the suffix is always optional).
Fixed the addModel method (and by extension the addObj method), so that it will now render regardless of how many times the method is used.
The texture groups (if you need to access them for multiple textures) are called <Model file name>_<Number of times file has been used to this point>:<Group name>.
So, if your model file is called urmom/momdel, and the group name is 0, and it's the first call of the model in that particular ModelRendererTurbo instance, the texture group will be called "urmom/momdel_0:0". I might change it so only the group name will be used, though.
Please help!!!
You would need to download another minecraft bin folder from 1.7.2 ad that's REALLY illegal. It's really hard to find them up for download on the internet seeing as they're illegal and you should just wait for it to be updated.
This.
As in, you can texture. With the possibilities. That is textures.
TEXTURES!!!
In other words, you can set the textures of each individual model part, or even parts of each individual model part (at least, if you decide to use the addPolygon method or something that is similar to the aforementioned, or just combine model parts, or whatever, I'm confusing, and if you think so too, my job here is done).
The Hex Girls from Scooby-Doo, nice mob choice ;J
Lol, speaking of HL, GarysMod is a great game and this thread is called GarrysMod :tongue.gif:
Anyway, make sure the models are either in resources/models or resources/mods/models, or a subdirectory, not in the jar itself. You will only need to make a refference to the file itself relative to the models directory, so if your model file is called "momdel.obj", and it's in resources/models/urmom/, you should use "urmom/momdel" as the model file (the suffix is always optional).
The texture groups (if you need to access them for multiple textures) are called <Model file name>_<Number of times file has been used to this point>:<Group name>.
So, if your model file is called urmom/momdel, and the group name is 0, and it's the first call of the model in that particular ModelRendererTurbo instance, the texture group will be called "urmom/momdel_0:0". I might change it so only the group name will be used, though.
addPixel will now act like a regular box, but now it only takes exactly one pixel for its texture map.
addShape3D now has a version of each method where you can provide the lengths of each side segment. I might explain how it works one day.
Remember, the link stays adf.ly-less, and for good reasons too.
Fixed the extrude method in Shape2D, where the bottom texture mapping was wrong.