No mod has ever worked for me. Ive tried every way possible, yet nothings works and at this rate, never will. The main mods I want are the following: Mine and Blade Battle Gear, The Aether, and of course...Toomanyitems. Help would be appreciated.
Rollback Post to RevisionRollBack
-Find a way beyond the other side, Until the last man stands for all mankind-
I have a problem when I try to put in your mod and delete the Meta-folder on minecraft.jar and extract your mod onto the minecraft.jar and when I start the game and load one of my save games the mod does not seem to turn on for some reason also my minecraft.jar file and minecraft folder is new
No mod has ever worked for me. Ive tried every way possible, yet nothings works and at this rate, never will. The main mods I want are the following: Mine and Blade Battle Gear, The Aether, and of course...Toomanyitems. Help would be appreciated.
Have you tried with Magic Launcher or MultiMC? Can you post a crash report?
Rollback Post to RevisionRollBack
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
-- Can now get all available spawners directly from the item list, without having to use the config file (single-player)
-- Added abbreviated tags in the item panel to spawners to help tell them apart
-- Added different heights of snow cover blocks (item 78) (single-player)
-- Added fully grown wheat, melon/pumpkin stems, and netherwart (single-player)
-- Fixed items invisibly adding existing enchantments in the enchant panel.
-- Fixed TMI hotkey triggering while editing name in anvil GUI.
-- Fixed creative search box pushed to side by potion effects
-- Fixed enchanted items in item panel not showing graphic effect
-- Cleaned up the item list a bit
-- Re-added static lava and static water, also with tags in the item panel
Yeah, I'm looking at adding a potions tab. But I also want to get into custom spawners now... going to be a GUI challenge though since there are so many options.
I really wish most of the singleplayer features work on multiplayer. Cause singleplayer doesn't work on my normal .minecraft its weird... So i have to play on servers
EDIT: I tried singleplayer (mostly crashes after a minute, so i could test tmi features quick)
It won't allow me to play, I get this error:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception generating new chunk
A full error report has been saved to C:\Users\Jackz\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_10.11.19-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d4e873f9 --------
Full report at:
C:\Users\Jackz\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_10.11.19-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/1/12 10:11 AM
-- Head --
Stacktrace:
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
-- Chunk to be generated --
Details:
Location: 34,11
Position hash: 47244640290
Generator: FlatLevelSource
Stacktrace:
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 45 (2520 bytes; 0 MB) allocated, 45 (2520 bytes; 0 MB) used
Player Count: 1 / 8; [iq['TheCoolGuy123_5'/26, l='Creative TEST World #1', x=768.50, y=5.62, z=136.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
java.lang.OutOfMemoryError: Java heap space
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
--- END ERROR REPORT eb6a48c9 ----------
And Crash-Reports error: (Name: crash(date)-server.txt)
---- Minecraft Crash Report ----
// You're mean.
Time: 12/1/12 10:11 AM
Description: Exception generating new chunk
java.lang.OutOfMemoryError: Java heap space
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
-- Chunk to be generated --
Details:
Location: 34,11
Position hash: 47244640290
Generator: FlatLevelSource
Stacktrace:
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 45 (2520 bytes; 0 MB) allocated, 45 (2520 bytes; 0 MB) used
Player Count: 1 / 8; [iq['TheCoolGuy123_5'/26, l='Creative TEST World #1', x=768.50, y=5.62, z=136.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
Out of memory? Are you using the regular Minecraft launcher and have you changed settings at all? The "JVM Flags: 1 total; -Xmx256M" line looks suspicious as it should be higher than that.
A custom spawner GUI, you say? I think you may have just saved my life.
(Jeb, why did you have to make it that skeles without a bow won't shoot arrows? :/ Now I have to update most of the skele spawners in most of my maps...)
OK, I have a paper sketch of the potion panel. But I got sidetracked when coding it and now there's an item picker and a name field in the enchant panel instead...
Hey guys! I found out something funny, you wanna to blow up a building way too huge for a normal TNT destroy?
I found the answer!
Get TooManyItems and get a PrimedTnt Spawer and place in the building!
[ WARNING ]
1. The PrimedTnt Spawner will auto-explode in the same moment you place it.
2. Unless with a Explosion Protection armour of diamond, there's basically a very tiny chance to stay alive
3. The explosion have 4 times the explosion of normal TNT
4. Spawner is lost in the process
Have you tried with Magic Launcher or MultiMC? Can you post a crash report?
-- Can now get all available spawners directly from the item list, without having to use the config file (single-player)
-- Added abbreviated tags in the item panel to spawners to help tell them apart
-- Added different heights of snow cover blocks (item 78) (single-player)
-- Added fully grown wheat, melon/pumpkin stems, and netherwart (single-player)
-- Fixed items invisibly adding existing enchantments in the enchant panel.
-- Fixed TMI hotkey triggering while editing name in anvil GUI.
-- Fixed creative search box pushed to side by potion effects
-- Fixed enchanted items in item panel not showing graphic effect
-- Cleaned up the item list a bit
-- Re-added static lava and static water, also with tags in the item panel
If you can add this this to the mod will be the best in years!
Woah woah!
good job
EDIT: I tried singleplayer (mostly crashes after a minute, so i could test tmi features quick)
It won't allow me to play, I get this error:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception generating new chunk
A full error report has been saved to C:\Users\Jackz\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_10.11.19-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d4e873f9 --------
Full report at:
C:\Users\Jackz\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_10.11.19-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/1/12 10:11 AM
-- Head --
Stacktrace:
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
-- Chunk to be generated --
Details:
Location: 34,11
Position hash: 47244640290
Generator: FlatLevelSource
Stacktrace:
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 26992 bytes (0 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB)
JVM Flags: 1 total; -Xmx256M
AABB Pool Size: 313 (17528 bytes; 0 MB) allocated, 291 (16296 bytes; 0 MB) used
Suspicious classes: Config, VersionCheckThread, TextureHDFX, ...[reifnsk.minimap.ReiMinimap, WaypointEntity, MinimapException, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 4
ModLoader 1.4.5
mod_FriendsOverlay FriendsOverlay 2.2 [MC1.4.5]
mod_ReiMinimap v3.2_05 [1.4.5]
mod_TooManyItems 1.4.5 2012-11-30
Profiler Position: N/A (disabled)
Vec3 Pool Size: 45 (2520 bytes; 0 MB) allocated, 45 (2520 bytes; 0 MB) used
Player Count: 1 / 8; [iq['TheCoolGuy123_5'/26, l='Creative TEST World #1', x=768.50, y=5.62, z=136.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
java.lang.OutOfMemoryError: Java heap space
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
--- END ERROR REPORT eb6a48c9 ----------
And Crash-Reports error: (Name: crash(date)-server.txt)
// You're mean.
Time: 12/1/12 10:11 AM
Description: Exception generating new chunk
java.lang.OutOfMemoryError: Java heap space
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at zt.<init>(SourceFile:22)
at aap.d(SourceFile:80)
-- Chunk to be generated --
Details:
Location: 34,11
Position hash: 47244640290
Generator: FlatLevelSource
Stacktrace:
at im.c(ChunkProviderServer.java:106)
at il.<init>(PlayerInstance.java:25)
at ik.a(PlayerManager.java:93)
at ik.a(PlayerManager.java:129)
at gm.a(SourceFile:103)
at gm.c(SourceFile:146)
at gm.a(SourceFile:80)
at bdr.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 26992 bytes (0 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB)
JVM Flags: 1 total; -Xmx256M
AABB Pool Size: 313 (17528 bytes; 0 MB) allocated, 291 (16296 bytes; 0 MB) used
Suspicious classes: Config, VersionCheckThread, TextureHDFX, ...[reifnsk.minimap.ReiMinimap, WaypointEntity, MinimapException, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 4
ModLoader 1.4.5
mod_FriendsOverlay FriendsOverlay 2.2 [MC1.4.5]
mod_ReiMinimap v3.2_05 [1.4.5]
mod_TooManyItems 1.4.5 2012-11-30
Profiler Position: N/A (disabled)
Vec3 Pool Size: 45 (2520 bytes; 0 MB) allocated, 45 (2520 bytes; 0 MB) used
Player Count: 1 / 8; [iq['TheCoolGuy123_5'/26, l='Creative TEST World #1', x=768.50, y=5.62, z=136.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
]
I also support more: http://sharetext.org/h7Fz
(Jeb, why did you have to make it that skeles without a bow won't shoot arrows? :/ Now I have to update most of the skele spawners in most of my maps...)
My Minecraft Maps: coldfusionmaps.com
I found the answer!
Get TooManyItems and get a PrimedTnt Spawer and place in the building!
[ WARNING ]
1. The PrimedTnt Spawner will auto-explode in the same moment you place it.
2. Unless with a Explosion Protection armour of diamond, there's basically a very tiny chance to stay alive
3. The explosion have 4 times the explosion of normal TNT
4. Spawner is lost in the process