this mod may be causing redstone torches to burnout and probably make redstone dust react slowly...
any idea how to fix this simo?
Seems like a strange problem to be having... this *could* be related to the /time function. I will run a few tests tomorrow, do you have any specific examples of the problem?
how would i spawn a zombie pig with /spawn? ive tried so many things.
also. spawn a ghast in a tree. it self implodes.
/spawn pigzombie
I should provide a list of names... as for the spawn algorithm... it's ****... basically just spawns a creature a few blocks away... the in-built function to check if they can spawn always messes up due to the player being too close, so had to force it... I will look into creating a better function.
Yes they do. just put /time set hour 0-12 for hour /time set night/day to change between night and day /time set minute 0-59 to change the minute and /time give to get the time.
Thanks.
Though this is probably due to bad documentation on my part... I should really improve the readme files and in-game help to show better examples... especially for complex commands like the time command.
Nice mod, too bad it doesn't work with ControllerBlock, Could you make it compatible please?
And maybe when you type /help or just help it should list all available mods.
The last version was with the alternate bq.class download. I would suggest using this until a new bq.class becomes available. Hopefully this will be some point tomorrow, I am writing a list of things that need fixing.
For Invedit, I believe that it has to do with the fact that they both edit minecraft.class, and in the case of SpawnerGUI, I have no idea, but I believe it may have something to do with the fact that your mod changes bq.class and SpawnerGUI modifies br.class.
Edit:
SpawnerGUI crashes, here's the crash log:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 12/12/10 6:15 PM
Minecraft: Minecraft Alpha v1.2.6
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8500 GT/PCI/SSE2 version 3.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: bq.openModGUI(Ljava/lang/Object;)V
at br.a(br.java:17)
at iv.a(SourceFile:112)
at net.minecraft.client.Minecraft.a(Minecraft.java:806)
at net.minecraft.client.Minecraft.i(Minecraft.java:1001)
at net.minecraft.client.Minecraft.run(Minecraft.java:496)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT ec39d98b ----------
It's due to spawner gui or invedit using the mod loader. The modloader changes bq.class, and this mod changes bq.class, version 1.0 of this mod has an alternate bq.class that you can download which is compatible with the mod loader, please try downloading this.
For Invedit, I believe that it has to do with the fact that they both edit minecraft.class, and in the case of SpawnerGUI, I have no idea, but I believe it may have something to do with the fact that your mod changes bq.class and SpawnerGUI modifies br.class.
Not intending to troll you :>, but just read your reply here after posting to your posting in the Invedit thread.
I guess since I havent tried using the CMDs minecraft.class would be why I havent had probs . But it def works if your just using the INVedit minecraft.class file with this mod. So I guess if simo_145 could look at Austen407's minecraft.class file and see whats different or vise versa to get the fix.
I stated that this mod is not compatible with other mods unless otherwise stated. V1.0 of this mod has a bq.class which is compatible with the modloader, it is still available for download.
This has already become one of my must have mods. Not sure if it's possible, but could you add ingame settings to this? Like, /music <1-100> and /difficulty peaceful?
Ooo nice idea =D these will be in the next version (if feasible). I am assuming that /music <1-100> is the volume? I could also possibly add a "track" option which would allow you to change the track... or /music start|stop... ooo I really like this idea... I don't know how possible it will be, I will try my best though
I've done everything correctly, put the bq.class folder in the .jar, the net folder in the .jar, and deleted the META INF folder as well. But Minecraft gets stuck at the loading part at "Done Loading"
Help? I'm using WinRAR, and I'm on Windows 7 if that helps.
I've done everything correctly, put the bq.class folder in the .jar, the net folder in the .jar, and deleted the META INF folder as well. But Minecraft gets stuck at the loading part at "Done Loading"
Help? I'm using WinRAR, and I'm on Windows 7 if that helps.
Start with a fresh copy on minecraft.jar
Manually copy minecraft.class over the old version
Manually copy bq.class over the old version
Manually delete the META-INF folder.
The minecraft bin folder is located in aplication data C:\Documents and Settings\{user}\Application Data then the .minecraft folder. If you can't see application data try changin this setting(xp only i don't know if its the same thing on vista) My Computer >> Tools menu >> Folder Options >> View tab >> select Show Hidden Files and Folders and deselect Hide Protected Operating System Files cause by default window is hidding aplication data.Or you can just click run then %appdata%.
I downloaded this mod (and the other one that messes with bq.class, forgot the name) and deleted the META INF file. I opened minecraft.jar with WinRAR and moved the files. I opened the game, and it won't let me open the chatbox to type anything in. Does anyone know what the problem is?
You probaly forgot to put Minecraft.class in minecraft.bin/net/minecraft/client if not i don't know
It was in my bin, but in the NET folder. When I move it in bin, I get the same problem as a previous person where it is stuck on Done loading on the home screen when I log on... When I put the minecraft.class in both NET and the bin, I get stuck on a black screen after logging in. When just in the net folder, it doesnt work...
You probaly forgot to put Minecraft.class in minecraft.bin/net/minecraft/client if not i don't know
It was in my bin, but in the NET folder. When I move it in bin, I get the same problem as a previous person where it is stuck on Done loading on the home screen when I log on... When I put the minecraft.class in both NET and the bin, I get stuck on a black screen after logging in. When just in the net folder, it doesnt work...
If your stuck on done loading screen after logging on it is because the META-INF folder has not been deleted.
You probaly forgot to put Minecraft.class in minecraft.bin/net/minecraft/client if not i don't know
It was in my bin, but in the NET folder. When I move it in bin, I get the same problem as a previous person where it is stuck on Done loading on the home screen when I log on... When I put the minecraft.class in both NET and the bin, I get stuck on a black screen after logging in. When just in the net folder, it doesnt work...
If your stuck on done loading screen after logging on it is because the META-INF folder has not been deleted.
Seems like a strange problem to be having... this *could* be related to the /time function. I will run a few tests tomorrow, do you have any specific examples of the problem?
/spawn pigzombie
I should provide a list of names... as for the spawn algorithm... it's ****... basically just spawns a creature a few blocks away... the in-built function to check if they can spawn always messes up due to the player being too close, so had to force it... I will look into creating a better function.
Thanks.
Though this is probably due to bad documentation on my part... I should really improve the readme files and in-game help to show better examples... especially for complex commands like the time command.
The last version was with the alternate bq.class download. I would suggest using this until a new bq.class becomes available. Hopefully this will be some point tomorrow, I am writing a list of things that need fixing.
It's due to spawner gui or invedit using the mod loader. The modloader changes bq.class, and this mod changes bq.class, version 1.0 of this mod has an alternate bq.class that you can download which is compatible with the mod loader, please try downloading this.
I stated that this mod is not compatible with other mods unless otherwise stated. V1.0 of this mod has a bq.class which is compatible with the modloader, it is still available for download.
Ooo nice idea =D these will be in the next version (if feasible). I am assuming that /music <1-100> is the volume? I could also possibly add a "track" option which would allow you to change the track... or /music start|stop... ooo I really like this idea... I don't know how possible it will be, I will try my best though
Help? I'm using WinRAR, and I'm on Windows 7 if that helps.
Start with a fresh copy on minecraft.jar
Manually copy minecraft.class over the old version
Manually copy bq.class over the old version
Manually delete the META-INF folder.
If this doesn't work, try using 7zip.
Where is that? sorry stupid question
Inside minecraft.jar.
Minecraft.class enabled the chat key, so chances are you haven't added this class
http://www.reddit.com/r/Minecraft/comme ... tssssssss/
It was in my bin, but in the NET folder. When I move it in bin, I get the same problem as a previous person where it is stuck on Done loading on the home screen when I log on... When I put the minecraft.class in both NET and the bin, I get stuck on a black screen after logging in. When just in the net folder, it doesnt work...
If your stuck on done loading screen after logging on it is because the META-INF folder has not been deleted.
Do I delete it from my NET file or keep it there?
Delete META-INF
Copy bq.class to minecraft.jar/bq.class
Copy minecraft.class to minecraft.jar/net/minecraft/client/minecraft.class