just added stickysneak, as requested by ccc111. still working on my other mods, slowly but surely ... with more emphasis on slowly ... :tongue.gif:
this one was very easy and short to make, hence why it was so fast.
Quote from Donixs »
Goodwhenever. I'm having an annoying problem where I cannot exit an opened API for other mods, where it only hangs, giving no error log.
I push escape, go into "Options...", then "Mod Settings...", then to any random item within the list ( Some of them hang on click). I will use 303's arrows as an example, where I click on the item "303's Arrows", it leads me to all the information inside, where I can edit any of the settings inside, but when I click on "Back", it hangs and stops responding eventually.
I have tested with different mods, some like 303's grappling hook, where it just hangs on click.
I have even tried your own Ingame Inv editor, where it works fine with the default settings, but as soon as I click it in the Mod Settings to change the keybindings, it hangs on me.
I have used only the necessary mods when testing, mods that are only needed so to check if it was a conflict or not. I am using "Minecrafter 1.2.3"
I'd appreciate some advice or information you have on this problem.
no idea what's wrong, would you run minecraft in the console and tell me what it outputs?
Quote from ModLiker »
Okay, here's the problem: I know how to install mods (generally). That tutorial you linked to basically does nothing but assure me that certain people should not have access to weapons-grade sarcasm. Anyways, that isn't important. The point is, the zipped file contains regular .class files, but also all this other crap like "javax", "xml-pull", or "de"; and amongst the class files were "OLD" files and PNGs. I didn't know where to put these ones, so at first I tried grabbing all of the files and dragging them into minecraft.jar, which led to a black screen upon log-in. That was obviously a longshot, but I really don't know what to do. I think this is to what Doom Marine was referencing, not file size, but the number of files. I tried a number of ways to install, but there are too many options.
Is there anything I'm missing, or is this a glitch?
(My money's on the former)
EDIT: I have deleted META-INF and I have the Modloader. I mean, seriously, now...
you copy EVERYTHING. if you copy everything and it doesn't work, then give me the blackscreen error by running minecraft in the console.
Rollback Post to RevisionRollBack
Link Removed
Stupidity on the rise with a 40% chance of shitstorms.
Alrighty, then. After your post: Vanilla>Modloader>API, all correct and fully copied, as per your instructions. After login it got as far as "Done Loading" before it went to black. I don't know what you mean by "console", however. Java console, or what?
The Meaning of Life, the Universe, and Everything.
Join Date:
12/27/2010
Posts:
675
Minecraft:
smokedogg
Member Details
quick question screen api doesnt work full screen or is that on my end? if i have minecraft f11 fullscreen cant c mods in mod options once i disable the full screen go back in options its there. is there a fix for this or no
sorry if this has been posted im to tired and sick to read much right now... i was just wondering why the invt editor works some times.
i had it working with my setup changed something and it stoped.... then i reinstalled everything got it working again. then i wanted more mods and they worked with it but after i had to do a complete re install again it has stoped again. the thing is the game is telling me it installed cause i can use the options mod selection thing you have added so what should i do? sorry if this confusing
Rollback Post to RevisionRollBack
MACS Aren't better no matter how much you think they are
sorry if this has been posted im to tired and sick to read much right now... i was just wondering why the invt editor works some times.
i had it working with my setup changed something and it stoped.... then i reinstalled everything got it working again. then i wanted more mods and they worked with it but after i had to do a complete re install again it has stoped again. the thing is the game is telling me it installed cause i can use the options mod selection thing you have added so what should i do? sorry if this confusing
first we are not mind readers so if you want help post your error report and your probably have 2 diff mods that conflict with one another and kaboom no minecraft so if you want help post your error report. kthxbai
Rollback Post to RevisionRollBack
look at my house nice n clean how how i like it "ssssssssssssssssss......" fuuuuuuuuuu
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 1/10/11 10:07 PM
Minecraft: Minecraft Beta 1.1_02
OS: Windows XP (x86) version 5.1
Java: 1.6.0_23, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8800 GTS/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.ClassFormatError: Extra bytes at the end of class file de/matthiasmann/twl/Widget
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at bh.a(bh.java:69)
at br.a(SourceFile:69)
at br.e(SourceFile:116)
at br.d(SourceFile:104)
at net.minecraft.client.Minecraft.i(SourceFile:1073)
at net.minecraft.client.Minecraft.run(SourceFile:677)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 52733c9e ----------
I've installed it THREE TIMES the way I'm supposed to. D:
Alright I haven't been able to get this to work by myself, so i'm hoping for help.
This is what I have done.
1) fresh install of minecraft
2) delete META-INF folder in minecraft.jar
3) put all modloader files into minecraft.jar
4) put all settings api files into minecraft.jar
5) run minecraft
6) login
7) this error happens:
--- BEGIN ERROR REPORT a1dce528 --------
Generated 1/10/11 10:37 PM
Minecraft: Minecraft Beta 1.1_02
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_21, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Mobile Intel(R) 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1892, Intel
java.util.zip.ZipException: invalid entry CRC (expected 0x0 but got 0xb02d64ad)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromClassPath(ModLoader.java:542)
at ModLoader.init(ModLoader.java:387)
at ModLoader.AddAllRenderers(ModLoader.java:116)
at ne.<init>(ne.java:61)
at ne.<clinit>(ne.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:289)
at net.minecraft.client.Minecraft.run(SourceFile:641)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 875e02aa ----------
Did i miss something?
If so what?
If not what should I do?
Also a note I am using JZip. In the mean time i am going to go dl a different zip program and see if JZip is causing it since i see all these mentions of zip in the error message.
EDIT:
Well i just installed winrar and did all those steps, and no error. So it looks like JZip screws things up with settings api. Dunno why.
Tested with clean minecraft:
-deleted meta-inf
-installed modloader
-installed settings api
-installed Grappling hook from 303
terminal: minecraft, gives black screen, output:
Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: de/matthiasmann/twl/Widget
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Class.java:2389)
at java.lang.Class.getConstructor0(Class.java:2699)
at java.lang.Class.newInstance0(Class.java:326)
at java.lang.Class.newInstance(Class.java:308)
at ModLoader.addMod(ModLoader.java:161)
at ModLoader.readFromClassPath(ModLoader.java:546)
at ModLoader.init(ModLoader.java:387)
at ModLoader.AddAllRenderers(ModLoader.java:116)
at ne.<init>(ne.java:61)
at ne.<clinit>(ne.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:289)
at net.minecraft.client.Minecraft.run(SourceFile:641)
at java.lang.Thread.run(Thread.java:619)
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.Widget
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
... 25 more
platform: ubuntu natty 11.04
I am pretty confident that the steps are correct.
HELP!!
:ohmy.gif: i am not a noob when it comes to modding. I have moded my game many times from alpha to beta, but for some reason i cant get your mod to work :ohmy.gif::O, ive tried everything but the one thing im not to sure about is wether your's is just a simple copy and paste job or go into each folder and copy and past them manually, here is what im doing -
-opening my minecraft.jar file pasting in the modloader (lastest for beta)
-pasting in the audio mod (latet again)
-then your mod (yet latest again (i hope ))
-then extra mods i want (one by one)
But the first one never seems to work (i do a diff one everytime) , i had a fair few mods in my beta game b4 i decided to use your mod e.g instant kill, far reach, mini map, 3-4 of zombe's mods, better staris, longer legs, DrZhark's Mo creatures, SDK's gun mod, crystal clear waters and much more but your mod made it all stop working?? what am i doing wrong. and no im not noob, i didnt not put your mod in after all them mods a wiped the minecraft.jar file and started again.
NOTE: this is my very first post so ask me if you need to know something that i havnt already said.
HELP!!
:ohmy.gif: i am not a noob when it comes to modding. ------------- NOTE: this is my very first post so ask me if you need to know something that i havnt already said.
oh and also when i tried 303's arrows mod i got past the black screen loaded a NEW world and as soon as it came in i got this -
HUH??? wtf?? i just went and re did everything i did b4 (to get the error agina) except instead of intsalling the arrow's png files to the gui folder (probably wrong) i also copied the whole folder over aslwell, and as far as i can tell its working?? huh. . . well dont worry to much about the last post but if i have any problems ill let you know :biggrin.gif::D:D:D:D:D:D to my success :biggrin.gif:
[\quote]oh and also when i tried 303's arrows mod i got past the black screen loaded a NEW world and as soon as it came in i got this -
HUH??? wtf?? i just went and re did everything i did b4 (to get the error agina) except instead of intsalling the arrow's png files to the gui folder (probably wrong) i also copied the whole folder over aslwell, and as far as i can tell its working?? huh. . . well dont worry to much about the last post but if i have any problems ill let you know :biggrin.gif::D:D:D:D:D:D to my success :biggrin.gif:[/quote]
ahh sh_t :sad.gif: it all works and **** but when i click on my chest that has all my **** in it the game freezes and gets an error :sad.gif: here -
--- BEGIN ERROR REPORT a1dce528 --------
Generated 12/01/11 10:22 PM
Minecraft: Minecraft Beta 1.1_02
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_21, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce Go 7400/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NullPointerException
at ag.a(SourceFile:114)
at fh.a(SourceFile:138)
at fh.a(SourceFile:64)
at kr.b(SourceFile:331)
at net.minecraft.client.Minecraft.run(SourceFile:704)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5c6735d ----------
My apologies to anyone in those pages who feel offended somehow, and for the long post.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
My apologies to anyone in those pages who feel offended somehow, and for the long post.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
My apologies to anyone in those pages who feel offended somehow, and for the long post.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
My apologies to anyone in those pages who feel offended somehow, and for the long post.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
My apologies to anyone in those pages who feel offended somehow, and for the long post.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
Anyhow, thanks for the API settings
this one was very easy and short to make, hence why it was so fast.
no idea what's wrong, would you run minecraft in the console and tell me what it outputs?
you copy EVERYTHING. if you copy everything and it doesn't work, then give me the blackscreen error by running minecraft in the console.
Stupidity on the rise with a 40% chance of shitstorms.
DooM is like crack, but better for you.
Unfortunately, I have very little knowledge of using the Command console. The best I can do is changing directories and running programs with it.
Would you tell me the steps or shall I look it up?
Edit: Actually, never mind. I discovered Minecraft Coder Pack (might) get me what you are asking for.
Edit 2.0: Wow. When running the test_game.bat, my "Mod Settings.." it works perfectly fine. I will do more testing into the matter.
TRIPLE EDIT: Apparently it still doesn't work with Minecrafter. I'm going to guess it's an error with Minecrafter.
i had it working with my setup changed something and it stoped.... then i reinstalled everything got it working again. then i wanted more mods and they worked with it but after i had to do a complete re install again it has stoped again. the thing is the game is telling me it installed cause i can use the options mod selection thing you have added so what should i do? sorry if this confusing
first we are not mind readers so if you want help post your error report and your probably have 2 diff mods that conflict with one another and kaboom no minecraft so if you want help post your error report. kthxbai
I've installed it THREE TIMES the way I'm supposed to. D:
This is what I have done.
1) fresh install of minecraft
2) delete META-INF folder in minecraft.jar
3) put all modloader files into minecraft.jar
4) put all settings api files into minecraft.jar
5) run minecraft
6) login
7) this error happens:
Did i miss something?
If so what?
If not what should I do?
Also a note I am using JZip. In the mean time i am going to go dl a different zip program and see if JZip is causing it since i see all these mentions of zip in the error message.
EDIT:
Well i just installed winrar and did all those steps, and no error. So it looks like JZip screws things up with settings api. Dunno why.
winrar > jzip
PS: <3 Settings API!!
-deleted meta-inf
-installed modloader
-installed settings api
-installed Grappling hook from 303
terminal: minecraft, gives black screen, output:
Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: de/matthiasmann/twl/Widget
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Class.java:2389)
at java.lang.Class.getConstructor0(Class.java:2699)
at java.lang.Class.newInstance0(Class.java:326)
at java.lang.Class.newInstance(Class.java:308)
at ModLoader.addMod(ModLoader.java:161)
at ModLoader.readFromClassPath(ModLoader.java:546)
at ModLoader.init(ModLoader.java:387)
at ModLoader.AddAllRenderers(ModLoader.java:116)
at ne.<init>(ne.java:61)
at ne.<clinit>(ne.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:289)
at net.minecraft.client.Minecraft.run(SourceFile:641)
at java.lang.Thread.run(Thread.java:619)
Caused by: java.lang.ClassNotFoundException: de.matthiasmann.twl.Widget
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
... 25 more
platform: ubuntu natty 11.04
I am pretty confident that the steps are correct.
:ohmy.gif: i am not a noob when it comes to modding. I have moded my game many times from alpha to beta, but for some reason i cant get your mod to work :ohmy.gif::O, ive tried everything but the one thing im not to sure about is wether your's is just a simple copy and paste job or go into each folder and copy and past them manually, here is what im doing -
-opening my minecraft.jar file pasting in the modloader (lastest for beta)
-pasting in the audio mod (latet again)
-then your mod (yet latest again (i hope ))
-then extra mods i want (one by one)
But the first one never seems to work (i do a diff one everytime) , i had a fair few mods in my beta game b4 i decided to use your mod e.g instant kill, far reach, mini map, 3-4 of zombe's mods, better staris, longer legs, DrZhark's Mo creatures, SDK's gun mod, crystal clear waters and much more but your mod made it all stop working?? what am i doing wrong. and no im not noob, i didnt not put your mod in after all them mods a wiped the minecraft.jar file and started again.
NOTE: this is my very first post so ask me if you need to know something that i havnt already said.
oh and also when i tried 303's arrows mod i got past the black screen loaded a NEW world and as soon as it came in i got this -
HUH??? wtf?? i just went and re did everything i did b4 (to get the error agina) except instead of intsalling the arrow's png files to the gui folder (probably wrong) i also copied the whole folder over aslwell, and as far as i can tell its working?? huh. . . well dont worry to much about the last post but if i have any problems ill let you know :biggrin.gif::D:D:D:D:D:D to my success :biggrin.gif:
HUH??? wtf?? i just went and re did everything i did b4 (to get the error agina) except instead of intsalling the arrow's png files to the gui folder (probably wrong) i also copied the whole folder over aslwell, and as far as i can tell its working?? huh. . . well dont worry to much about the last post but if i have any problems ill let you know :biggrin.gif::D:D:D:D:D:D to my success :biggrin.gif:[/quote]
ahh sh_t :sad.gif: it all works and **** but when i click on my chest that has all my **** in it the game freezes and gets an error :sad.gif: here -
--- BEGIN ERROR REPORT a1dce528 --------
Generated 12/01/11 10:22 PM
Minecraft: Minecraft Beta 1.1_02
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_21, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce Go 7400/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NullPointerException
at ag.a(SourceFile:114)
at fh.a(SourceFile:138)
at fh.a(SourceFile:64)
at kr.b(SourceFile:331)
at net.minecraft.client.Minecraft.run(SourceFile:704)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5c6735d ----------
:sad.gif: wtf?
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.
LOL want to know the funny thing about this? Nobody cares about his bandages and hunger mod, which is really sad since they're both bad ass mods, I'd like to see him update them soon and maybe make the bandages mod as complex as this game's http://en.wikipedia.org/wiki/Call_of_Ct ... _the_Earth. Or maybe something akin to it but alas oh well he's taking the repair for those 2 slowly anyhow. Whatever we have to say and complain about will not derail him of his pace nor other duties.
Edit:
LOL decided to read the OP much more carefully, Lahwran will update the hunger and bandages mod as soon as API settings reaches 1.0, so far it's 0.9.4, so LOL! We're just in for one hell of a wait. Now aside from your suggestion, I have one more Lahwran should consider, instead of having hunger be represented by a meter why not handle it like the game I just referenced before handles injuries and psychological trauma? Basically instead of just having health plus gameplay get affected like you want it too and Lahwran wants it too, you also start hallucinating before death while your vision goes out of whack and blurry, same would go for injuries as well. As an extra hard mode Lahwran could also consider to have the psychological damage side effects too. This could effectively turn minecraft into the first sandbox, building, horror survival game EVER, well at least I think so maybe there's another game out there mixing all of those elements in together. Regardless it would make playing minecraft such a horrible experience, in a good way though.