Does anyone have a working link to version 4.5.1 for Minecraft version 1.4.7?
Unfortunately the link for this version above doesn't work as I imagine it's probably become an unsupported version. I'd love you forever if someone provided a working link to this version. I've searched everywhere for it.
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature " ~ Vadis365 2016-09-09
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
Do you have plans to launch a new version? I had read that they were thinking of adding chimpanzees and some other creatures in a future version, but I have not seen activity for a long time. But, anyway.
I don't know if anyone can help me, but I'm having trouble with the 1.7.10 version suddenly:
I have a modded world and edited the config files in CustomSpawner. For years I had no problem editing them. However, now suddenly it makes my minecraft crash. I haven't change anything and now when I delete the CUstomSpawner folder, it works and creates a new folder. But when I try to edit a file, as soon as I do, it crashes.
I don't know if anyone can help me, but I'm having trouble with the 1.7.10 version suddenly:
I have a modded world and edited the config files in CustomSpawner. For years I had no problem editing them. However, now suddenly it makes my minecraft crash. I haven't change anything and now when I delete the CUstomSpawner folder, it works and creates a new folder. But when I try to edit a file, as soon as I do, it crashes.
you are using the wrong software to edit the files. do not use notepad, use wordpad or notepad++
I tried using the command: /give player Mocreatures:amuletpegasusfull 1 horseid, but all I get as a "sky amulet" is the black and pink "no texture" box, and it doesn't spawn anything.
If I can at least use the amulet command I could make a "vendor" to sell me horses or something. How can I solve this?
That's one of the main reasons. However I've changed my stance regarding modpacks. I would prefer people that decide to add my mod to modpacks to include me in the credits and avoid profiting from the release of the modpack. And at any time I reserve the right to remove that implicit permission.
Still waiting on that 1.7.10 backport. I'm not gonna stop waiting until it exists.
Rollback Post to RevisionRollBack
I use 1.7.10. I will not update because I can't. Most of my favorite mods aren't updated to any of the latest versions, and the ones that have don't have updates for any versions any between. Please do not tell me to update.
The Following Mods Have Not Updated And/Or Have No Updates In Progress (And I Will NOT Let Them Go):
Hey there, everyone. I've been trying to troubleshoot some compatibility with Mo' Creatures and Advent of Ascension, and I'm hoping to get some help.
This is on Minecraft 1.12.2.
Currently, I am using:
DrZharks MoCreatures Mod-12.0.4
CustomMobSpawner-3.11.4
AoA3-3.1.2.b
The issue that I am having is that the Advent of Ascension mobs are spawning correctly in the Overworld, but they are not spawning correctly in their respective dimensions (i.e. Creeponia has absolutely no mobs, outside of the non-hostile NPCs that spawn).
I have narrowed down the issue to being CustomMobSpawner, of course. I see that there is a folder for each dimension that AoA adds (Abyss, Vox Ponds, etc.), but there doesn't seem to be a way to turn off CustomMobSpawner for a single dimension. Is there a line that can be added or changed in the config file so that I can choose which dimensions the spawning is being adjusted for? I checked the global config file, and couldn't find anything there.
The only alternative that I could find was manually adding each mob's spawning behavior to the configuration, but AoA has so many mobs...That is not going to happen .
As a side note, I removed CustomMobSpawner entirely, but I didn't like the effects it had with the rest of my mods (I.e. BiomesOPlenty biomes were no longer spawning biome-specific creatures. CustomMobSpawner is supposedly 'required', after all. Any help that could be offered is appreciated! Thank you.
Have you ever thought about a new texture for foxes?
I just did especially for this mod. they are available in 3 variants, I know that for a long time no one wrote here but maybe the new texture will be useful to you in the game
So I have this problem in 1.7.10 and was hoping someone could help me:
The dragonflies, flies, bees...the insects in Mo's Creatures all make the player's "hurt" sound when I hit them or they die.I am wondering if my texture pack has something to do with it, since Ican change the player's sounds, however it still occurs when I don't use the texture pack.
Hi there,
Does anyone have a working link to version 4.5.1 for Minecraft version 1.4.7?
Unfortunately the link for this version above doesn't work as I imagine it's probably become an unsupported version. I'd love you forever if someone provided a working link to this version. I've searched everywhere for it.
Cheers!
Wait, so there isn't a version for 1.12.2? I've seriously been wanting this mod for who knows how long!
I did a review on mo' creatures, I wanted you to take a look. Thank you!
The latests version can "work" with 1.12.2
Minecraft Fan! And modder wanna be!
for some reason the mobs doesnt appear
Have you tried downloading the new mod file that does not have a "+" in the file name?
If you're new to troubleshooting Minecraft Crashes, or just interested, please read my guide on reading crash reports and reporting crashes.
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature " ~ Vadis365 2016-09-09
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
Hello, Dr. Zharks!
I got a problem with your mod:
- https://paste.dimdev.org/pevusajamu.mccrash
Here is the latest log:
- It says something about a "werewolf"
- https://mega.nz/#!gwMWTKTZ!Fl12p57iZPWuH0q92yzL6ig3KkyYz-J3NmQ3ghSF5Gk
Here is my cfg settings if it helps:
- https://mega.nz/#F!d1UiGKiD!KFB17LS4hnNtClFfIK28gQ
Minecraft Fan! And modder wanna be!
Hello, Dr. Zharks!
Do you have plans to launch a new version? I had read that they were thinking of adding chimpanzees and some other creatures in a future version, but I have not seen activity for a long time. But, anyway.
Thanks for this legendary and fantastic mod!
I don't know if anyone can help me, but I'm having trouble with the 1.7.10 version suddenly:
I have a modded world and edited the config files in CustomSpawner. For years I had no problem editing them. However, now suddenly it makes my minecraft crash. I haven't change anything and now when I delete the CUstomSpawner folder, it works and creates a new folder. But when I try to edit a file, as soon as I do, it crashes.
you are using the wrong software to edit the files. do not use notepad, use wordpad or notepad++
Naw, I always used notepad for config, never had a problem.
I found out the real problem though: another mod was messing with it, fantastic fish!
Thanks for trying! xx
I have a serious problem for 1.12.2:
I can't get tier 1 horses to spawn
I tried using the command: /give player Mocreatures:amuletpegasusfull 1 horseid, but all I get as a "sky amulet" is the black and pink "no texture" box, and it doesn't spawn anything.
If I can at least use the amulet command I could make a "vendor" to sell me horses or something. How can I solve this?
Tier 1 Horses were replaced by Vanilla Horses, You have to breed them with tier 2 Horses in order to get the higher tier ones.
Aah thank you!!
I know it's possible to add this mod to a modpack but how .... who do I ask or how do I get permission? Thanks!
Come over and check out Wulf Hollow Server!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2723091-wulf-hollow-v1-0-1-custom-recipes-friendly-players
While it's not a requirement, his suggestion would certainly make your config editing significantly easier and more organized.
Still waiting on that 1.7.10 backport. I'm not gonna stop waiting until it exists.
I use 1.7.10. I will not update because I can't. Most of my favorite mods aren't updated to any of the latest versions, and the ones that have don't have updates for any versions any between. Please do not tell me to update.
The Following Mods Have Not Updated And/Or Have No Updates In Progress (And I Will NOT Let Them Go):
Baby Animals Model Swapper
Mo'Creatures
Pixelmon
Pokecube
Zoocraft Discoveries
Animals Plus
DoggyStyle
Decocraft
Hats Mod
Hat Stand Mod
Minefactory Reloaded
Hey there, everyone. I've been trying to troubleshoot some compatibility with Mo' Creatures and Advent of Ascension, and I'm hoping to get some help.
This is on Minecraft 1.12.2.
Currently, I am using:
DrZharks MoCreatures Mod-12.0.4
CustomMobSpawner-3.11.4
AoA3-3.1.2.b
The issue that I am having is that the Advent of Ascension mobs are spawning correctly in the Overworld, but they are not spawning correctly in their respective dimensions (i.e. Creeponia has absolutely no mobs, outside of the non-hostile NPCs that spawn).
I have narrowed down the issue to being CustomMobSpawner, of course. I see that there is a folder for each dimension that AoA adds (Abyss, Vox Ponds, etc.), but there doesn't seem to be a way to turn off CustomMobSpawner for a single dimension. Is there a line that can be added or changed in the config file so that I can choose which dimensions the spawning is being adjusted for? I checked the global config file, and couldn't find anything there.
The only alternative that I could find was manually adding each mob's spawning behavior to the configuration, but AoA has so many mobs...That is not going to happen .
As a side note, I removed CustomMobSpawner entirely, but I didn't like the effects it had with the rest of my mods (I.e. BiomesOPlenty biomes were no longer spawning biome-specific creatures. CustomMobSpawner is supposedly 'required', after all. Any help that could be offered is appreciated! Thank you.
Hello, Dr.Zhark!
Have you ever thought about a new texture for foxes?
I just did especially for this mod. they are available in 3 variants, I know that for a long time no one wrote here but maybe the new texture will be useful to you in the game
https://minecraft.novaskin.me/skin/3388843100/Cherry-red-fox-by-Sneaky_Silly_Fox
https://minecraft.novaskin.me/skin/3401973087/Brigiht-red-fox-by-Sneaky_Silly_Fox
https://minecraft.novaskin.me/skin/3401453238/Red-fox-by-Sneaky_Silly_Fox
The dragonflies, flies, bees...the insects in Mo's Creatures all make the player's "hurt" sound when I hit them or they die.I am wondering if my texture pack has something to do with it, since Ican change the player's sounds, however it still occurs when I don't use the texture pack.
Please help! Thank you!