Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 6731c8a9 --------
Generated 1/31/11 3:58 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_20, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel(R) G45/G43 Express Chipset version 2.1.0 - Build 8.15.10.1840, Intel
java.lang.ClassCastException: Hoverboat cannot be cast to ig
at mod_AIManager.entSaved(mod_AIManager.java:730)
at ig.a(ig.java:645)
at eu.a(SourceFile:278)
at bz.a(bz.java:110)
at nl.d(SourceFile:729)
at dn.r(dn.java:369)
at dn.a(dn.java:340)
at dn.j(dn.java:1537)
at net.minecraft.client.Minecraft.i(SourceFile)
at net.minecraft.client.Minecraft.run(SourceFile:679)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5845d1f6 ----------
still =[ EDIT: might it be the way McRegion v5 (Optimized Saves) compiles saves or something?
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 6731c8a9 --------
Generated 1/31/11 3:58 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_20, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel(R) G45/G43 Express Chipset version 2.1.0 - Build 8.15.10.1840, Intel
java.lang.ClassCastException: Hoverboat cannot be cast to ig
at mod_AIManager.entSaved(mod_AIManager.java:730)
at ig.a(ig.java:645)
at eu.a(SourceFile:278)
at bz.a(bz.java:110)
at nl.d(SourceFile:729)
at dn.r(dn.java:369)
at dn.a(dn.java:340)
at dn.j(dn.java:1537)
at net.minecraft.client.Minecraft.i(SourceFile)
at net.minecraft.client.Minecraft.run(SourceFile:679)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5845d1f6 ----------
still =[ EDIT: might it be the way McRegion v5 (Optimized Saves) compiles save or something?
well it code be mocretrues mod that cod be doing it or you need to make a new world and try it but idk i no a bit obot moding
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 6731c8a9 --------
Generated 1/31/11 3:58 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_20, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel(R) G45/G43 Express Chipset version 2.1.0 - Build 8.15.10.1840, Intel
java.lang.ClassCastException: Hoverboat cannot be cast to ig
at mod_AIManager.entSaved(mod_AIManager.java:730)
at ig.a(ig.java:645)
at eu.a(SourceFile:278)
at bz.a(bz.java:110)
at nl.d(SourceFile:729)
at dn.r(dn.java:369)
at dn.a(dn.java:340)
at dn.j(dn.java:1537)
at net.minecraft.client.Minecraft.i(SourceFile)
at net.minecraft.client.Minecraft.run(SourceFile:679)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5845d1f6 ----------
still =[ EDIT: might it be the way McRegion v5 (Optimized Saves) compiles save or something?
well it code be mocretrues mod that cod be doing it or you need to make a new world and try it but idk i no a bit obot moding
you shod pit up bate 1.2_01 so ppl can play it wif a minecraft jar for bate 1.2_01 bc the gui api well not up to date plz do so ty an by the way an here for you bye
I literally could not understand you for a while, but pretty much all 1.2_01 mods work for 1.2_02. Settings API included.
you shod pit up bate 1.2_01 so ppl can play it wif a minecraft jar for bate 1.2_01 bc the gui api well not up to date plz do so ty an by the way an here for you bye
rofl. fail.
I *think* you mean my guiapi is not updated? in which you are correct, I didn't change it for 1.2_02, but that's because I don't need to. the 1.2_01 version works, since it's a minor (bugfix) version and notch didn't change the obfuscation.
Rollback Post to RevisionRollBack
Link Removed
Stupidity on the rise with a 40% chance of shitstorms.
I found a small bug; don't know if you are aware of it.
When trying to jump onto a hoverboat while holding a hoverboat in hand, the game crashes.
Can you give a stacktrace and be more precise? I can't seem to reproduce it. I assume you mean trying to get in with the item being held which would spawn one as you get in (The same thing will happen with all vehicles), and of course literally jumping on it had no effect.
I found a small bug; don't know if you are aware of it.
When trying to jump onto a hoverboat while holding a hoverboat in hand, the game crashes.
Can you give a stacktrace and be more precise? I can't seem to reproduce it. I assume you mean trying to get in with the item being held which would spawn one as you get in (The same thing will happen with all vehicles), and of course literally jumping on it had no effect.
I have a glitch, unfortunatly there's a thousand possible variables, and I keep forgetting to copy my error report.
It seems that if i drive too close to another hoverboat, possibly collide, it crashes. Both boats are in "Boat" mode, I was using my boat as an elevator (Possible velocity problem?). Also, I have like 5 other mods, so it could be between one of them.
EDIT:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 72b7ebe8 --------
Generated 2/3/11 9:37 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_21, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.2.9704 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ClassCastException: Hoverboat cannot be cast to ig
at Hoverboat.q_(Hoverboat.java:761)
at nl.w(SourceFile:834)
at dn.a(dn.java:1337)
at dn.e(dn.java:1317)
at dn.a(dn.java:1385)
at dn.e(dn.java:1317)
at dn.a(dn.java:1385)
at dn.e(dn.java:1317)
at dn.e(dn.java:1292)
at net.minecraft.client.Minecraft.i(SourceFile:1234)
at net.minecraft.client.Minecraft.run(SourceFile:642)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 938dbc2e ----------
Now try making another version that isn't so overpowered- you know what... I can't even type this without laughing! XD
Anyway, Awesome! If only items could be added in mods in multiplayer...
Rollback Post to RevisionRollBack
Quote from A wise man once »
Religion is like a penis. It's ok to have one, and it's ok to be proud of it. But don't go waving it around in public, and don't try to shove it down kids' throats.
Quote from He also »
Ambition is a poor excuse for not having enough sense to be lazy.
Been trying this out today and it's cool but it's hard to control. It keeps spinning around for some reason and sometimes when I try to turn, instead of turning it just spins around and goes in the wrong direction.
Try making your turns more gentle
I'm also not sure if "flight mode" is supposed to actually fly or if it just jumps really high, because when I try to fly sometimes it doesn't work and it just floats back down?
I found a small bug; don't know if you are aware of it.
When trying to jump onto a hoverboat while holding a hoverboat in hand, the game crashes.
Can you give a stacktrace and be more precise? I can't seem to reproduce it. I assume you mean trying to get in with the item being held which would spawn one as you get in (The same thing will happen with all vehicles), and of course literally jumping on it had no effect.
I have a glitch, unfortunatly there's a thousand possible variables, and I keep forgetting to copy my error report.
It seems that if i drive too close to another hoverboat, possibly collide, it crashes. Both boats are in "Boat" mode, I was using my boat as an elevator (Possible velocity problem?). Also, I have like 5 other mods, so it could be between one of them.
EDIT:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 72b7ebe8 --------
Generated 2/3/11 9:37 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_21, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.2.9704 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ClassCastException: Hoverboat cannot be cast to ig
at Hoverboat.q_(Hoverboat.java:761)
at nl.w(SourceFile:834)
at dn.a(dn.java:1337)
at dn.e(dn.java:1317)
at dn.a(dn.java:1385)
at dn.e(dn.java:1317)
at dn.a(dn.java:1385)
at dn.e(dn.java:1317)
at dn.e(dn.java:1292)
at net.minecraft.client.Minecraft.i(SourceFile:1234)
at net.minecraft.client.Minecraft.run(SourceFile:642)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 938dbc2e ----------
Been trying this out today and it's cool but it's hard to control. It keeps spinning around for some reason and sometimes when I try to turn, instead of turning it just spins around and goes in the wrong direction. I'm also not sure if "flight mode" is supposed to actually fly or if it just jumps really high, because when I try to fly sometimes it doesn't work and it just floats back down?
Might help if you say what mode for turning. The main time it will turn around is if you try and reverse. Just turning doesn't usually make it spin out of control by any definition.
And as Vishnaborg said, you need to have some level of speed for flight mode (It's better the closer you are to the max: At the max it doesn't drop at all).
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
Mods loaded:
ModLoader Beta 1.2_02v2
mod_AIManager Version b1.2_01
mod_Arrows 1.2v2
mod_GrapplingHook303 1.2v2
mod_mocreatures 2.5.4
mod_prefixskeletons 1.2_02v1
mod_WorkingSponges Beta 1.2_01
mod_UltimateFist Beta 1.2
mod_hoverboat 1.2_02 Revision 1
--- BEGIN ERROR REPORT 6731c8a9 --------
Generated 1/31/11 3:58 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_20, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel(R) G45/G43 Express Chipset version 2.1.0 - Build 8.15.10.1840, Intel
java.lang.ClassCastException: Hoverboat cannot be cast to ig
at mod_AIManager.entSaved(mod_AIManager.java:730)
at ig.a(ig.java:645)
at eu.a(SourceFile:278)
at bz.a(bz.java:110)
at nl.d(SourceFile:729)
at dn.r(dn.java:369)
at dn.a(dn.java:340)
at dn.j(dn.java:1537)
at net.minecraft.client.Minecraft.i(SourceFile)
at net.minecraft.client.Minecraft.run(SourceFile:679)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5845d1f6 ----------
still =[
EDIT: might it be the way McRegion v5 (Optimized Saves) compiles saves or something?
well it code be mocretrues mod that cod be doing it or you need to make a new world and try it but idk i no a bit obot moding
well it code be mocretrues mod that cod be doing it or you need to make a new world and try it but idk i no a bit obot moding
Yes to all of that
I'm in flight mode, i'm flying very tall, and ammo mode is off
ok ill try new world >.>
EDIT: nope did not work crash report is the same
As I said earlier, it's not the hoverboat, it's AIManager.
I literally could not understand you for a while, but pretty much all 1.2_01 mods work for 1.2_02. Settings API included.
Can it drop tnt? All I can really suggest is to reset settings to defaults and redownload it.
rofl. fail.
I *think* you mean my guiapi is not updated? in which you are correct, I didn't change it for 1.2_02, but that's because I don't need to. the 1.2_01 version works, since it's a minor (bugfix) version and notch didn't change the obfuscation.
Stupidity on the rise with a 40% chance of shitstorms.
Install modloader
Install settings API
Install this mod
Delete META-INF folder
When trying to jump onto a hoverboat while holding a hoverboat in hand, the game crashes.
Can you give a stacktrace and be more precise? I can't seem to reproduce it. I assume you mean trying to get in with the item being held which would spawn one as you get in (The same thing will happen with all vehicles), and of course literally jumping on it had no effect.
What?
I have a glitch, unfortunatly there's a thousand possible variables, and I keep forgetting to copy my error report.
It seems that if i drive too close to another hoverboat, possibly collide, it crashes. Both boats are in "Boat" mode, I was using my boat as an elevator (Possible velocity problem?). Also, I have like 5 other mods, so it could be between one of them.
EDIT:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
Mods loaded:
ModLoader Beta 1.2_02v2
mod_MinerHelmet Beta 1.2_02 v2.2
mod_hoverboat 1.2_01
mod_CrystalClearWaters Beta 1.2_01
mod_IngameInvedit null
mod_SpawnerGUI Beta 1.2
--- BEGIN ERROR REPORT 72b7ebe8 --------
Generated 2/3/11 9:37 PM
Minecraft: Minecraft Beta 1.2_02
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_21, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.2.9704 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ClassCastException: Hoverboat cannot be cast to ig
at Hoverboat.q_(Hoverboat.java:761)
at nl.w(SourceFile:834)
at dn.a(dn.java:1337)
at dn.e(dn.java:1317)
at dn.a(dn.java:1385)
at dn.e(dn.java:1317)
at dn.a(dn.java:1385)
at dn.e(dn.java:1317)
at dn.e(dn.java:1292)
at net.minecraft.client.Minecraft.i(SourceFile:1234)
at net.minecraft.client.Minecraft.run(SourceFile:642)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 938dbc2e ----------
Now try making another version that isn't so overpowered- you know what... I can't even type this without laughing! XD
Anyway, Awesome! If only items could be added in mods in multiplayer...
Try making your turns more gentle
You need to be moving forward.
That stacktrace tells me it's an old version.
TECHNICALLY you can disable a lot of it in settings, or simply not use the OP bits.
But I know I never will
Might help if you say what mode for turning. The main time it will turn around is if you try and reverse. Just turning doesn't usually make it spin out of control by any definition.
And as Vishnaborg said, you need to have some level of speed for flight mode (It's better the closer you are to the max: At the max it doesn't drop at all).