I personally enjoy CTM maps. I also like modded minecraft. But I haven't seen much of the two combined. Sure, there are some ctm-ish packs out there like ME^3 and its successors, but nothing of the standard CTM experience that comes from other maps.
Anyway, here is some flavor text for you-
You have been traveling through space for quite some time in your beloved ship, the S.S. Zero. However, trouble inevitably arises. While passing through the gravitational pull of a foreign land, your ship is struck by a meteor passing by. You crash on the planet, your ship's parts scattered about this strange world. It is up to you to find the 30 parts of your ship, while surviving simultaneously. Somehow they all wound up underground...
This map was clearly inspired by other games. Some of which are Pikmin, Mega Man, Earthbound, and others. However, this will honestly not be done for some time, at least a few months. Part of this is due to how MCEdit and forge do not like each other. I have ways to combat this with items from the mods I have, but I lack some important things such as brush tools to make better caves.
Why did I post this, anyway? If it is not going to be done for a while, it would make little sense to post this, right? Well, I have 2 main reasons for posting this.
This will motivate me more to finish the map. I will be more likely to work on it if other people are expecting something.
More importantly, I would like feedback. From what I can provide here, I can show what I have done and get some more ideas. While I know what I want, and I can drag a few friends into it, some other eyes would be nice too.
The structure of the map will be based around in-game days. You stay on the ship every morning, and return to it every night. The night will be horrible, so make sure to get back. When exploring underground, time will be "paused" above ground. Each cave has a ship part in it, as well as loot chests and "Data Rooms," which contain a special weapon or utility. The more ship parts you have, the more areas you can access and explore. Caves are floor-based, ranging in the amount of sublevels based on the difficulty. Some things will be provided for on the ship, and you can also recover data drives to get some lost functions of your ship back.
Here are some pictures of what I have so far-
Again, I would like support, so if anyone has an idea, feel free to share it! Currently I have 7 of the 8 area concepts, I need one more. I have a Forest, a Taiga, an Ocean, a Snowy place, A Canyon, an Abandoned Town, and a Volcanic Desert. I will need to smooth out terrain to make it look better, but any help is appreciated. Thank you!
Here are some more pictures, I know I need to give more detail to the terrain. That is a bit less of a priority because I want the frame of everything completed before I add in a majority of the details. Also if anyone knows how to make pictures that are not attachments please let me know.