Estimate of Progress: 5.7% (Please note I don't know how big this map will be! The percentage may go down at times)
Pictures; Coming soon!
Changelog + Old downloads
0.3 (No download available)
Version 0.3 released! Maybe a few more tweaks before the first dungeon is released. Change-log: + = Added to the map - = Removed from the map | = Tweaked | Tweaked file name to The legend of Zelda (Sky to the ground). (File you use/open/search for) + Added instructions on how to install for Windows 8 users.+ New area in front of Links house. + New characters. (List: (1) Bob)- Removed regeneration + Added potions at Links house+ Added new items to game. (List: (1 100% done, 1 work in progress, 2 total) Key, Grand key) + Added locked door that leads to dungeon 1.
I noticed some things needed fixing for version 0.3. Two notable things so far: Gate being left open, Key not in the "Gift" chest that leads to dungeon 1. Maybe more things will be added/tweaked.
0.4 (No download available) Version 0.4 is released! Only a couple more bugs to squash!
Change-log:
+ = Added to the map - = Removed from the map | = Tweaked x = Fixed x All "Fence Gates" fixed. | Now have the option to toggle "Regeneration" x Key is now in the "Gift" chest.
0.5 (No download available)
0.5 just got released! probably the last version before the first dungeon's release! + = Added to the map - = Removed from the map | = Tweaked x = Fixed - Removed sign saying natural regeneration isn't possible. + Added flowers around Link's house
Secret version;0.6 (No download available) + = Added to the map - = Removed from the map | = Tweaked x = Fixed ------------------ x Player now starts off in gamemode 2. x Player now spawns at the correct spawn.
0.1.0 Download:( http://www.mediafire...y_to_the_ground) Finally done with half of the dungeon after about an hour of building. Here is the changelog; + = Added to the map - = Removed from the map | = Tweaked x = Fixed * = Needs -------------------------------- + Added half of dungeon "Ruins". * You must now have the latest 1.8 snapshot | Slime Balls are now called; Ball Of Slime. | Healing Potions are now called; Teir Healing Potion.
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
x Fixed missing pressure plates that were removed for building purposes.
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
/ = Tweaked/Fixed
--------------------------------
x Fixed cobblestone and "Balls of slime" of dungeon "Ruins" in room 1.
/ Changed dispensers to droppers in room 7 in dungeon "Ruins"
x Fixed pressure plate switching the difficulty to peaceful rather then easy.
+ Added "Wither spawn" noise whenever you open the second chest in dungeon "Ruins"
| Second chest in dungeon "Ruins" now renamed.
| You no longer see death messages. You can toggle this with /gamerule showDeathMessages true.
- Player no longer has any experience points.
About to start working on the rest of the dungeon with my friends. The final version of dungeon "Ruins". And if I ever change the dungeon, The original rooms will be available for download. Always.
Version 0.3 released! Maybe a few more tweaks before the first dungeon is released.
Change-log:
+ = Added to the map
- = Removed from the map
| = Tweaked
| Tweaked file name to The legend of Zelda (Sky to the ground). (File you use/open/search for)
+ Added instructions on how to install for Windows 8 users.
+ New area in front of Links house.
+ New characters. (List: (1) Bob)
- Removed regeneration
+ Added potions at Links house
+ Added new items to game. (List: (1 100% done, 1 work in progress, 2 total) Key, Grand key)
+ Added locked door that leads to dungeon 1.I noticed some things needed fixing for version 0.3. Two notable things so far: Gate being left open, Key not in the "Gift" chest that leads to dungeon 1. Maybe more things will be added/tweaked.
Version 0.4 is released! Only a couple more bugs to squash!
Change-log:
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
x All "Fence Gates" fixed.
| Now have the option to toggle "Regeneration"
x Key is now in the "Gift" chest.
0.5 just got released! probably the last version before the first dungeon's release!
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
- Removed sign saying natural regeneration isn't possible.
+ Added flowers around Link's house
Time to get back working on this dungeon! Hope 1.8 gets released soon, Barrier blocks would be great for invisible parkour.
Edit, Actually, I might just put up a tutorial on how to install snapshots and use barrier blocks.
Finally done with half of the dungeon after about an hour of building.
Here is the changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
+ Added half of dungeon "Ruins".
* You must now have the latest 1.8 snapshot
| Slime Balls are now called; Ball Of Slime.
| Healing Potions are now called; Teir <Insert potion teir here> Healing Potion.
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
+ Added two new rooms.
(Don't know whether this is a tweak or a fix) Fix/tweaked dispenser (The one you put the first dungeon key in) and replaced with a dropper.
+ Added warning on disabling graphics at the entrance/exit of Link's house.
x Key in the "Gift" chest gone again.
x Ball Of Slime called "Slime ball" in dungeon Ruins first room. (I'd say upstairs and past the iron door are separate rooms, even though there isn't a door, just a staircase.
+ Added a new character. (List: (1) Map Maker)
+ Added "Cheap Wooden Sword"
I may have missed something that I did add. If I remember, and can, ill put it in this post. - AngusH3 P.S I might put secret swords that are one hit away from breaking that are really over powered soon. For now, Ill put a voting poll on it.
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
+ Added two new rooms.
(Don't know whether this is a tweak or a fix) Fix/tweaked dispenser (The one you put the first dungeon key in) and replaced with a dropper.
+ Added warning on disabling graphics at the entrance/exit of Link's house.
x Key in the "Gift" chest gone again.
x Ball Of Slime called "Slime ball" in dungeon Ruins first room. (I'd say upstairs and past the iron door are separate rooms, even though there isn't a door, just a staircase.
+ Added a new character. (List: (1) Map Maker)
+ Added "Cheap Wooden Sword"
I may have missed something that I did add. If I remember, and can, ill put it in this post. - AngusH3 P.S I might put secret swords that are one hit away from breaking that are really over powered soon. For now, Ill put a voting poll on it.
The editing system has gone out again. Looks like ill have to wait for it to fix itself. Unless anyone knows how to fix it, ill appreciate it if you told me. So this means that the voting poll and the 0.1.1 download (That I want to put in the main post, download:https://www.mediafire.com/folder/t6rqr1e1681fb/) will have to wait a little bit. I also found a problem in the changelog 0.3.
Anyway, not too much of a problem since the download is out and it isn't delaying serious stuff. Just wanted to point that out.
- AngusH3
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
x Fixed missing pressure plates that were removed for building purposes.
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
/ = Tweaked/Fixed
--------------------------------
x Fixed cobblestone and "Balls of slime" of dungeon "Ruins" in room 1.
/ Changed dispensers to droppers in room 7 in dungeon "Ruins"
x Fixed pressure plate switching the difficulty to peaceful rather then easy.
+ Added "Wither spawn" noise whenever you open the second chest in dungeon "Ruins"
| Second chest in dungeon "Ruins" now renamed.
| You no longer see death messages. You can toggle this with /gamerule showDeathMessages true.
- Player no longer has any experience points.
About to start working on the rest of the dungeon with my friends. The final version of dungeon "Ruins". And if I ever change the dungeon, The original rooms will be available for download. Always.
It has been absolutely AGES since I touched this post, but I am back. And ready to continue building! I will try to get 0.1.1.3 out asap. Or maybe even 0.1.2. Who knows? But I hope that I should finish this dungeon soon!
I got 0.1.1.1 and 0.1.1.2 in the post. Hopefully more people can see the downloads. Enjoy
Oh yeah, tackling my adventure map in a brand new snapshot. I can use banners and titles now!
I simply must make a title for entering the dungeon. This is gonna' be amazing!
Delayed until further notice. Currently working on Bose
--------------------------------1.8--------------------------
----------------------The Legend of Zelda:--------------
-------------------------Sky to the Ground---------------
-------------------------------0.1.1.2------------------------
-------------------------------------------------------------
---------------------Latest Download--------------------
|Link:https://www.mediafir...j7euc5yymvksumu |
Hope you enjoy!
Estimate of Progress: 5.7% (Please note I don't know how big this map will be! The percentage may go down at times)
Pictures; Coming soon!
Changelog + Old downloads
0.3 (No download available)
Version 0.3 released! Maybe a few more tweaks before the first dungeon is released.
Change-log:
+ = Added to the map
- = Removed from the map
| = Tweaked
| Tweaked file name to The legend of Zelda (Sky to the ground). (File you use/open/search for)
+ Added instructions on how to install for Windows 8 users.+ New area in front of Links house.
+ New characters. (List: (1) Bob)- Removed regeneration
+ Added potions at Links house+ Added new items to game. (List: (1 100% done, 1 work in progress, 2 total) Key, Grand key)
+ Added locked door that leads to dungeon 1.
I noticed some things needed fixing for version 0.3. Two notable things so far: Gate being left open, Key not in the "Gift" chest that leads to dungeon 1. Maybe more things will be added/tweaked.
0.4 (No download available) Version 0.4 is released! Only a couple more bugs to squash!
Change-log:
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
x All "Fence Gates" fixed.
| Now have the option to toggle "Regeneration"
x Key is now in the "Gift" chest.
0.5 (No download available)
0.5 just got released! probably the last version before the first dungeon's release!
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
- Removed sign saying natural regeneration isn't possible.
+ Added flowers around Link's house
Secret version;0.6 (No download available)
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
------------------
x Player now starts off in gamemode 2.
x Player now spawns at the correct spawn.
0.1.0 Download:( http://www.mediafire...y_to_the_ground)
Finally done with half of the dungeon after about an hour of building. Here is the changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
+ Added half of dungeon "Ruins".
* You must now have the latest 1.8 snapshot
| Slime Balls are now called; Ball Of Slime.
| Healing Potions are now called; Teir Healing Potion.
Enjoy!
0.1.1.1 post;
Version 0.1.1.1; Real quick fix. - Some pressure plates were missing.
Download; http://www.mediafire.com/download/nfumeoqk4r1xba8/The_legend_of_zelda_(Sky_to_the_ground)_Version_0.1.1.1.zip
Changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
x Fixed missing pressure plates that were removed for building purposes.
0.1.1.2 post;
New version; 0.1.1.2. Two versions in one day yet again, Here is the changelog, and download.
Download; http://www.mediafire.com/download/5m9ssn19xkm0wgo/The_legend_of_zelda_(Sky_to_the_ground).zip
Changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
/ = Tweaked/Fixed
--------------------------------
x Fixed cobblestone and "Balls of slime" of dungeon "Ruins" in room 1.
/ Changed dispensers to droppers in room 7 in dungeon "Ruins"
x Fixed pressure plate switching the difficulty to peaceful rather then easy.
+ Added "Wither spawn" noise whenever you open the second chest in dungeon "Ruins"
| Second chest in dungeon "Ruins" now renamed.
| You no longer see death messages. You can toggle this with /gamerule showDeathMessages true.
- Player no longer has any experience points.
About to start working on the rest of the dungeon with my friends. The final version of dungeon "Ruins". And if I ever change the dungeon, The original rooms will be available for download. Always.
I'm new at the forums. And I'm a little bit busy on other things as-well. Ill try to work on the project though! (I love Zelda)
Change-log:
+ = Added to the map
- = Removed from the map
| = Tweaked
| Tweaked file name to The legend of Zelda (Sky to the ground). (File you use/open/search for)
+ Added instructions on how to install for Windows 8 users.
+ New area in front of Links house.
+ New characters. (List: (1) Bob)
- Removed regeneration
+ Added potions at Links house
+ Added new items to game. (List: (1 100% done, 1 work in progress, 2 total) Key, Grand key)
+ Added locked door that leads to dungeon 1.I noticed some things needed fixing for version 0.3. Two notable things so far: Gate being left open, Key not in the "Gift" chest that leads to dungeon 1. Maybe more things will be added/tweaked.
Change-log:
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
x All "Fence Gates" fixed.
| Now have the option to toggle "Regeneration"
x Key is now in the "Gift" chest.
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
- Removed sign saying natural regeneration isn't possible.
+ Added flowers around Link's house
Edit, Actually, I might just put up a tutorial on how to install snapshots and use barrier blocks.
Here is the changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
+ Added half of dungeon "Ruins".
* You must now have the latest 1.8 snapshot
| Slime Balls are now called; Ball Of Slime.
| Healing Potions are now called; Teir <Insert potion teir here> Healing Potion.
Enjoy!
And.... a new item (You don't get to use it yet)
Download: https://www.mediafir.../t6rqr1e1681fb/
Changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
+ Added two new rooms.
(Don't know whether this is a tweak or a fix) Fix/tweaked dispenser (The one you put the first dungeon key in) and replaced with a dropper.
+ Added warning on disabling graphics at the entrance/exit of Link's house.
x Key in the "Gift" chest gone again.
x Ball Of Slime called "Slime ball" in dungeon Ruins first room. (I'd say upstairs and past the iron door are separate rooms, even though there isn't a door, just a staircase.
+ Added a new character. (List: (1) Map Maker)
+ Added "Cheap Wooden Sword"
I may have missed something that I did add. If I remember, and can, ill put it in this post. - AngusH3
P.S I might put secret swords that are one hit away from breaking that are really over powered soon. For now, Ill put a voting poll on it.
The editing system has gone out again. Looks like ill have to wait for it to fix itself. Unless anyone knows how to fix it, ill appreciate it if you told me. So this means that the voting poll and the 0.1.1 download (That I want to put in the main post, download:https://www.mediafire.com/folder/t6rqr1e1681fb/) will have to wait a little bit. I also found a problem in the changelog 0.3.
Anyway, not too much of a problem since the download is out and it isn't delaying serious stuff. Just wanted to point that out.
- AngusH3
Download; http://www.mediafire.com/download/nfumeoqk4r1xba8/The_legend_of_zelda_(Sky_to_the_ground)_Version_0.1.1.1.zip
Changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
--------------------------------
x Fixed missing pressure plates that were removed for building purposes.
Download; http://www.mediafire.com/download/5m9ssn19xkm0wgo/The_legend_of_zelda_(Sky_to_the_ground).zip
Changelog;
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
/ = Tweaked/Fixed
--------------------------------
x Fixed cobblestone and "Balls of slime" of dungeon "Ruins" in room 1.
/ Changed dispensers to droppers in room 7 in dungeon "Ruins"
x Fixed pressure plate switching the difficulty to peaceful rather then easy.
+ Added "Wither spawn" noise whenever you open the second chest in dungeon "Ruins"
| Second chest in dungeon "Ruins" now renamed.
| You no longer see death messages. You can toggle this with /gamerule showDeathMessages true.
- Player no longer has any experience points.
About to start working on the rest of the dungeon with my friends. The final version of dungeon "Ruins". And if I ever change the dungeon, The original rooms will be available for download. Always.
Oh yeah, tackling my adventure map in a brand new snapshot. I can use banners and titles now!
I simply must make a title for entering the dungeon. This is gonna' be amazing!
As soon as I shut down minecraft, I start running fine. :L
pls halp
+ = Added to the map
- = Removed from the map
| = Tweaked
x = Fixed
* = Needs
/ = Tweaked/Fixed
--------------------------------
+ New titles. It isn't a adventure map without titles! (Titles are the words that come up in the middle of your screen)
x Stone pressure plate that notifies to turn your particles off got fixed.
x Spawnpoints in the dungeon got fixed. They stopped working in 1.8!
+ Added a banner in front of the dungeon Ruins. Can't have a dungeon with no symbol!
or old beta 1.8.1
Map delayed until further notice