Gold = Very Special Item - A very rare item that you will only ever see ONCE. It will probably be featured in more of my maps.
Green = Unique Item - You will only ever see it once in the map.
Cyan = Rare Item - You may see it more than once in the map.
EDIT: And if there is more than one piece in a set, I will add how many items there is in the set.
(You don't mind Drago?)
Gold = Very Special Item - A very rare item that you will only ever see ONCE. It will probably be featured in more of my maps.
Green = Unique Item - You will only ever see it once in the map.
Cyan = Rare Item - You may see it more than once in the map.
Gold = Very Special Item - A very rare item that you will only ever see ONCE. It will probably be featured in more of my maps.
Green = Unique Item - You will only ever see it once in the map.
Cyan = Rare Item - You may see it more than once in the map.
EDIT: And if there is more than one piece in a set, I will add how many items there is in the set.
(You don't mind Drago?)
Well so long as a get a minor mention for the idea, or an easter egg referencing me, I don't mind at all.
I think gold means that it would only be featured once in a map and that would be the only map it shows in.
Rollback Post to RevisionRollBack
Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
I added the redstone block piston thing because the lock on the repeater unlocked when I moved out of range. The redstone block keeps it locked, but it still sends a signal through the lock...
That's Intersection 03, the area I've been working on for the past couple of days. I've still got a lot of work in I02 areas to do, but I completed enough of the connecting area to know where the tunnel leading to it was going to be. I'm gonna try and finish up both of the unfinished I02 areas next, as tough as it might be with the lag I'm getting.
EDIT: Note that it might look a bit odd in screenshot form, because in-game it's made up of very weird angles. Especially the area leading to the void down there.
Alright here it is:
-snip
That's Intersection 03, the area I've been working on for the past couple of days. I've still got a lot of work in I02 areas to do, but I completed enough of the connecting area to know where the tunnel leading to it was going to be. I'm gonna try and finish up both of the unfinished I02 areas next, as tough as it might be with the lag I'm getting.
EDIT: Note that it might look a bit odd in screenshot form, because in-game it's made up of very weird angles. Especially the area leading to the void down there.
That's Intersection 03, the area I've been working on for the past couple of days. I've still got a lot of work in I02 areas to do, but I completed enough of the connecting area to know where the tunnel leading to it was going to be. I'm gonna try and finish up both of the unfinished I02 areas next, as tough as it might be with the lag I'm getting.
EDIT: Note that it might look a bit odd in screenshot form, because in-game it's made up of very weird angles. Especially the area leading to the void down there.
Gold = Very Special Item - A very rare item that you will only ever see ONCE. It will probably be featured in more of my maps.
Green = Unique Item - You will only ever see it once in the map.
Cyan = Rare Item - You may see it more than once in the map.
EDIT: And if there is more than one piece in a set, I will add how many items there is in the set.
(You don't mind Drago?)
So green and gold are the same thing?
The difference between the two is that Green probably won't be as powerful as Gold. Will be explained in a small introduction phase I put into my map.
I think gold means that it would only be featured once in a map and that would be the only map it shows in.
It's the other way around. Green would be featured once in the map. Gold labeled items will be used in other maps.
Is it an area in ED4, a map for your PVP game, or something else?
I'd love to PvP in that!
I added the redstone block piston thing because the lock on the repeater unlocked when I moved out of range. The redstone block keeps it locked, but it still sends a signal through the lock...
Any idea why?
That's Intersection 03, the area I've been working on for the past couple of days. I've still got a lot of work in I02 areas to do, but I completed enough of the connecting area to know where the tunnel leading to it was going to be. I'm gonna try and finish up both of the unfinished I02 areas next, as tough as it might be with the lag I'm getting.
EDIT: Note that it might look a bit odd in screenshot form, because in-game it's made up of very weird angles. Especially the area leading to the void down there.
That is really cool. I especially like how you put the "Intersection 3" sign on the stalactite in the middle.
EDIT: btw, your screenie looks pretty epic too.
Wow two posts worth rep right after each other.
Arrrrgh. so much awesome content in 2 screenshots. I can't wait to see the rest of these maps.
My Minecraft Maps: coldfusionmaps.com