This map has not yet been published, so there won't be any guide here.
Also, the previous guides have to be complete before I start working on this one.
Is it me or am I seeing zisteau's minecraft forum picture everywhere?
Play sunburn is islands to get rid of the creepy picture.
And I just found brown wool while walking around.
Rollback Post to RevisionRollBack
Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Is it me or am I seeing zisteau's minecraft forum picture everywhere?
Play sunburn is islands to get rid of the creepy picture.
And I just found brown wool while walking around.
Umm lol... and what does that have to do with the guide?
Anyways...
Umm lol... and what does that have to do with the guide?
Anyways...
I just love to say random stuffFirst post on the page
Rollback Post to RevisionRollBack
Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Well,I have a tip for infernal sky , creepy creeper citadel. Get some flint and steel from the brown wool area to light the TNTs in the gigantic creepers to prevent creepers from destroying them when they explode thus killing you and ,very likely , your items. Light those TNT and RUN LIKE HELL to intersection 3 or somewhere you think is safe. Continue doing this to all the creeper statues
Rollback Post to RevisionRollBack
Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Well,I have a tip for infernal sky , creepy creeper citadel. Get some flint and steel from the brown wool area to light the TNTs in the gigantic creepers to prevent creepers from destroying them when they explode thus killing you and ,very likely , your items. Light those TNT and RUN LIKE HELL to intersection 3 or somewhere you think is safe. Continue doing this to all the creeper statues
Thanks for the tip, although it will probably take a month (maybe two) before the guide for Infernal Sky II comes out, since I really want to upload at least a few videos for sea of flame before I work on this one.
Released SHG Training vDEMO_a! Try it out, it includes more in-depth training of the General Techniques.
Please give feedback, tell me what you think I should fix, improve, remove, etc. Thanks!
I will be going to malaysia for about a week so I won't be posting anything.For about a week or so.
Rollback Post to RevisionRollBack
Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Yo bro, you want me to be your eh "photographer?" I could get good shots of where the dungeons and wool chests are. I could also edit the images a little. If you want me to, what do you want me to get?
Edit: I could also get "overview maps" of the worlds and show where specific dungeons are etc.
Yo bro, you want me to be your eh "photographer?" I could get good shots of where the dungeons and wool chests are. I could also edit the images a little. If you want me to, what do you want me to get?
Edit: I could also get "overview maps" of the worlds and show where specific dungeons are etc.
Overview maps would be really helpful, thanks!
For screenshots of dungeons and wool, that may be hard because of the large quantity of pics and some of them need edits...
I just downloaded the training map. Even though less than 1 tutorial is complete, it seems like you've put alot of work into it already. I'm liking the look of the whole thing, the castle looks pretty epic from outside.
It seems like not everything is lit up properly yet. A zombie spawned in the transportation room, probably at the stairway right before it.
Having a training map like this is a great idea IMO, especially since Vechs' training map is so outdated. You should also have a section with all different loot boxes Vechs uses. (and possible hiding spots)
I will try to make a training level for almost every aspect of Super Hostile, and yes, this is just a demo. I'm still waiting for Vechs' permission to copy chunks from the real SH maps for the "Application" area, which lets you do the real thing. And yes, I know that the lowest level in that room is 7, which is right on the limit. I'll have to figure out another way to light it up without making it ugly.
Overview maps would be really helpful, thanks!
For screenshots of dungeons and wool, that may be hard because of the large quantity of pics and some of them need edits...
I'll have the overview maps of SOF II by tomorrow!
Edit: How's it look?
Looks nice, but I'd increase the size of the actual maps. It probably also spoils more that way, but that can't really be avoided anyways... And the text doesn't need to be that big.
I was going to say the same as killfish11. You can probably divide the picture into two parts, one for the actual map, and add a few hundred pixels of a lower border for the key.
If you'd like, I can post it right now.
Yeah about that... if I make the picture bigger then it will actually start to look like a blurry mess
If you are going to post it, can you put it in the Sea of Flames section before the wools under a spoiler tab?
Yeah about that... if I make the picture bigger then it will actually start to look like a blurry mess
If you are going to post it, can you put it in the Sea of Flames section before the wools under a spoiler tab?
Not sure what the point of that is, unless I make a copy of the map for each dungeon, which I probably won't have time to do, so I was thinking of posting it right at the start of the entire walkthrough.
I've organized the walkthrough within these spoiler tags, so it doesn't show too much information at once on your screen, but also so it doesn't spoil everything in front of your eyes. Just click the show button to the relevant section. Revision 1.1
I tried making an bigger, also slightly more detailed version of that SoFII map. It took me way longer than intended. >.>
The picture also contains a list of all dungeons with their names, additionally some rare loot and ores of note. Therefore it's pretty spoilery. Half transparent ore icon means: "Small amount only". The location of dungeon 14 and 15 isn't marked because of the text that's there - it's in the middle of a giant lava sea anyways.
I hope this is just an edit from Olangotang's, since I gave the task to him.
Thanks for this, I'll wait a while before posting it though.
I tried making an bigger, also slightly more detailed version of that SoFII map. It took me way longer than intended. >.>
The picture also contains a list of all dungeons with their names, additionally some rare loot and ores of note. Therefore it's pretty spoilery. Half transparent ore icon means: "Small amount only". The location of dungeon 14 and 15 isn't marked because of the text that's there - it's in the middle of a giant lava sea anyways.
This map has not yet been published, so there won't be any guide here.
Also, the previous guides have to be complete before I start working on this one.
Play sunburn is islands to get rid of the creepy picture.
And I just found brown wool while walking around.
Umm lol... and what does that have to do with the guide?
Anyways...
I just love to say random stuffFirst post on the page
Umm, ok...
Remember to post something useful/helpful at least, as that is what the goal of this topic is about.
Thanks for the tip, although it will probably take a month (maybe two) before the guide for Infernal Sky II comes out, since I really want to upload at least a few videos for sea of flame before I work on this one.
Please give feedback, tell me what you think I should fix, improve, remove, etc. Thanks!
Ok, good to know, I won't remove you from the "regular contributors" list
Edit: I could also get "overview maps" of the worlds and show where specific dungeons are etc.
Overview maps would be really helpful, thanks!
For screenshots of dungeons and wool, that may be hard because of the large quantity of pics and some of them need edits...
I will try to make a training level for almost every aspect of Super Hostile, and yes, this is just a demo. I'm still waiting for Vechs' permission to copy chunks from the real SH maps for the "Application" area, which lets you do the real thing. And yes, I know that the lowest level in that room is 7, which is right on the limit. I'll have to figure out another way to light it up without making it ugly.
Thanks for the feedback!
I'll have the overview maps of SOF II by tomorrow!
Edit: How's it look?
I was going to say the same as killfish11. You can probably divide the picture into two parts, one for the actual map, and add a few hundred pixels of a lower border for the key.
If you'd like, I can post it right now.
If you are going to post it, can you put it in the Sea of Flames section before the wools under a spoiler tab?
Not sure what the point of that is, unless I make a copy of the map for each dungeon, which I probably won't have time to do, so I was thinking of posting it right at the start of the entire walkthrough.
(Linear-Branching style map)
This section will help you conquer the Super Hostile #01 - Sea of Flame II map. It is not necessary to conquer the dungeons in the order presented.
Video walkthrough will be published at a later date.
Subscribe to my channel ►
I've organized the walkthrough within these spoiler tags, so it doesn't show too much information at once on your screen, but also so it doesn't spoil everything in front of your eyes. Just click the show button to the relevant section. Revision 1.1
Coming Soon!
I hope this is just an edit from Olangotang's, since I gave the task to him.
Thanks for this, I'll wait a while before posting it though.
That looks pretty awesome!
Do you mind if I post it? I know it's your task to make them, but I'll definitively still give credit to both of you.