Took some extra time to overhaul a couple of dungeons from previous versions and tweak npc settings a bit more. I probably won't be able to release the update this month due to time constraints but it is already almost finished. There are going to be some things that are left to be finished in Beta III, but everything important is going to be in and can be played from start to end.
Added a new cave troll type which trows explosive barrels at the player.
Most of them do now also have less health points and a higher knockback resistance.
Npc loot is now a more random than previously. So if someone attempts a second playthrough the experience can be quite different.
Placed a bunch of locked chests around the map. Picklocks can be bought in special shops or can be dropped by bandits and such alike.
Added about 7 or 8 new quests. A new one for the assassins guild, a couple of smuggler quests, another new questline in which one has to find parts to repair an airship and one that involves a slave that ran away from a plantation.
This looks awesome! When will it be complete? If soon, would you mind if I did a LP of it on my YouTube? It's fine if not. Regardless, it looks great!
I can't tell exactly, my time schedule is a bit tight at the moment. But like mentioned in my last post, most of it is completed. I am currently adding more detail, finishing new dungeons and working on improving gameplay balance. Yes go ahead, I am always happy to see new gameplay by people.