Flamingosaurus i got the schematic but how to Send it to you? and thanks for reading my text highly appreciated
I usually put my files in Dropbox and then share them.
I am mostly done with my next track, but I need help on a couple things, both of them being seemingly too complicated for me and my command/redstone skills.
1. I have one of those switches (like the one that opens a secret shortcut on Laeto Forest, or the one that removes the jump-pad on Seaside Village. I need mine to open an alternate route (In the video in the spoiler of my previous comment, it is a warp-zone)
2. I turned that into a cannon, but I don't know how to make it work. (Although I have teleporters as a substitute)
I looked at the redstone for other tracks about both of these situations, but I still couldn't figure it out
The track isn't looking as good as I had hoped, but it still looks alright so far.
I am mostly done with my next track, but I need help on a couple things, both of them being seemingly too complicated for me and my command/redstone skills.
1. I have one of those switches (like the one that opens a secret shortcut on Laeto Forest, or the one that removes the jump-pad on Seaside Village. I need mine to open an alternate route (In the video in the spoiler of my previous comment, it is a warp-zone)
2. I turned that into a cannon, but I don't know how to make it work. (Although I have teleporters as a substitute)
I looked at the redstone for other tracks about both of these situations, but I still couldn't figure it out
The track isn't looking as good as I had hoped, but it still looks alright so far.
I'm gonna add a new video to the level editor guide covering that stuff soon. For now, you can just send it to me without those features and I can handle the custom redstone stuff.
I will have a video showcasing this track on Youtube once I know I have permission to use a remix of the song, or 3 days from now (Tuesday), whichever comes first
> [Haunted Woods] by Marioman237 (based on Diddy Kong Racing)
Cool, but It was only the song I made that was inspired by Diddy Kong racing. If there is a similarity somehow to it in the track It was not on purpose. Just for clarification.
Rollback Post to RevisionRollBack
Nothing has no purpose.
If you say you don't, you are lying.
So just enjoy life to the fullest, and enjoy this adorable face
Cool, but It was only the song I made that was inspired by Diddy Kong racing. If there is a similarity somehow to it in the track It was not on purpose. Just for clarification.
Okay, cool. I wasn't sure, so I said "based on" instead of saying it was directly from dkr. In future track listings it'll be shown as a completely original track.
Bug report: The Finish Line Node in Logmill is broken. I can replace it in the singleplayer map, but it happened on the server too. I just figured you might want to take a look at that
A little bug that I noted: Playing Seaside Village in Battle Mode will sometimes cause you to spawn at one of the battle spawns on Daisy Cruiser. The opposite is also true.
A little bug that I noted: Playing Seaside Village in Battle Mode will sometimes cause you to spawn at one of the battle spawns on Daisy Cruiser. The opposite is also true.
I didn't know about that, thanks for bringing it to my attention. That'll be fixed soon!
Bug report: The Finish Line Node in Logmill is broken. I can replace it in the singleplayer map, but it happened on the server too. I just figured you might want to take a look at that
Yeah... I found that bug shortly after releasing the 1.5.3 update. I made a "silent" patch (still v1.5.3) to the map which fixed that as well as some issues with the position calculation system (if you use the current download link, the world file you'll get will have those fixes implemented).
Admittedly, I could use some more testing for my updates. v1.5.3 had a bunch of problems that I didn't even know about until I sent the update to NeoGames (which was the first time that version had been played in multiplayer). It's really hard and time consuming for me to comb through everything in the map in various gamemodes/scenarios for testing, especially with how many variables the map has & how much content the map has now. Before releasing the next update, I'll make an effort to get things tested on a private server.
I just wanted to make sure, although I don't think you stopped, that you are still accepting new maps. I am currently working on "Alaska" From the N64 version of Mickey's Speedway USA, and I am planning on at least one more track, which may likely be GBA, GCN, DS, or Wii Rainbow Road, the practice course from Mickey's Speedway (I'll probably turn it into a battle stage), or something else.
Ok, I haven't started it yet, but I will submit one more racetrack. A remake of GBA Sky Garden.I want to make it so much better than it is in Mario Kart Super Circuit and DS. I'll build it similar to the Cheese land and Ribbon Road remakes in Mario Kart 8 (Obviously I can't use anti-gravity, but you get the idea) My biggest idea for it is it doesn't even start on the track itself, but a Peaches castle underneath it.
(Also, is it OK if I take the Airship from Airship Fortress and use it for this? I have an idea as to what I can do with it.)
This will be the last course I will submit. Like you said a few weeks ago, I don't really want to go overboard and make half the tracks in the community section mine
Ok, I haven't started it yet, but I will submit one more racetrack. A remake of GBA Sky Garden.I want to make it so much better than it is in Mario Kart Super Circuit and DS. I'll build it similar to the Cheese land and Ribbon Road remakes in Mario Kart 8 (Obviously I can't use anti-gravity, but you get the idea) My biggest idea for it is it doesn't even start on the track itself, but a Peaches castle underneath it.
(Also, is it OK if I take the Airship from Airship Fortress and use it for this? I have an idea as to what I can do with it.)
This will be the last course I will submit. Like you said a few weeks ago, I don't really want to go overboard and make half the tracks in the community section mine
That sounds awesome! Feel free to use the airship from Airship Fortress or any other assets from my other tracks as long as you're doing something new with them. I tend to re-use my own assets a lot... "The Gauntlet" is probably the standout example of me reusing tons of old builds to make something new. Not to mention the 20 mirror tracks... And my battle tracks, most of which were recycled from race tracks or other scrapped projects.
Anyhow, thanks for all the submissions-- they've all been fantastic! The next update will feature the "Slime Cup", which will likely be the last of the community race tracks (Sky Garden will be the third in that cup). If you're still itching to make more tracks, the community battle tracks section still has some room!
Credit: ReflectedMantis (The castle wasn't built by me, it was built by a planetminecraft user named "Vanima", with some edits to it by me. But besides that and your Airship, it's entirely me.)
Icon: prismarine
I got custom command blocks on the race line and battle line in the track redstone that I assume will need their coordinates to be reset. The first two on each line are for fences on the outside of the castle, and the last two are for fences on the inside.
If you're still itching to make more tracks, the community battle tracks section still has some room!
Then in that case, I'll probably build one battle track. It wasn't originally a battle track in the original game, but it was a practice stage. I'll use that. Then that will be it.
Hello, I want to build my own racetrack. How much longer until the final update is ready? That way I know how much time I have to submit my track.
There's definitely still time! The update will probably drop sometime in March. The update hasn't even gone into testing yet, and I really want to test this update before I throw it out there. As of now, though, I'm still adding stuff and making changes.
I don't know if you already saw it, but I submitted a battle on Planetminecraft (It wouldn't let me access this page yesterday, it kept giving some kind of error)
My track is taking a little bit longer than I expected it to, but I think it should be ready within the next day or 2. My track takes place on an island that exists in all 3 dimensions. Now I am guessing you cant travel between dimensions, so I put the nether version underneath the over world version, and the "end" version of the island will be out in the distance, but above the overworld version. I'm still working on the name, but the best one I can think of is "Dimensional Islands" I just have to finish the end version of the island, and I have to make the track work.
Thanks Bless!
I usually put my files in Dropbox and then share them.
I am mostly done with my next track, but I need help on a couple things, both of them being seemingly too complicated for me and my command/redstone skills.
1. I have one of those switches (like the one that opens a secret shortcut on Laeto Forest, or the one that removes the jump-pad on Seaside Village. I need mine to open an alternate route (In the video in the spoiler of my previous comment, it is a warp-zone)
2. I turned that into a cannon, but I don't know how to make it work. (Although I have teleporters as a substitute)
I looked at the redstone for other tracks about both of these situations, but I still couldn't figure it out
The track isn't looking as good as I had hoped, but it still looks alright so far.
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
I'm gonna add a new video to the level editor guide covering that stuff soon. For now, you can just send it to me without those features and I can handle the custom redstone stuff.
[2013] The Bedrock Box -- The dark ages.
[2017] Mario Kart in Minecraft -- 100,000 downloads!
[2019] Sprint Racer -- Featured on Minecraft Realms!
[2020] Rematch -- Featured on Minecraft Realms! (assist role)
[20XX] Independent games
https://www.dropbox.com/s/my35xwhzjvi9sxe/Rocket Racer Run.zip?dl=0
Name: Rocket Racer Run
Gamemodes: Both race and battle
Laps:3
Block: lapis_block
Credit: ReflectedMantis
I will have a video showcasing this track on Youtube once I know I have permission to use a remix of the song, or 3 days from now (Tuesday), whichever comes first
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
Thanks for the submission! Next update will hit in the next few days. It'll be a fairly big content update...
Also, by popular demand, I've added a new video to the level editor guide covering some more advanced topics!
https://www.youtube.com/playlist?list=PLfq3NwA0Zao_qr5TMA2Qb--Io55Lss1UT
[2013] The Bedrock Box -- The dark ages.
[2017] Mario Kart in Minecraft -- 100,000 downloads!
[2019] Sprint Racer -- Featured on Minecraft Realms!
[2020] Rematch -- Featured on Minecraft Realms! (assist role)
[20XX] Independent games
v1.5.3 is out!
12 new community tracks!
Changelog:
Added 10 new community race tracks
> [Bayou Run] by Marioman237 (Destruction Derby 64)
> [Snowball Valley] by ReflectedMantis (Diddy Kong Racing)
> [Frostbite Caverns] by ReflectedMantis
> [Mission] by Flamingosaurus (San Francisco Rush 2049)
> [Pirate Lagoon] by ReflectedMantis (Diddy Kong Racing)
> [Prius City Harbor] by Marioman237
> [Haunted Woods] by Marioman237
> [Kemakhan Town] by Marioman237
> [Titans Attack] by Lionraged
> [Rocket Racer Run] by ReflectedMantis (LEGO Racers)
Added 2 new community battle tracks
> [Plaza] by MCFilms and Jayjo_
> [Smokey Castle] by ReflectedMantis (Diddy Kong Racing)
Added a new video to the Level Editor guide covering more advanced topics
The map now lets you know when your sprint isn't working
Fixed some issues with the position calculation system
Fixed some issues with Arcade Mode
Having multiple race spawn points will work now (they behave like battle spawns).
Mirror tracks can now appear in Arcade Mode
> Mirror tracks can only appear if the majority of players have been playing for a while
[2013] The Bedrock Box -- The dark ages.
[2017] Mario Kart in Minecraft -- 100,000 downloads!
[2019] Sprint Racer -- Featured on Minecraft Realms!
[2020] Rematch -- Featured on Minecraft Realms! (assist role)
[20XX] Independent games
Cool, but It was only the song I made that was inspired by Diddy Kong racing. If there is a similarity somehow to it in the track It was not on purpose. Just for clarification.
Okay, cool. I wasn't sure, so I said "based on" instead of saying it was directly from dkr. In future track listings it'll be shown as a completely original track.
[2013] The Bedrock Box -- The dark ages.
[2017] Mario Kart in Minecraft -- 100,000 downloads!
[2019] Sprint Racer -- Featured on Minecraft Realms!
[2020] Rematch -- Featured on Minecraft Realms! (assist role)
[20XX] Independent games
Bug report: The Finish Line Node in Logmill is broken. I can replace it in the singleplayer map, but it happened on the server too. I just figured you might want to take a look at that
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
A little bug that I noted: Playing Seaside Village in Battle Mode will sometimes cause you to spawn at one of the battle spawns on Daisy Cruiser. The opposite is also true.
I didn't know about that, thanks for bringing it to my attention. That'll be fixed soon!
Yeah... I found that bug shortly after releasing the 1.5.3 update. I made a "silent" patch (still v1.5.3) to the map which fixed that as well as some issues with the position calculation system (if you use the current download link, the world file you'll get will have those fixes implemented).
Admittedly, I could use some more testing for my updates. v1.5.3 had a bunch of problems that I didn't even know about until I sent the update to NeoGames (which was the first time that version had been played in multiplayer). It's really hard and time consuming for me to comb through everything in the map in various gamemodes/scenarios for testing, especially with how many variables the map has & how much content the map has now. Before releasing the next update, I'll make an effort to get things tested on a private server.
[2013] The Bedrock Box -- The dark ages.
[2017] Mario Kart in Minecraft -- 100,000 downloads!
[2019] Sprint Racer -- Featured on Minecraft Realms!
[2020] Rematch -- Featured on Minecraft Realms! (assist role)
[20XX] Independent games
I just wanted to make sure, although I don't think you stopped, that you are still accepting new maps. I am currently working on "Alaska" From the N64 version of Mickey's Speedway USA, and I am planning on at least one more track, which may likely be GBA, GCN, DS, or Wii Rainbow Road, the practice course from Mickey's Speedway (I'll probably turn it into a battle stage), or something else.
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
https://www.dropbox.com/s/vbbnlry4q6h6r8p/Alaska.zip?dl=0
(From Mickey's Speedway USA)
Name: Alaska
Modes: Both Battle and Race
Laps: 3
Icon: Packed_ice
Credit: ReflectedMantis
I forgot to do time trials before uploading. I'll add those in a little bit.
Edit:
Gold:1:01:1
Silver: 1:15:4
Bronze: 1:35:2
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
Ok, I haven't started it yet, but I will submit one more racetrack. A remake of GBA Sky Garden.I want to make it so much better than it is in Mario Kart Super Circuit and DS. I'll build it similar to the Cheese land and Ribbon Road remakes in Mario Kart 8 (Obviously I can't use anti-gravity, but you get the idea) My biggest idea for it is it doesn't even start on the track itself, but a Peaches castle underneath it.
(Also, is it OK if I take the Airship from Airship Fortress and use it for this? I have an idea as to what I can do with it.)
This will be the last course I will submit. Like you said a few weeks ago, I don't really want to go overboard and make half the tracks in the community section mine
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
That sounds awesome! Feel free to use the airship from Airship Fortress or any other assets from my other tracks as long as you're doing something new with them. I tend to re-use my own assets a lot... "The Gauntlet" is probably the standout example of me reusing tons of old builds to make something new. Not to mention the 20 mirror tracks... And my battle tracks, most of which were recycled from race tracks or other scrapped projects.
Anyhow, thanks for all the submissions-- they've all been fantastic! The next update will feature the "Slime Cup", which will likely be the last of the community race tracks (Sky Garden will be the third in that cup). If you're still itching to make more tracks, the community battle tracks section still has some room!
[2013] The Bedrock Box -- The dark ages.
[2017] Mario Kart in Minecraft -- 100,000 downloads!
[2019] Sprint Racer -- Featured on Minecraft Realms!
[2020] Rematch -- Featured on Minecraft Realms! (assist role)
[20XX] Independent games
https://www.dropbox.com/s/rme7gow129oacw7/SkyGarden.rar?dl=0
Name: GBA Sky Garden
Modes: Race and Battle
laps: 3
Credit: ReflectedMantis (The castle wasn't built by me, it was built by a planetminecraft user named "Vanima", with some edits to it by me. But besides that and your Airship, it's entirely me.)
Icon: prismarine
I got custom command blocks on the race line and battle line in the track redstone that I assume will need their coordinates to be reset. The first two on each line are for fences on the outside of the castle, and the last two are for fences on the inside.
Then in that case, I'll probably build one battle track. It wasn't originally a battle track in the original game, but it was a practice stage. I'll use that. Then that will be it.
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
Hello, I want to build my own racetrack. How much longer until the final update is ready? That way I know how much time I have to submit my track.
There's definitely still time! The update will probably drop sometime in March. The update hasn't even gone into testing yet, and I really want to test this update before I throw it out there. As of now, though, I'm still adding stuff and making changes.
[2013] The Bedrock Box -- The dark ages.
[2017] Mario Kart in Minecraft -- 100,000 downloads!
[2019] Sprint Racer -- Featured on Minecraft Realms!
[2020] Rematch -- Featured on Minecraft Realms! (assist role)
[20XX] Independent games
I don't know if you already saw it, but I submitted a battle on Planetminecraft (It wouldn't let me access this page yesterday, it kept giving some kind of error)
https://www.planetminecraft.com/project/mario-kart-in-minecraft-by-flamingosaurus-and-violetrosa/#comments
Check out my Youtube channel! https://www.youtube.com/channel/UCKgkHO1PUgitEdM6su0P8pg
My track is taking a little bit longer than I expected it to, but I think it should be ready within the next day or 2. My track takes place on an island that exists in all 3 dimensions. Now I am guessing you cant travel between dimensions, so I put the nether version underneath the over world version, and the "end" version of the island will be out in the distance, but above the overworld version. I'm still working on the name, but the best one I can think of is "Dimensional Islands" I just have to finish the end version of the island, and I have to make the track work.