It isn't. I am still working on the fourth class called Wizard and a shop but I still wanted to get this out there so people could see it before it's completely finished.
I suggest:
- Tag players when they choose a class, and constantly applying that tag an effect. (When you die you lose your effects.)
- Randomly select mobs, place a chest with a loottable, then kill the mob.
- Spawn in mini-bosses with good loot, and notify players when it happens.
- Add in custom loot.
I suggest:
- Tag players when they choose a class, and constantly applying that tag an effect. (When you die you lose your effects.)
- Randomly select mobs, place a chest with a loottable, then kill the mob.
- Spawn in mini-bosses with good loot, and notify players when it happens.
- Add in custom loot.
I am now aware that I didn't update the map to its fullest at the moment. I am also currently at my grandmother's house and cannot update it. Expect it to be updated by tomorrow night.
TANK:
Infinite Speed 2.
ROGUE:
Why WiP? Is it not finished yet?
MC IGN: Terashi
It isn't. I am still working on the fourth class called Wizard and a shop but I still wanted to get this out there so people could see it before it's completely finished.
I suggest:
- Tag players when they choose a class, and constantly applying that tag an effect. (When you die you lose your effects.)
- Randomly select mobs, place a chest with a loottable, then kill the mob.
- Spawn in mini-bosses with good loot, and notify players when it happens.
- Add in custom loot.
Hmm..I could definitely do that!
I am now aware that I didn't update the map to its fullest at the moment. I am also currently at my grandmother's house and cannot update it. Expect it to be updated by tomorrow night.
I look back on this and think "oh god, that map was awful."