We won't be able to help you if you just write that, please explain in more detail and send screenshots of the broken textures and a screenshot of inside the save's folder. :-)
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Beyond Perception 2 - A Visual Minecraft Puzzle Map
The reason we didn't is because this was the same concept, but completely new ideas. We included the game's link in Beyond Perception the MC remake :-)
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Beyond Perception 2 - A Visual Minecraft Puzzle Map
Welp just finished the map. It was AWESOME, never seen anything like it. I think the hardest one was pillars. I also found all of the ester eggs, too be honest I LOVED IT. Time well spent.
It's certainly a unique and "artsy" map. I do enjoy seeing the new command block systems being put to creative use. Many of the levels were interesting, providing a clear goal while not making it super obvious how to get to them (something the original map did poorly). My favorite level was the one with the floating maze in the blue-and-white-striped painting. It portrayed the mood well, and had a good ending.
However, the map was something I personally thought was good, but not great. The lobby was incredibly laggy due to the ultra-high resolution textures (fortunately, unlike the original map, the levels used low-res textures, which made them much more playable). Like I said, most of the levels let you see where the end was, but a couple gave you no indication at all where the ending was and those were the least fun (I still have no idea how I completed the blue-and red level, and if my suspicions are correct and you were just trolling the player, then that level is unjustifiable). "Pillars" suffered the same problem, even though I found the hidden arrow pretty quickly. The Easter Eggs are a nice addition--until you realize that you cannot revisit completed levels to look for them and you basically have to just push against the wall for ten minutes to find them.
It's a fun map, but it's not for everybody, and I'm probably not one of them either. The highest objective score I can give it then is 7/10.
There is a mirror download to Mediafire. Maybe read a little more next time :-)
The map has been updated to v1.0.1. A few bug fixes have been made :-)
OOOOO c:
Textures don't work! Help me pls
We won't be able to help you if you just write that, please explain in more detail and send screenshots of the broken textures and a screenshot of inside the save's folder. :-)
A few more bug fixes have been made :-)
Hey man, it's not cool not to include the original game's link.
If you like this map you should really check out the original beyond perception, it's a completely free game on gamejolt.
The reason we didn't is because this was the same concept, but completely new ideas. We included the game's link in Beyond Perception the MC remake :-)
All I have to say is just, wow. Looking at the trailer I can already tell that a LOT of work was put into this. Great job man looks awesome.
Welp just finished the map. It was AWESOME, never seen anything like it. I think the hardest one was pillars. I also found all of the ester eggs, too be honest I LOVED IT. Time well spent.
100/10
Added a few more bits and bobs to the map, won't be noticeable, but it will make the experience better for some players :-)
So, I played the map, and here's my review.
It's certainly a unique and "artsy" map. I do enjoy seeing the new command block systems being put to creative use. Many of the levels were interesting, providing a clear goal while not making it super obvious how to get to them (something the original map did poorly). My favorite level was the one with the floating maze in the blue-and-white-striped painting. It portrayed the mood well, and had a good ending.
However, the map was something I personally thought was good, but not great. The lobby was incredibly laggy due to the ultra-high resolution textures (fortunately, unlike the original map, the levels used low-res textures, which made them much more playable). Like I said, most of the levels let you see where the end was, but a couple gave you no indication at all where the ending was and those were the least fun (I still have no idea how I completed the blue-and red level, and if my suspicions are correct and you were just trolling the player, then that level is unjustifiable). "Pillars" suffered the same problem, even though I found the hidden arrow pretty quickly. The Easter Eggs are a nice addition--until you realize that you cannot revisit completed levels to look for them and you basically have to just push against the wall for ten minutes to find them.
It's a fun map, but it's not for everybody, and I'm probably not one of them either. The highest objective score I can give it then is 7/10.
Want to see my suggestions? Here they are!
I am also known as GameWyrm or GameWyrm97. You can also find me at snapshotmc.com