Cool, but I can't understand why not to add this map to Project CTM thread (Pantheon, Titans Revolt)?
This is a different type of collab CTM, the series name is Discord where anyone can hop on the server and contribute while the Pantheon series is where people are chosen to create areas.
This is a different type of collab CTM, the series name is Discord where anyone can hop on the server and contribute while the Pantheon series is where people are chosen to create areas.
Anyway thats Project CTM, I think when everything in one thread, thats more comfortable.
Anyway thats Project CTM, I think when everything in one thread, thats more comfortable.
Since it's a separate series and a new release unconnected to Pantheon, I decided to do a separate thread. The PCTM thread will have a link to this one though.
I'm just about done with the Alpha testing currently, and will be doing a major balance batch over the next few days to get the map prepped for Beta! At the current rate, I believe we'll have an Open Beta available to play within the next two weeks at the latest!
Yay! So happy this map is finally being released. I 've been lurking for a while with not much time to map, but just came across this, and was surprised it's finally happening. A lot of work went in to this and it just sat there almost completed for a long time. So glad that soon everybody will be able to play through our hard work. Just wondering why I'm not credited though? I created a whole area (Walkways of Abandon), and just hoping to be credited. Can't wait for the release!
Yay! So happy this map is finally being released. I 've been lurking for a while with not much time to map, but just came across this, and was surprised it's finally happening. A lot of work went in to this and it just sat there almost completed for a long time. So glad that soon everybody will be able to play through our hard work. Just wondering why I'm not credited though? I created a whole area (Walkways of Abandon), and just hoping to be credited. Can't wait for the release!
How odd, I could have sworn I got you on there. You're even credited on the list I made to transcribe to the signs o.O Walkways is still absolutely in the map, so I'll be certain to correct that during the balancing stuff I'm doing and get the screenshot updated too. So sorry about that!
Oh man! If only I could build as well as you guys :>
Well, I guess I've gotta hype again.
Just remember not to suffer from the "Where the heck do I go next in this giant place" problem I see in a lot of CTM's.
And also, signs. Signs poking at the player at every corner. Imagine one of Vech's maps without the signs: That would be many times less hilarious.
The map is pretty well guided! We built the map as a group and usually did well to point the player where they needed to go by largely avoiding "open area" zones, and focusing more on more directed zones with interior segments to keep you moving towards the goal!
Not a lot of signs currently, as I'm not personally a fan of that stuff, but there's some wonderful snarky loot chests hidden about
Alright! The credits section has been properly updated to include everyone that worked on the project to my knowledge (including the removal of a stray name that did not work on the map!)
Additionally, we're moving towards the final alpha stretch. Expect the open beta within the next week or two!
Alright everyone, today's the... sorta... day! The BETA for Discordancy is "complete", with the exception of a single, optional, feature. Today I am sending out closed beta copies, and am looking for THREE people who can complete the map by Saturday and is willing to give detailed feedback on the things they liked and disliked, and what they feel should be changed.
If you feel you fit that, please send me a PM and I'll get back to you. The goal is to have the open beta out by next Monday, the 4th of April!
I remember working on this map... the good old days. Anyway glad to see this bad boy is finally getting released. I'll be sure to play it in my free time
Discordancy's Open Beta is now released! Please report any bugs you might find and let me know your feedback to improve the map for the full release. I'd love to see the map in full release within the next two weeks, or sooner!
Cool, but I can't understand why not to add this map to Project CTM thread (Pantheon, Titans Revolt)?
This is a different type of collab CTM, the series name is Discord where anyone can hop on the server and contribute while the Pantheon series is where people are chosen to create areas.
Anyway thats Project CTM, I think when everything in one thread, thats more comfortable.
Since it's a separate series and a new release unconnected to Pantheon, I decided to do a separate thread. The PCTM thread will have a link to this one though.
Yay finally!!
Alright, so some good news!
I'm just about done with the Alpha testing currently, and will be doing a major balance batch over the next few days to get the map prepped for Beta! At the current rate, I believe we'll have an Open Beta available to play within the next two weeks at the latest!
Yay! So happy this map is finally being released. I 've been lurking for a while with not much time to map, but just came across this, and was surprised it's finally happening. A lot of work went in to this and it just sat there almost completed for a long time. So glad that soon everybody will be able to play through our hard work. Just wondering why I'm not credited though? I created a whole area (Walkways of Abandon), and just hoping to be credited. Can't wait for the release!
How odd, I could have sworn I got you on there. You're even credited on the list I made to transcribe to the signs o.O Walkways is still absolutely in the map, so I'll be certain to correct that during the balancing stuff I'm doing and get the screenshot updated too. So sorry about that!
Oh man! If only I could build as well as you guys :>
Well, I guess I've gotta hype again.
Just remember not to suffer from the "Where the heck do I go next in this giant place" problem I see in a lot of CTM's.
And also, signs. Signs poking at the player at every corner. Imagine one of Vech's maps without the signs: That would be many times less hilarious.
The map is pretty well guided! We built the map as a group and usually did well to point the player where they needed to go by largely avoiding "open area" zones, and focusing more on more directed zones with interior segments to keep you moving towards the goal!
Not a lot of signs currently, as I'm not personally a fan of that stuff, but there's some wonderful snarky loot chests hidden about
Good!
I don't care about the Xs. You can call me Navarog. Or Nava if you really want to be a hipster. It's fine.
Alright! The credits section has been properly updated to include everyone that worked on the project to my knowledge (including the removal of a stray name that did not work on the map!)
Additionally, we're moving towards the final alpha stretch. Expect the open beta within the next week or two!
Alright everyone, today's the... sorta... day! The BETA for Discordancy is "complete", with the exception of a single, optional, feature. Today I am sending out closed beta copies, and am looking for THREE people who can complete the map by Saturday and is willing to give detailed feedback on the things they liked and disliked, and what they feel should be changed.
If you feel you fit that, please send me a PM and I'll get back to you. The goal is to have the open beta out by next Monday, the 4th of April!
Thank you!
Ignore this! (Some guy gave me misinformation which I unfortuneately believed. Sorry XP)
[EDIT] I dunno what I was thinking, that April Fool's was on the 4th. Must be off my rocker with all this anticipation!
Been lurking and waiting for this one!
Fangride gave me a slightly early beta copy with permission to LP, so here's episode 1, if you don't want spoilers I recommend not watching it
I remember working on this map... the good old days. Anyway glad to see this bad boy is finally getting released. I'll be sure to play it in my free time
I hope the map goes open beta before Dark Souls III release, because im planning to go no-life mode with this game
Discordancy's Open Beta is now released! Please report any bugs you might find and let me know your feedback to improve the map for the full release. I'd love to see the map in full release within the next two weeks, or sooner!
Certainly!
EDIT: It's up there now! (https://www.mediafire.com/?fpd8guhsdmmxca1)