Hey everybody I'm back! (I know, I thought I died too!) Today a bring you a brand new puzzle map my new build team and I created called PUZZLEMANIA! It's based off of an old map series I made a few years ago with the same name, and seeing how popular that series became, I decided to revive it and start all over from scratch with a new story, new puzzles, while keeping the same basic mechanics. This map focuses on you venturing through 15 different puzzles, trying to solve your way through the Kitatcho Laboratories. I mysterious facility you wake up in one day, with the sound of a mans voice guiding you through the puzzle chambers. If you can't tell, the idea of this map is inspired by the popular Portal series, so expect some similarities. Now, before we get to the fancy screenshots and whatnot, I just want to remind you all to not expect too much of a challenge out of this. This map is kind of a tribute back the old Puzzlemania series, which was built all the way back in Minecraft V.1.2. While the map does have some interesting uses with command blocks and redstone, I wanted the theme of the map to reflect back to the old days of Minecraft, so don't expect some modern high quality puzzles you'd fine in other maps (We'll save that for a sequel ). Just think of this as a fun map to download and enjoy! Nothing more, nothing less! So I hope you enjoy Puzzlemania, and if the map gets a lot of praise and attention, we'll make a sequel! Just remember to leave some feedback to let us know how you liked the map, what we can do to fix it, and what you would like to see in the future! Oh, and feel free to do a YouTube series on this!
CHANGELOG: V.1.0 ~ Initial Release. V.1.1 ~ Fixed minor bugs in the map and added minor details. V.1.2 ~ Fixed Chamber 06. Fixed Spawnpoint in Chamber 14. Map is now in Survival. V.1.3 ~ Made Chamber 05 A LOT easier! Also changed some very minor details. V.1.4 ~ Fixed Chamber 12, added some minor details, and some... secrets V.1.5 ~ Fixed Chamber 09 from being impossible to beat. V.1.6 ~ Added hub. Remodeled chambers 5 and 6. Added Achievement system. Added bonus chamber. Polished existing chambers. Minor tweaks. V.1.7 ~ Fixed issues that arose after adding the updates in V.1.6
we are quite glad you enjoyed our map sebastian! please do tell people about this map! the more attention it gets, the more likely we will make a sequel!
It's always nice to see you make a new map...and change your avatar! This post is reserved for my review, but all I remember is Puzzle 5 is more challenging than it should be imho. Also, it wouldn't hurt to use diorite and polished diorite. They go great with quartz!
It's always nice to see you make a new map...and change your avatar! This post is reserved for my review, but all I remember is Puzzle 5 is more challenging than it should be imho. Also, it wouldn't hurt to use diorite and polished diorite. They go great with quartz!
Hey Jack! It's always nice to see you reply to a new map of mine
Yeah, I agree that Puzzle 5 is a bit challenging, but it actually became that way to fix the chamber from being easy to cheat. I might redesign the chamber in a later update, but as of now I think I'll keep it.
I look forward to the review, and sadly like Vincent has stated, we built this map in 1.7.10 so we couldn't use diorite.
Looks good! I got this and puzzlemania 3, but 1 and 2 have broken download links. If you repost them, I will play them. Thanks!
Puzzlemania 1&2 are sadly lost, so I can't repost them. As for Puzzlemania 3, feel free to play it, but keep in mind it is no longer canon and will have nothing to do with the newer Puzzlemania maps.
I have not played much of this map yet. However, on the second level I cannot place the lever on the red clay. I don't know if that is a glitch with my computer, your map, or its just part of the map. Please let me know soon.
I have not played much of this map yet. However, on the second level I cannot place the lever on the red clay. I don't know if that is a glitch with my computer, your map, or its just part of the map. Please let me know soon.
Sorry to hear that. I don't believe anyone else is having this issue, so it may be a problem with your computer. Try reloading the world, and if that doesn't work, try re-downloading the map
Ah, yes! That reminds me...I believe it is in Level 14 (the one with blindness): if you die, you can do the level without the blindness and slowness-thing that doesn't let you sprint. So, the spawn should be set to either on or before the block that gives you blindness.
Hey everybody I'm back! (I know, I thought I died too!)
Today a bring you a brand new puzzle map my new build team and I created called PUZZLEMANIA! It's based off of an old map series I made a few years ago with the same name, and seeing how popular that series became, I decided to revive it and start all over from scratch with a new story, new puzzles, while keeping the same basic mechanics.
This map focuses on you venturing through 15 different puzzles, trying to solve your way through the Kitatcho Laboratories. I mysterious facility you wake up in one day, with the sound of a mans voice guiding you through the puzzle chambers. If you can't tell, the idea of this map is inspired by the popular Portal series, so expect some similarities.
Now, before we get to the fancy screenshots and whatnot, I just want to remind you all to not expect too much of a challenge out of this. This map is kind of a tribute back the old Puzzlemania series, which was built all the way back in Minecraft V.1.2.
While the map does have some interesting uses with command blocks and redstone, I wanted the theme of the map to reflect back to the old days of Minecraft, so don't expect some modern high quality puzzles you'd fine in other maps (We'll save that for a sequel ). Just think of this as a fun map to download and enjoy! Nothing more, nothing less!
So I hope you enjoy Puzzlemania, and if the map gets a lot of praise and attention, we'll make a sequel! Just remember to leave some feedback to let us know how you liked the map, what we can do to fix it, and what you would like to see in the future!
Oh, and feel free to do a YouTube series on this!
MrWoofless
Lachlan - Minecraft & More
Game Chap
Sebatian Games
CHANGELOG:
V.1.0 ~ Initial Release.
V.1.1 ~ Fixed minor bugs in the map and added minor details.
V.1.2 ~ Fixed Chamber 06. Fixed Spawnpoint in Chamber 14. Map is now in Survival.
V.1.3 ~ Made Chamber 05 A LOT easier! Also changed some very minor details.
V.1.4 ~ Fixed Chamber 12, added some minor details, and some... secrets
V.1.5 ~ Fixed Chamber 09 from being impossible to beat.
V.1.6 ~ Added hub. Remodeled chambers 5 and 6. Added Achievement system. Added bonus chamber. Polished existing chambers. Minor tweaks.
V.1.7 ~ Fixed issues that arose after adding the updates in V.1.6
CREDITS:
TheBeast0911 ~ Director/Level-Design/Storywriter
WorldAura ~ Lead Builder/Redstoner
Vincent_Tan ~ Command Blocks
UntamableMaster ~ Builder
Partyboy ~ Command Blocks
Hey Jack! It's always nice to see you reply to a new map of mine
Yeah, I agree that Puzzle 5 is a bit challenging, but it actually became that way to fix the chamber from being easy to cheat. I might redesign the chamber in a later update, but as of now I think I'll keep it.
I look forward to the review, and sadly like Vincent has stated, we built this map in 1.7.10 so we couldn't use diorite.
Puzzlemania 1&2 are sadly lost, so I can't repost them. As for Puzzlemania 3, feel free to play it, but keep in mind it is no longer canon and will have nothing to do with the newer Puzzlemania maps.
I have not played much of this map yet. However, on the second level I cannot place the lever on the red clay. I don't know if that is a glitch with my computer, your map, or its just part of the map. Please let me know soon.
Sorry to hear that. I don't believe anyone else is having this issue, so it may be a problem with your computer. Try reloading the world, and if that doesn't work, try re-downloading the map