Hastur's Labyrinthe places you in the heart of a 20-minute, fight to the finish, labyrinthine dungeon, whose creator is a cruel soul, feeding on the destruction and entropy caused by the labyrinth's captives. Room after room, you and your friends will be tested in mind (by wicked traps) and in strength (by brutal foes).
This is a vanilla 1.8 game, functional in adventure/arcade mode with 1-8 players (officially), and in deathmatch with 2 or more players.
Players can choose from 6 different classes - Paladin, Wizard, Rogue, Warrior, Beastmaster, and Ranger - each with unique armor and weapons.
Once the game is started, players are sent to the center of a randomly accessible maze of rooms, filled with monsters, mazes and traps. All players must make their way to the boss fight at the end, finding keys randomly dispersed in chests throughout the labyrinth.
Generally, the game takes 20-30 minutes to complete. However, randomly assigned doors make this game replayable - dead ends and locked doors appear in new places, forcing players to take new routes to the boss each time. Whole sections of the labyrinth are potentially brand new the next time you play.
Just looking a the trailer and the let's play, this map looks like a ton of fun. If I manage to convince a few people to play with me, I'll come back with a more formal review!
That'd be great! It's about 95% complete, as I've discovered some issues myself. So if you find issues, let me know and I'll make the changes before I "finalize" the game and move on to part 2!
Hastur's Labyrinthe places you in the heart of a 20-minute, fight to the finish, labyrinthine dungeon, whose creator is a cruel soul, feeding on the destruction and entropy caused by the labyrinth's captives. Room after room, you and your friends will be tested in mind (by wicked traps) and in strength (by brutal foes).
This is a vanilla 1.8 game, functional in adventure/arcade mode with 1-8 players (officially), and in deathmatch with 2 or more players.
Players can choose from 6 different classes - Paladin, Wizard, Rogue, Warrior, Beastmaster, and Ranger - each with unique armor and weapons.
Once the game is started, players are sent to the center of a randomly accessible maze of rooms, filled with monsters, mazes and traps. All players must make their way to the boss fight at the end, finding keys randomly dispersed in chests throughout the labyrinth.
Generally, the game takes 20-30 minutes to complete. However, randomly assigned doors make this game replayable - dead ends and locked doors appear in new places, forcing players to take new routes to the boss each time. Whole sections of the labyrinth are potentially brand new the next time you play.
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VERSION 1.1 -
Added blindness option.
Added more monsters with 4+ players.
Re-balanced class weapons/armor.
Credit:
Built By: Chuckzee & Barkeben
Trailer By: Playaway