First, when i spawned, i stepped on the pressure pad, but nothing happened. So i killed myself by jumping off of the edge. I then spawned in the 'old' diversity spawn. The text was weird (First attachment). Then, i did the 'Intro', and got a dead bush, and some weird text appeared (Second attachment). I put it in the chest, but the door wouldn't open (Third attachment). I then noticed that some blocks had been removed (4th attachment). I went through, and found a chest with nothing in it. I tried putting a spare dead bush in it, but nothing happened (5th). I then went to the back of the stairs, but nothing was there! NOTHING! (6th and final attachment) This may just be me being stupid, but is Diversity 2 v0.0.1 broken?
EDIT: dangit the last attachment didnt load. Oh well.
I got stuck in the world. Escape branch, gold hallway. I double hit the lever, I was a little twichy, and jumped. Now I'm on the first section with the walls closed. Is there a kill command? I can't seem to figure one out.
Both - it was roughly at the back-right (when facing the mansion)
Quickly went into there in SP, took couple screenshots to try and show where I meant (set to fast graphics so leaves are clearer): go up a stair-like formation, then jump a 2-block diagonal onto a drooping bit of leaves...once there, you can get anywhere on top of the trees, including outside the map to see redstone :V
Excellent. I fixed that. Thanks for the help. Still unsure what happened in the Puzzle Branch though.
Your first screenshot indicates you opened the map in a a version lower than 1.8 - that's how the "null" words got there.
Also this map will break unless your render distance is 10 or more.
Sorry.
I got stuck in the world. Escape branch, gold hallway. I double hit the lever, I was a little twichy, and jumped. Now I'm on the first section with the walls closed. Is there a kill command? I can't seem to figure one out.
I've been playing the map all day, and i just beat it! This is probably the best map i've ever played! I wish there were more maps like this. I played the original one, and couldnt wait for Diversity 2. Now, i can't wait for Diversity 3! My favorite branches were the arena (By FAR, all the heads were awesome + the arena is just so much cooler, especially the diamond system) and the boss fight (expected another wither in a cage, but got an Epic Boss Fight instead :D). I wasn't a big fan of the survival, however. I had to cheat myself a fire charge, because i COULD NOT find a nether fort. Thanks Qmagnet, for this amazing map. You, once again, have outdone yourself.
(Now, i just get to see how many episodes it takes for the B-team finishes it, and maybe the Yogscast will do it again :D)
One bug i found in Boss Branch:
When i destroyed the left wither head, it did the blowing up thing, and then regenerated. But the middle head was shooting fireballs. Also, sometimes, the Wither Skeleton did not show up.
hmm, I am also stuck with finding the last two pressure plates on Adventure :3
I got all four towers, the one behind a painting, and the one in the kitchen. Anyone know anymore?
EDIT: So I found all the mirrors, except the one I know is in the greenhouse room. Is guess there is a lever I need to place in between the pumpkins, but where is it!? I have spent nearly 3 hours on this now and am getting a bit tired.
Here's the checklist of mirror plates with some hints:
-4 in the 4 towers, obviously.
-1 in the greenhouse, maybe check out those buttons?
-1 in the kitchen. Did it say something about cooking food?
-1 in the theatre. Those movie posters sure look creepy...
-1 in the bedroom behind the 4th tower.
Despite that hidden agenda, I will still really test it and only publish on the day of release but there it goes.
I decided to test everything with the lowest specs possible for my laptop.
32-bit Java, Render Distance 2, 516 MB RAM, No Clouds, Everything in the lowest setting.
Everything goes swell except some you have to set your Render Distance to 6.
All is good... except Adventure, the spawners eventually stopped any movement
as soon as I get into one point of the map. (the overgrown one)
I had to switch out to the desktop for only that branch. A few lags here and there but it's good.
O yeah, Bugs. Puzzle Branch Bugs:
1. Only 2 villagers survived upon pressing reset rather than 3.
2. It won't even give me the Blue PortalGun
3. It won't even give me the Orange PortalGun
4. Reset buttons don't give you back the PortalGun
It's been doing that for certain people for some reason. For most people it works, for some people it does not. I'll be updating them to work more consistently tonight.
As to the villager thing, that's commonly a visual bug. Sure there's not just two in the same place? That happened all the time for me. Of course, there's lots of other villager bugs anyway.
I decided to test everything with the lowest specs possible for my laptop.
32-bit Java, Render Distance 2, 516 MB RAM, No Clouds, Everything in the lowest setting.
Everything goes swell except some you have to set your Render Distance to 6.
All is good... except Adventure, the spawners eventually stopped any movement
as soon as I get into one point of the map. (the overgrown one)
I had to switch out to the desktop for only that branch. A few lags here and there but it's good.
O yeah, Bugs. Puzzle Branch Bugs:
1. Only 2 villagers survived upon pressing reset rather than 3.
2. It won't even give me the Blue PortalGun
3. It won't even give me the Orange PortalGun
4. Reset buttons don't give you back the PortalGun
I'll look at the Portal bug.
Again, this map will break on render distance lower than 10.
Please read the README. It's why I included that info everywhere with the map.
I've been playing the map all day, and i just beat it! This is probably the best map i've ever played! I wish there were more maps like this. I played the original one, and couldnt wait for Diversity 2. Now, i can't wait for Diversity 3! My favorite branches were the arena (By FAR, all the heads were awesome + the arena is just so much cooler, especially the diamond system) and the boss fight (expected another wither in a cage, but got an Epic Boss Fight instead :D). I wasn't a big fan of the survival, however. I had to cheat myself a fire charge, because i COULD NOT find a nether fort. Thanks Qmagnet, for this amazing map. You, once again, have outdone yourself.
(Now, i just get to see how many episodes it takes for the B-team finishes it, and maybe the Yogscast will do it again :D)
One bug i found in Boss Branch:
When i destroyed the left wither head, it did the blowing up thing, and then regenerated. But the middle head was shooting fireballs. Also, sometimes, the Wither Skeleton did not show up.
There are Blaze Spawners hiding underground.
Clock must have screwed up on the Boss.
This map requires 1.8 or it won't work.
I have 1.8
reinstall the map
Excellent. I fixed that. Thanks for the help. Still unsure what happened in the Puzzle Branch though.
This steak is so rare I threw a masterball at it!
-Gordon Ramsay... maybe... someday?
Nope, he won't say it
Your first screenshot indicates you opened the map in a a version lower than 1.8 - that's how the "null" words got there.
Also this map will break unless your render distance is 10 or more.
Sorry.
I'll work a fix for that.
Thanks, excellent work by the way.
and yes I do have 1.8
_____.___.__________..______....._____
\__..|...|\______...\/..__ .\.../..|..|
./...|...|.|.....___/>......<../...|..|_
.\____...|.|....|.../...--...\/....^.../
./.______|.|____|...\______../\____...|
.\/........................\/......|__|
Sorry for the dots, MCF Doesn't like spaces that much.
ASCII-ved (PUNS!!) With this site
(Now, i just get to see how many episodes it takes for the B-team finishes it, and maybe the Yogscast will do it again :D)
One bug i found in Boss Branch:
When i destroyed the left wither head, it did the blowing up thing, and then regenerated. But the middle head was shooting fireballs. Also, sometimes, the Wither Skeleton did not show up.
My Minecraft Maps: coldfusionmaps.com
Here's the checklist of mirror plates with some hints:
-4 in the 4 towers, obviously.
-1 in the greenhouse, maybe check out those buttons?
-1 in the kitchen. Did it say something about cooking food?
-1 in the theatre. Those movie posters sure look creepy...
-1 in the bedroom behind the 4th tower.
My Minecraft Maps: coldfusionmaps.com
I decided to test everything with the lowest specs possible for my laptop.
32-bit Java, Render Distance 2, 516 MB RAM, No Clouds, Everything in the lowest setting.
Everything goes swell except some you have to set your Render Distance to 6.
All is good... except Adventure, the spawners eventually stopped any movement
as soon as I get into one point of the map. (the overgrown one)
I had to switch out to the desktop for only that branch. A few lags here and there but it's good.
O yeah, Bugs.
Puzzle Branch Bugs:
2. It won't even give me the Blue PortalGun
3. It won't even give me the Orange PortalGun
4. Reset buttons don't give you back the PortalGun
▶ furriKira: "Always giving time and content fit for everyone~!"
Read the how to install file. Only place the Diversity v.0.0.1 folder in your saves.
As to the villager thing, that's commonly a visual bug. Sure there's not just two in the same place? That happened all the time for me. Of course, there's lots of other villager bugs anyway.
I do maps and stuff.
I'll look at the Portal bug.
Again, this map will break on render distance lower than 10.
Please read the README. It's why I included that info everywhere with the map.
There are Blaze Spawners hiding underground.
Clock must have screwed up on the Boss.