I have found a bunch of bugs which are a little weird and some are somewhat irritating. Please could you fix these?
- First puzzle is WAY too sensitive. It thinks I'm on the wrong block even when I'm on the right one and it makes getting past the first room more of a struggle than it needs to be.
- It's possible to jump over the barriers at the end of the lab section to get behind the machine before you're supposed to.
- A lot of the time, the TNT minecart doesn't spawn and will never spawn, no matter how many times I press the button or die.
- Sometimes, one of the blocks on the sliding wall puzzle disappear making it impossible for me to complete the row.
- Whenever I get to the bit inside the teleporter, I'm not given the teleport orb which I need to get out.
- Cannot do less sensitive, sorry.
- I tried but I can't reproduce
- The button should kill the TNT Minecart and spawn another one... I don't know why it is an issue for you.
- That's why there is a reset button, I didn't find why sometimes a block disappear (and sometimes appear).
- You're not he first, saddly, but I never encounter this bug (and I played the map many times). What is your Render Distance? The map may require a minimum render distance, I didn't try to play with the minimal value.
Excuse me, but when i changed it to English UK, one of the first words i saw was the unspeakable on MCF word begining with an F. You think you could fix that bug?
Excuse me, but when i changed it to English UK, one of the first words i saw was the unspeakable on MCF word begining with an F. You think you could fix that bug?
Yes, easily. I have already made the change in my files. Now I just need enough time to finish some fix and upload the map (~a week at least).
Unlikely. This require a lot of time and I don't find this really fun. If you have any question about map making, I can give you an answer.
Latest map created: Mizzle III| Swapping Chunks | Replica
Could you explain how you made it so that the player cannot drop items?
In fact, I'm also using a score to not modify some items (like the data orb or items in the first room), but you have the idea.
If you want to use this, be careful: in SMP, if two players are really close, a player can throw an item to the other.
Latest map created: Mizzle III| Swapping Chunks | Replica
>Still swears
uwotm8
.............mcf isnt gone???????????????
- Cannot do less sensitive, sorry.
- I tried but I can't reproduce
- The button should kill the TNT Minecart and spawn another one... I don't know why it is an issue for you.
- That's why there is a reset button, I didn't find why sometimes a block disappear (and sometimes appear).
- You're not he first, saddly, but I never encounter this bug (and I played the map many times). What is your Render Distance? The map may require a minimum render distance, I didn't try to play with the minimal value.
Latest map created: Mizzle III| Swapping Chunks | Replica
Excuse me, but when i changed it to English UK, one of the first words i saw was the unspeakable on MCF word begining with an F. You think you could fix that bug?
.............mcf isnt gone???????????????
Yes, easily. I have already made the change in my files. Now I just need enough time to finish some fix and upload the map (~a week at least).
Latest map created: Mizzle III| Swapping Chunks | Replica
Thank you kind sir.
.............mcf isnt gone???????????????
Then, I'm using the /trigger command and a testfor to know when the player has clicked in the chat.
You can try these commands:
Latest map created: Mizzle III| Swapping Chunks | Replica
Here's the Great Update (and long awaited).
- Fixed Bonus levels
Sokoban will check every second if you have completed the puzzle
Boiing allow you to reset the timer
- Fixed translation book
- Added Polish translation
- Fixed bugs with a minecart puzzle
- Removed Lag
- Fix minor visual glitches with last version of the game
Latest map created: Mizzle III| Swapping Chunks | Replica
Latest map created: Mizzle III| Swapping Chunks | Replica
Featured in my 2014 Map History episode!
What is the name of the song that plays during the 25 second run?
In most sections you can use the teleporter orb to glitch through walls :/