I highly suggest that, for those of you who are just playing this map and not recording Let's Plays of it, you having this playing in the background while parkouring. It makes the experience that much more incredible.
The Meaning of Life, the Universe, and Everything.
Oh my word... This is so amazing. This makes my "Parkours" look like pieces of trash. This isn't a very hard Parkour, but it makes up for it big time with the scenery. It is a map made for all. This needs 50 stars out of 5. GG.
If you're using Optifine make sure that underneath Options -> Video Settings -> Quality that Connected Textures are set to Fancy and Custom Colors are On.
Loading multiple resourcepacks may cause issues. If you see some funk and have done everything above then make sure the Edgecraft resourcepack is the only one loaded.
Optifine and McPatcher are needed to use the resourcepack because they both have CTM (Connected Textures Mod). CTM allows for each block face to be uniquely textured, this allows each block to have it's own shadow properties. Some blocks are textured to look like they're in shadow, others in light, and others to look like the transition between light and shadow. When placed in the right order they give the illusion of light.
If you create your own Edgecraft themed level it is a good idea to use McEdit.
Here are some McEdit schematics that you can use to populate your own level. [Download McEdit Schematics]
In McEdit you can use the selection tool to find out where to accurately place shadows.
It doesn't always need to be 100% accurate though. Use artistic license!
If you're populating your skyline with the same building and are tired of them looking all the same you can use this trick to quickly mirror your building.
-Create a selection of your building of choice
-Import your selection
-Press "G" to mirror it
-Press "E" to rotate it
Now that we mirrored the building we need to mirror the shadow blocks as well, right now they are swapped. To do this you can use this McEdit Filter created by Wannywanson. If you're swapping blocks without the McEdit filter you can use an intermediary block instead, I used dirt.
-Replace Iron ore with Dirt
-Replace Gold ore with Iron Ore
-Replace Dirt with Gold Ore
You will need to do this for all shadow blocks that were mirrored.
Feel free to make your own Lets Play videos, custom maps, speedruns, custom resorucepacks, smart movement maps, whatever you want! Just be sure to link back to this page.
Just found out about this map today, and I feel strongly obliged to bump it because of how amazing it is.
When I saw that the shading was 100% resourcepack made, I could not close my mouth. I just thought of how much work you had to put in to this map. Not only the map itself, but the resourcepack to perfectly synchronize with the shading. I am just amazed that Minecraft maps could have this much effort into it and how the map nearly perfectly recreated the Mirror's Edge world. After all this effort, you definitely deserve all this positive attention, and I cannot stress enough how amazing this map is.
Amazing build, beautiful skyline, outstanding resource pack, all around a really epic experience! I had a lot of fun playing this map and I'm sure others have as well! I look forward to seeing what other stuff you come up with!
I don't want to spoil the map for anybody, but I chuckled when I saw the "enemies" in the map. Great job again!
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