Excellent map so far, loved it. My only problem is the fact that when you die you go back tp the very start. Maybe at poekmon centres add another command block that sets your spawn there or something? that would be really great. Other than that though was amazing.
new recent update /download making the map work with minecraft 1.8!
new stuff
VVVVVVVVVVVVV
castelia gym
more noteblock music
evolution
black white logo nuvema
nimbasa ferris wheel
marvelous bridge
route 15, route 5
also spawnpoints now at every city!
EDIT:
i just tested out the map and found a lot of gamebreaking bugs.
BUGS
- evolution doesnt trigger or send you back to your last location - route 1 music doesnt play - starter evolution lowers players hp (buggy) - many wild battles need to be reset and nerfed so they give less exp - wild battle in pinwheel forest telelports you outside of map - loot needs to be added in castelia ships
I know this is a pretty lame excuse since everyone says the same thing but I am getting overwhelmed with homework so updates on this map will not be as frequent as before and progress might be halted. The only new things that are built that aren't included in the download are the interiors of nimbasa city and the nimbasa stadiums.
But I won't quit this project. I know that near on June 2015 I will have a bunch of free time but I know I will have time during December.
hehe, i may have accidentaly deleted map. NOOOO and btw, blitz, im not interested in working on ur project any more, im really busy, i also closed my other forum topics
Thus far, I have almost completed the Nimbasa City Gym. I really don't like building this gym because the redstone is going to be a pain in the butt. I might end up being lazy and making the gym puzzle less than spectacular.
I love building cities since they require more hands-on building and intricate details...
I will also finish Desert Resort before I begin making driftveil city. I plan to not build near the marvelous bridge area yet. I will be building clockwise around unova first similar to the storyline in black/white.
nimbasa city gym puzzle and battle is "complete" but i will defintely test it before i find out that it's completely broken
chargestone cave is complete, hopefully the quality is decent, it tried to make it similar to pokemon black and challenging (assuming that it is your first time encountering the cave and have no clue where to go)
route 6 is complete. what's special about this route is that i also tried to add a lot of elevation so it actually feels like you are playing on a real environment instead of a map with flat routes everywhere (it also has a cool waterfall)
driftveil city is almost complete except driftveil gym
desert resort is almost complete, excluding the underground tower (forgot the name of it)
i will try to release an update after i finish mistralton city and all the previous areas, including desert resort and driftveil gym (i plan to skip building mistralton gym yet since the player cant actually access it yet until they reach twist mountain and defeat cheren
Good updates, I can't wait until this map is ready to play fully so I can play it!
It will be a while until it is ready to be played completely would you plan on playing it when the elite four is done? the map will probably be complete in fall of 2015
Hmm i'm not sure, i'd like to play it when the Elite Four is finished, but I also want to play the full thing haha.
If I played up to the Elite Four, it might be difficult to keep all of my items until the map is updated to the full version in 2015. (Unless there's a simple way that I don't know yet lol)
aa
can you please give me the link to the pmc?
yeah, this is an old quote, but I just noticed it now! new to me!
aa
for some reason /spawnpoint doesnt work in 1.8
i cant figure out why
It is because in 1.8 you need to do this- /spawnpoint ~ ~ ~ Basically, you need to do /spawnpoint, and then put the coordinates.
aa
Ohh, that's really annoying then. I liked it better when I could just use /spawnpoint @a
new stuff
VVVVVVVVVVVVV
EDIT:
i just tested out the map and found a lot of gamebreaking bugs.
BUGS
-
evolution doesnt trigger or send you back to your last location- route 1 music doesnt play- starter evolution lowers players hp (buggy)- many wild battles need to be reset and nerfed so they give less exp- wild battle in pinwheel forest telelports you outside of map- loot needs to be added in castelia shipsall fixed. new download out
It should all be fixed now. There is also now a new game mechanic, manual saving, in the map.
I know this is a pretty lame excuse since everyone says the same thing but I am getting overwhelmed with homework so updates on this map will not be as frequent as before and progress might be halted. The only new things that are built that aren't included in the download are the interiors of nimbasa city and the nimbasa stadiums.
But I won't quit this project. I know that near on June 2015 I will have a bunch of free time but I know I will have time during December.
aa
4/5 So Far
Thus far, I have almost completed the Nimbasa City Gym. I really don't like building this gym because the redstone is going to be a pain in the butt. I might end up being lazy and making the gym puzzle less than spectacular.
I love building cities since they require more hands-on building and intricate details...
I will also finish Desert Resort before I begin making driftveil city. I plan to not build near the marvelous bridge area yet. I will be building clockwise around unova first similar to the storyline in black/white.
It will be a while until it is ready to be played completely would you plan on playing it when the elite four is done? the map will probably be complete in fall of 2015
If I played up to the Elite Four, it might be difficult to keep all of my items until the map is updated to the full version in 2015. (Unless there's a simple way that I don't know yet lol)
Just finished up the exterior of Driftveil gym.
Other routes completed
Sneak peek of Chargestone Cave