give thoughts on Planned features
-merge Tag into HideAndSeek
-Spectator mode for player that don't want to play to just watch
-change map stage to a playground / school / park
-Seekers runs faster KEY:
[Yes]
[Not likely]
huh, looks interesting, but how exactly does the gameplay itself work?
You press the button the Seeker will be frozen for 10 sec (to "count to 10") and everyone else will run off and hide.
After the 10sec are up, the hiders will turn invisible [with particles] and the Seeker will go find them.
Once someone has been found that player will become a seeker and help in the search.
The game ends when everyone has been found.
Hiders can see each other, and if a hider moves they will become viable
Version-1.009
-Rewired Redstone
-changed the map
-updated for coming 1.8
-fixed invisible trigger
-fixed Found tag
-merge Tag into HideAndSeek
-Spectator mode for player that don't want to play to just watch
-change map stage to a playground / school / park
-Seekers runs faster
KEY:
[Yes]
[Not likely]
Version-1.010
-Seekers can run faster
-Fixed pre-game everyone is seeker bug
You press the button the Seeker will be frozen for 10 sec (to "count to 10") and everyone else will run off and hide.
After the 10sec are up, the hiders will turn invisible [with particles] and the Seeker will go find them.
Once someone has been found that player will become a seeker and help in the search.
The game ends when everyone has been found.
Hiders can see each other, and if a hider moves they will become viable
I've read all of it, but I'm not sure what part you're trying to help me fix myself on.