I was gonna record some gameplay of this map but when I tried to load up the map it spawned me in a super flat world I don't know if this is a bug or not please help I wanna record some gameplay of this mapWhen I record can u post it on this site??? If u can thx ����
I must say, I was really expecting this thread to be a ton more active, what with the Yogscast and all.
Yeah, me too, but the download count is still strong, which we really appreciate.
By the way, v1.3 is now up!
We've made massive changes to the map as a whole. Not a single room is exactly how it used to be (at the very least, there's a message to tell you once you've solved each puzzle), so if you've played the Monster Mash before, you might want to check it out again. Now there's not one, not two, but three secrets at the end of the map; to those of you making videos, we recommend you re-download the map before entering the last room, as it will be much more fun for everyone.
Lastly, we want to thank all of you again for the excellent feedback, especially those of you making and posting videos. We've learned a lot about how to make improvements just from watching others play. Thanks so much!
P.S. For those of you who may be confused... The old versions of the map said that Johannus was the creator of the map. That's my Minecraft username; Kendra's username is bobulus1. New versions will list AaronAndKendra. We didn't steal this, Johannus isn't our father, it's just us.
Tell me my good sir, have you made any other maps at all? Would love to check them out if you've put half as much time into them as you've done with this one!
Yes indeed! We keep all of our stuff together at our blog to make it easy for people to find everything. I recommend the Birthday Cake for a .5-1 hour adventure or the SkyQuest for a longer survival game. Everything also has its own forum page, so feel free to leave comments on the respective pages.
We love the videos, by the way, and we're looking forward to more!
I just recorded a little something for my channel. I gotta say the concept behind all the rooms were really clever and admirable. That said, I have to report my problems during my run (and as a reminder, i NEVER looked at the hint books):
Horse room: since horse riding is a new thing, i didn't knew how to ride and jump - that is my fault; the horse mechanics is the less wonky of all rides inside minecraft, even the mods - that is the game's fault; however, while under the bridge in the back wall, i dismounted and glitched through the walls, leaving my horse and the only saddle behind a fence i could never jump on.
Golem room: the problem with zombie pigmen is that golems rarely interact with it. Tried to spawn a lot of then to see if that would kick it the mechanic - it didn't. Here and there, slowly but surely, all it did was push the golems towards the fence and never to the bottom of the area where they needed to "work". Eventually, both golems died...
Villager room: I almost ed it up! I knew the mechanic behind it, but it started to over trade, trying to find a better deal. At the brink of my resources, i dared to press the button again and spawn more villagers. One sold me a bookcase for one emerald
Slime room: Was i really suposed to finish it by placing a pig in each pressure plate? Because that's what I did - i didn't even spawned a slime to solve it.
All the other rooms were tense and/or fun. The spider room gave me trouble, because after doing what i was supposed, took several "walks" to the spider actually manage to trigger the door. And the silverfish and wither room got maddening scary at some points.
To finish it, it is said that you can hold the three levers for a surprise, but never found where I was suposed to use it.
I have downloaded it from 2 different sites, and both times it gave me an encryption message stating "do you want to copy this without encryption?" it gave me the option of yes , no, and cancel. Oh this pop-up came when I tried to extract it to a ne folder so I cold put it in my mc. This happen to anyone else?
Hello just mentioning a little bug, well not a bug but a repeater was missing in the redstone of the Wolf section. It cause the system to not open the doors
EDIT: In the regular Spider section, there is no string between your tripwires... how am I supposed to activate them? XD
I just recorded a little something for my channel. I gotta say the concept behind all the rooms were really clever and admirable. That said, I have to report my problems during my run (and as a reminder, i NEVER looked at the hint books):
Horse room: since horse riding is a new thing, i didn't knew how to ride and jump - that is my fault; the horse mechanics is the less wonky of all rides inside minecraft, even the mods - that is the game's fault; however, while under the bridge in the back wall, i dismounted and glitched through the walls, leaving my horse and the only saddle behind a fence i could never jump on.
Golem room: the problem with zombie pigmen is that golems rarely interact with it. Tried to spawn a lot of then to see if that would kick it the mechanic - it didn't. Here and there, slowly but surely, all it did was push the golems towards the fence and never to the bottom of the area where they needed to "work". Eventually, both golems died...
Villager room: I almost ed it up! I knew the mechanic behind it, but it started to over trade, trying to find a better deal. At the brink of my resources, i dared to press the button again and spawn more villagers. One sold me a bookcase for one emerald
Slime room: Was i really suposed to finish it by placing a pig in each pressure plate? Because that's what I did - i didn't even spawned a slime to solve it.
All the other rooms were tense and/or fun. The spider room gave me trouble, because after doing what i was supposed, took several "walks" to the spider actually manage to trigger the door. And the silverfish and wither room got maddening scary at some points.
To finish it, it is said that you can hold the three levers for a surprise, but never found where I was suposed to use it.
Thanks for the positive feedback! Those darn golems never behave dependably. For us (in 1.7.2), they always attack the zombie pigmen immediately... As for the slimes, well, I guess we'll need to change those pig spawn eggs into something else; the idea was to make leads to tie the pigs up. Just consider yourself clever! As for the levers, they're kind of a secret thing, so we don't want to give anything away... Just look around very carefully in the last room of the map.
I have downloaded it from 2 different sites, and both times it gave me an encryption message stating "do you want to copy this without encryption?" it gave me the option of yes , no, and cancel. Oh this pop-up came when I tried to extract it to a ne folder so I cold put it in my mc. This happen to anyone else?
I've seen this sort of thing before; I think the issue is that you're probably on a Windows machine, and these files were zipped on a Mac. As expected, these two operating systems don't always get along very well, and that encryption thing is one result we've seen at work. Just say "yes" and everything should extract just fine. Sorry for the trouble.
Hello just mentioning a little bug, well not a bug but a repeater was missing in the redstone of the Wolf section. It cause the system to not open the doors
EDIT: In the regular Spider section, there is no string between your tripwires... how am I supposed to activate them? XD
Hmm... there was indeed a redstone bug in the wolf room in the first version we posted, but that's been fixed for a while now. Make sure you were playing the latest version; we've fixed quite a lot of bugs and made a lot of improvements.
Last of all, we want to thank everyone again for their continued support and interest in our work. We've just hit 10,000+ downloads, and we're just shy of 25,000 views! Thanks, everyone!
We want to thank everyone again for their interest, videos, and feedback to our maps. We've been away for a while, but we're back into the swing of map-making.
Also, we recently decided to merge all of our Minecraft Forum pages into one place to make it easier for everyone to find all of our work. See something you missed before? Give it a try!
Lastly, we're releasing a new map, "A Valentine's Surprise", for everyone to enjoy. Have fun!
I spawn in a super flat empty world
I do maps and stuff.
Yeah, me too, but the download count is still strong, which we really appreciate.
By the way, v1.3 is now up!
We've made massive changes to the map as a whole. Not a single room is exactly how it used to be (at the very least, there's a message to tell you once you've solved each puzzle), so if you've played the Monster Mash before, you might want to check it out again. Now there's not one, not two, but three secrets at the end of the map; to those of you making videos, we recommend you re-download the map before entering the last room, as it will be much more fun for everyone.
Lastly, we want to thank all of you again for the excellent feedback, especially those of you making and posting videos. We've learned a lot about how to make improvements just from watching others play. Thanks so much!
P.S. For those of you who may be confused... The old versions of the map said that Johannus was the creator of the map. That's my Minecraft username; Kendra's username is bobulus1. New versions will list AaronAndKendra. We didn't steal this, Johannus isn't our father, it's just us.
Yes indeed! We keep all of our stuff together at our blog to make it easy for people to find everything. I recommend the Birthday Cake for a .5-1 hour adventure or the SkyQuest for a longer survival game. Everything also has its own forum page, so feel free to leave comments on the respective pages.
We love the videos, by the way, and we're looking forward to more!
Thanks! Feel free to post your videos here; we're always happy to see how people tackle the puzzles.
Golem room: the problem with zombie pigmen is that golems rarely interact with it. Tried to spawn a lot of then to see if that would kick it the mechanic - it didn't. Here and there, slowly but surely, all it did was push the golems towards the fence and never to the bottom of the area where they needed to "work". Eventually, both golems died...
Villager room: I almost ed it up! I knew the mechanic behind it, but it started to over trade, trying to find a better deal. At the brink of my resources, i dared to press the button again and spawn more villagers. One sold me a bookcase for one emerald
Slime room: Was i really suposed to finish it by placing a pig in each pressure plate? Because that's what I did - i didn't even spawned a slime to solve it.
All the other rooms were tense and/or fun. The spider room gave me trouble, because after doing what i was supposed, took several "walks" to the spider actually manage to trigger the door. And the silverfish and wither room got maddening scary at some points.
To finish it, it is said that you can hold the three levers for a surprise, but never found where I was suposed to use it.
Also, I fully support:
EDIT: In the regular Spider section, there is no string between your tripwires... how am I supposed to activate them? XD
Thanks for the positive feedback! Those darn golems never behave dependably. For us (in 1.7.2), they always attack the zombie pigmen immediately... As for the slimes, well, I guess we'll need to change those pig spawn eggs into something else; the idea was to make leads to tie the pigs up. Just consider yourself clever! As for the levers, they're kind of a secret thing, so we don't want to give anything away... Just look around very carefully in the last room of the map.
I've seen this sort of thing before; I think the issue is that you're probably on a Windows machine, and these files were zipped on a Mac. As expected, these two operating systems don't always get along very well, and that encryption thing is one result we've seen at work. Just say "yes" and everything should extract just fine. Sorry for the trouble.
Hmm... there was indeed a redstone bug in the wolf room in the first version we posted, but that's been fixed for a while now. Make sure you were playing the latest version; we've fixed quite a lot of bugs and made a lot of improvements.
Last of all, we want to thank everyone again for their continued support and interest in our work. We've just hit 10,000+ downloads, and we're just shy of 25,000 views! Thanks, everyone!
5 diamonds for you
Also, we recently decided to merge all of our Minecraft Forum pages into one place to make it easier for everyone to find all of our work. See something you missed before? Give it a try!
Lastly, we're releasing a new map, "A Valentine's Surprise", for everyone to enjoy. Have fun!