umm dude, nice map going on but im getting lost after i check out the lab, the ghost portiwfabchsjgsveszer, and then the gallary. what do i do afterwards?
I've tried playing this map, and apparantly I am the only one experiencing my minecraft crashing.
My minecraft crashes at the same exact spot no matter what. After I finish the tutorial at the beginning of the map, I run through the woods and when I get in front of the shed my minecraft crashes. Every single time I try to pass the shed, it crashes.
I have no mods installed, shaders, nothing. I tried it on a server, I crashed, and I tried it in singleplayer, and it still crashed. A friend of mine was on the server with me and he was fine.
So if you could help me with figuring out this issue i'm having i'd greatly appreciate it cause I would really like to play this map.
Crash Report:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/22/14 3:48 AM
Description: Saving entity NBT
java.lang.NullPointerException: Saving entity NBT
at acz.b(SourceFile:173)
at wg.e(SourceFile:1107)
at wg.d(SourceFile:1080)
at apd.a(SourceFile:128)
at apd.a(SourceFile:258)
at ckw.a(SourceFile:19)
at ckw.a(SourceFile:14)
at ckw.a(SourceFile:9)
at ckr.a(SourceFile:103)
at ckr.a(SourceFile:95)
at chy.a(SourceFile:525)
at cgt.a(SourceFile:1195)
at cgt.a(SourceFile:1122)
at cgt.b(SourceFile:972)
at bqn.ap(SourceFile:889)
at bqn.a(SourceFile:303)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at acz.b(SourceFile:173)
-- Entity being saved --
Details:
Entity Type: FallingSand (acz)
Entity ID: 22942
Entity Name: Falling Block
Entity's Exact location: 0.00, 0.00, 0.00
Entity's Block location: 0.00,0.00,0.00 - World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Rider: ~~ERROR~~ NullPointerException: null
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at wg.e(SourceFile:1107)
at wg.d(SourceFile:1080)
at apd.a(SourceFile:128)
at apd.a(SourceFile:258)
at ckw.a(SourceFile:19)
at ckw.a(SourceFile:14)
at ckw.a(SourceFile:9)
-- Block Entity Details --
Details:
Name: MobSpawner // bbb
Block type: ID #52 (tile.mobSpawner // avx)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (234,58,526), Chunk: (at 10,3,14 in 14,32; contains blocks 224,0,512 to 239,255,527), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023)
Actual block type: ID #52 (tile.mobSpawner // avx)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at ckr.a(SourceFile:103)
at ckr.a(SourceFile:95)
at chy.a(SourceFile:525)
at cgt.a(SourceFile:1195)
at cgt.a(SourceFile:1122)
-- System Details --
Details:
Minecraft Version: 14w28b
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 155311792 bytes (148 MB) / 354054144 bytes (337 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 14w28b
LWJGL: 2.9.1
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Luigi's Mansion (1)]
Current Language: English (US)
Profiler Position: N/A (disabled)
yes that's something with the snapshot sayaing something is wrong with my falling block spawners, the falling blocks will be removed/rewriten in the next update
try playing in lower snapshot versions for now, until the map updates
Map:
Hidden:
*changed the final hidden boss' entire battle area
*changed the 2nd last hidden boss' battle area
*fixed sign says normal instead of hidden
*fixed table in the parlour not changing form correctly
*fixed being able to skip one hidden boss before you can battle the final one
*fixed two comparators are facing wrong in the starting area, breaking the map
*fixed unable to activate one of the hidden boss battles
*fixed sitting room doesn't close it's doors
Normal:
*fixed paintings don't finish the speech, breaking the map
*fixed one of Sir Weston's ice attacks doesn't spawn
Normal and Hidden:
*added warning when the items in the map are gone and when command blocks are off
*added the haunted item enemy's names
*added guest room turning event
*added the sound LM.Opening to the map
*added mansion hall music speed depending on health
*added chests containing the key or money
*added the names of the items (armour, poltergust, money, etc) in the map, so a language cannot overwrite it
*changed the way how the boos blow you away
*changed the way how Fire/Water/Ice ghosts, doors and lamps work
*changed all mobs to never despawn
*changed lightning, now a summon command
*changed the enchantments/effects to names, will not work in /summon YET
*changed the final hidden boss' speech and changed his health
*removed silverfish stone
*removed the command blocks that update gamerules and add scoreboard objectives in spawn
*removed power blocks system completely
*removed quotation marks everywhere, where possible
*removed the Health and HealF tags from the commands (should still work fine)
*removed the falling blocks, reason below, will be added back in a later update
*fixed haunted items spawn "boo ghosts" upon being hit
*fixed spectators are able to activate teleport rooms
*fixed poltergust upgrades cannot destroy the blocks who a normal poltergust can
*fixed block trades
*fixed room heading
*fixed ghosts leaving the room
*fixed crash: saving NBT, falling sand, spawner
*fixed unable to play the map (normal: painting speech; hidden: training area)
Resoursepack:
Normal and Hidden
*added key texture
*changed 2 hidden boss sounds
*changed music when in creative
*changed the poltergust on Luigi's back, now a armor layer
*changed the wooden door item to the new design, and mirrored both door items
*updated all wearable skins to 1.8 format
*added Vincent van Gore wearable skin
I'm playing on normal 1.8, and there is no trade with E. Gadd when he's in the parlor for the poltergust. When I go down into the lab, he isn't there with a trade either. What do i do?
I'm actually stuck at the 3rd room in the tutorial. After placing the redstone block against the wall where indicated it doesn't get me to the next level and the light doesn't turn on.
thirth room:find the redstone block, it is hidden in a chest in the room, place the block against the wall below the sign who mentions that
fourth room: press the button
My minecraft crashes at the same exact spot no matter what. After I finish the tutorial at the beginning of the map, I run through the woods and when I get in front of the shed my minecraft crashes. Every single time I try to pass the shed, it crashes.
I have no mods installed, shaders, nothing. I tried it on a server, I crashed, and I tried it in singleplayer, and it still crashed. A friend of mine was on the server with me and he was fine.
So if you could help me with figuring out this issue i'm having i'd greatly appreciate it cause I would really like to play this map.
Crash Report:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/22/14 3:48 AM
Description: Saving entity NBT
java.lang.NullPointerException: Saving entity NBT
at acz.b(SourceFile:173)
at wg.e(SourceFile:1107)
at wg.d(SourceFile:1080)
at apd.a(SourceFile:128)
at apd.a(SourceFile:258)
at ckw.a(SourceFile:19)
at ckw.a(SourceFile:14)
at ckw.a(SourceFile:9)
at ckr.a(SourceFile:103)
at ckr.a(SourceFile:95)
at chy.a(SourceFile:525)
at cgt.a(SourceFile:1195)
at cgt.a(SourceFile:1122)
at cgt.b(SourceFile:972)
at bqn.ap(SourceFile:889)
at bqn.a(SourceFile:303)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at acz.b(SourceFile:173)
-- Entity being saved --
Details:
Entity Type: FallingSand (acz)
Entity ID: 22942
Entity Name: Falling Block
Entity's Exact location: 0.00, 0.00, 0.00
Entity's Block location: 0.00,0.00,0.00 - World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Rider: ~~ERROR~~ NullPointerException: null
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at wg.e(SourceFile:1107)
at wg.d(SourceFile:1080)
at apd.a(SourceFile:128)
at apd.a(SourceFile:258)
at ckw.a(SourceFile:19)
at ckw.a(SourceFile:14)
at ckw.a(SourceFile:9)
-- Block Entity Details --
Details:
Name: MobSpawner // bbb
Block type: ID #52 (tile.mobSpawner // avx)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (234,58,526), Chunk: (at 10,3,14 in 14,32; contains blocks 224,0,512 to 239,255,527), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023)
Actual block type: ID #52 (tile.mobSpawner // avx)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at ckr.a(SourceFile:103)
at ckr.a(SourceFile:95)
at chy.a(SourceFile:525)
at cgt.a(SourceFile:1195)
at cgt.a(SourceFile:1122)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [cfx['Drmmeruy59'/0, l='MpServer', x=230.03, y=55.48, z=590.21]]
Chunk stats: MultiplayerChunkCache: 1083, 1083
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: 240.00,60.00,816.00 - World: (240,60,816), Chunk: (at 0,3,0 in 15,51; contains blocks 240,0,816 to 255,255,831), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023)
Level time: 33692085 game time, 22000 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 78 total; [wy['entity.ItemFrame.name'/1, l='MpServer', x=220.50, y=69.50, z=496.03], wy['entity.ItemFrame.name'/2, l='MpServer', x=220.50, y=77.50, z=496.03], wy['entity.ItemFrame.name'/3, l='MpServer', x=221.50, y=77.50, z=496.03], wy['entity.ItemFrame.name'/4, l='MpServer', x=222.50, y=77.50, z=496.03], wy['entity.ItemFrame.name'/5, l='MpServer', x=222.50, y=78.50, z=496.03], wy['entity.ItemFrame.name'/6, l='MpServer', x=221.50, y=78.50, z=496.03], wy['entity.ItemFrame.name'/7, l='MpServer', x=212.50, y=77.50, z=529.03], wy['entity.ItemFrame.name'/8, l='MpServer', x=221.50, y=77.50, z=529.03], wy['entity.ItemFrame.name'/9, l='MpServer', x=227.50, y=78.50, z=488.03], wy['entity.ItemFrame.name'/10, l='MpServer', x=237.50, y=70.50, z=488.03], wy['entity.ItemFrame.name'/11, l='MpServer', x=239.50, y=70.50, z=488.03], wy['entity.ItemFrame.name'/12, l='MpServer', x=226.50, y=69.50, z=502.03], wy['entity.ItemFrame.name'/13, l='MpServer', x=235.50, y=69.50, z=511.03], wy['entity.ItemFrame.name'/14, l='MpServer', x=236.50, y=77.50, z=511.03], wy['entity.ItemFrame.name'/15, l='MpServer', x=236.50, y=78.50, z=511.03], wy['entity.ItemFrame.name'/17, l='MpServer', x=228.03, y=85.50, z=508.50], wy['entity.ItemFrame.name'/16, l='MpServer', x=227.50, y=85.50, z=509.03], wy['entity.ItemFrame.name'/19, l='MpServer', x=228.03, y=78.50, z=517.50], wy['entity.ItemFrame.name'/18, l='MpServer', x=228.03, y=77.50, z=517.50], wy['entity.ItemFrame.name'/21, l='MpServer', x=228.03, y=78.50, z=513.50], wy['entity.ItemFrame.name'/20, l='MpServer', x=228.03, y=77.50, z=513.50], wy['entity.ItemFrame.name'/23, l='MpServer', x=231.03, y=85.50, z=519.50], wy['entity.ItemFrame.name'/22, l='MpServer', x=230.50, y=85.50, z=518.97], wy['entity.ItemFrame.name'/25, l='MpServer', x=230.50, y=85.50, z=520.03], wy['entity.ItemFrame.name'/24, l='MpServer', x=229.97, y=85.50, z=519.50], wy['entity.ItemFrame.name'/27, l='MpServer', x=247.50, y=62.50, z=473.03], wy['entity.ItemFrame.name'/26, l='MpServer', x=247.50, y=61.50, z=473.03], wy['entity.ItemFrame.name'/29, l='MpServer', x=246.97, y=69.50, z=490.50], wy['entity.ItemFrame.name'/28, l='MpServer', x=246.97, y=69.50, z=489.50], wy['entity.ItemFrame.name'/31, l='MpServer', x=248.50, y=78.50, z=495.03], wy['entity.ItemFrame.name'/30, l='MpServer', x=248.50, y=70.50, z=495.03], wy['entity.ItemFrame.name'/34, l='MpServer', x=243.97, y=78.50, z=513.50], wy['entity.ItemFrame.name'/35, l='MpServer', x=243.97, y=77.50, z=517.50], wy['entity.ItemFrame.name'/32, l='MpServer', x=245.50, y=85.50, z=509.03], wy['entity.ItemFrame.name'/33, l='MpServer', x=243.97, y=77.50, z=513.50], cfx['Drmmeruy59'/0, l='MpServer', x=230.03, y=55.48, z=590.21], wy['entity.ItemFrame.name'/39, l='MpServer', x=257.50, y=61.50, z=473.03], wy['entity.ItemFrame.name'/36, l='MpServer', x=243.97, y=78.50, z=517.50], wy['entity.ItemFrame.name'/37, l='MpServer', x=249.50, y=78.50, z=527.03], wy['entity.ItemFrame.name'/42, l='MpServer', x=258.50, y=70.50, z=511.03], wy['entity.ItemFrame.name'/43, l='MpServer', x=258.03, y=85.50, z=511.50], wy['entity.ItemFrame.name'/40, l='MpServer', x=257.50, y=62.50, z=473.03], wy['entity.ItemFrame.name'/41, l='MpServer', x=258.50, y=69.50, z=511.03], wy['entity.ItemFrame.name'/46, l='MpServer', x=260.50, y=85.50, z=511.03], wy['entity.ItemFrame.name'/47, l='MpServer', x=260.97, y=85.50, z=511.50], wy['entity.ItemFrame.name'/44, l='MpServer', x=258.50, y=85.50, z=511.03], wy['entity.ItemFrame.name'/45, l='MpServer', x=259.50, y=85.50, z=511.03], wy['entity.ItemFrame.name'/51, l='MpServer', x=261.50, y=77.50, z=527.03], wy['entity.ItemFrame.name'/50, l='MpServer', x=259.50, y=78.50, z=527.03], wy['entity.ItemFrame.name'/49, l='MpServer', x=258.50, y=70.50, z=516.97], wy['entity.ItemFrame.name'/48, l='MpServer', x=258.50, y=69.50, z=516.97], wy['entity.ItemFrame.name'/55, l='MpServer', x=262.97, y=70.50, z=531.50], wy['entity.ItemFrame.name'/54, l='MpServer', x=262.97, y=69.50, z=531.50], wy['entity.ItemFrame.name'/53, l='MpServer', x=260.97, y=85.50, z=512.50], wy['entity.ItemFrame.name'/52, l='MpServer', x=257.03, y=85.50, z=512.50], wy['entity.ItemFrame.name'/59, l='MpServer', x=270.03, y=38.50, z=557.50], wy['entity.ItemFrame.name'/58, l='MpServer', x=268.50, y=39.50, z=544.03], wy['entity.ItemFrame.name'/57, l='MpServer', x=265.97, y=38.50, z=557.50], wy['entity.ItemFrame.name'/56, l='MpServer', x=261.03, y=38.50, z=557.50], wy['entity.ItemFrame.name'/63, l='MpServer', x=261.03, y=38.50, z=569.50], wy['entity.ItemFrame.name'/62, l='MpServer', x=265.97, y=38.50, z=569.50], wy['entity.ItemFrame.name'/61, l='MpServer', x=261.03, y=38.50, z=573.50], wy['entity.ItemFrame.name'/60, l='MpServer', x=265.97, y=38.50, z=573.50], wy['entity.ItemFrame.name'/68, l='MpServer', x=270.03, y=38.50, z=561.50], wy['entity.ItemFrame.name'/69, l='MpServer', x=270.03, y=38.50, z=569.50], wy['entity.ItemFrame.name'/70, l='MpServer', x=270.03, y=38.50, z=565.50], wy['entity.ItemFrame.name'/71, l='MpServer', x=270.03, y=38.50, z=573.50], wy['entity.ItemFrame.name'/64, l='MpServer', x=261.03, y=38.50, z=565.50], wy['entity.ItemFrame.name'/65, l='MpServer', x=265.97, y=38.50, z=565.50], wy['entity.ItemFrame.name'/66, l='MpServer', x=265.97, y=38.50, z=561.50], wy['entity.ItemFrame.name'/67, l='MpServer', x=261.03, y=38.50, z=561.50], wy['entity.ItemFrame.name'/76, l='MpServer', x=274.97, y=38.50, z=569.50], wy['entity.ItemFrame.name'/77, l='MpServer', x=274.97, y=38.50, z=573.50], wy['entity.ItemFrame.name'/78, l='MpServer', x=276.50, y=38.50, z=576.03], wy['entity.ItemFrame.name'/72, l='MpServer', x=259.50, y=38.50, z=576.03], wy['entity.ItemFrame.name'/73, l='MpServer', x=274.97, y=38.50, z=557.50], wy['entity.ItemFrame.name'/74, l='MpServer', x=274.97, y=38.50, z=561.50], wy['entity.ItemFrame.name'/75, l='MpServer', x=274.97, y=38.50, z=565.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at cbw.a(SourceFile:308)
at bqn.b(SourceFile:2140)
at bqn.a(SourceFile:312)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 14w28b
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 155311792 bytes (148 MB) / 354054144 bytes (337 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 14w28b
LWJGL: 2.9.1
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Luigi's Mansion (1)]
Current Language: English (US)
Profiler Position: N/A (disabled)
try playing in lower snapshot versions for now, until the map updates
I'll keep an eye out for the next update as well
you know, that's the only part I don't understand why
Map:
Hidden:
*changed the final hidden boss' entire battle area
*changed the 2nd last hidden boss' battle area
*fixed sign says normal instead of hidden
*fixed table in the parlour not changing form correctly
*fixed being able to skip one hidden boss before you can battle the final one
*fixed two comparators are facing wrong in the starting area, breaking the map
*fixed unable to activate one of the hidden boss battles
*fixed sitting room doesn't close it's doors
Normal:
*fixed paintings don't finish the speech, breaking the map
*fixed one of Sir Weston's ice attacks doesn't spawn
Normal and Hidden:
*added warning when the items in the map are gone and when command blocks are off
*added the haunted item enemy's names
*added guest room turning event
*added the sound LM.Opening to the map
*added mansion hall music speed depending on health
*added chests containing the key or money
*added the names of the items (armour, poltergust, money, etc) in the map, so a language cannot overwrite it
*changed the way how the boos blow you away
*changed the way how Fire/Water/Ice ghosts, doors and lamps work
*changed all mobs to never despawn
*changed lightning, now a summon command
*changed the enchantments/effects to names, will not work in /summon YET
*changed the final hidden boss' speech and changed his health
*removed silverfish stone
*removed the command blocks that update gamerules and add scoreboard objectives in spawn
*removed power blocks system completely
*removed quotation marks everywhere, where possible
*removed the Health and HealF tags from the commands (should still work fine)
*removed the falling blocks, reason below, will be added back in a later update
*fixed haunted items spawn "boo ghosts" upon being hit
*fixed spectators are able to activate teleport rooms
*fixed poltergust upgrades cannot destroy the blocks who a normal poltergust can
*fixed block trades
*fixed room heading
*fixed ghosts leaving the room
*fixed crash: saving NBT, falling sand, spawner
*fixed unable to play the map (normal: painting speech; hidden: training area)
Resoursepack:
Normal and Hidden
*added key texture
*changed 2 hidden boss sounds
*changed music when in creative
*changed the poltergust on Luigi's back, now a armor layer
*changed the wooden door item to the new design, and mirrored both door items
*updated all wearable skins to 1.8 format
*added Vincent van Gore wearable skin
Normal:
*fixed training area block detector broken
Normal and Hidden:
*fixed e gadd doesn't spawn