- Good difficulty.
- Balanced loot.
- Named intersections.
- Storyline.
- Lore to go with the special intersection items.
Things I don't like about this map so far:
- Edit that I forgot about: You start in Creative.
- Sand trap in the beach that killed me.
- ...
- ...That's all I can think of.
Anyways, great map so far. I just reached Intersection 2.
- Good difficulty.
- Balanced loot.
- Named intersections.
- Storyline.
- Lore to go with the special intersection items.
Things I don't like about this map so far:
- Sand trap in the beach that killed me.
- ...
- ...That's all I can think of.
Anyways, great map so far. I just reached Intersection 2.
Cool, one of my biggest concerns is making sure the beginning is balanced; there really isn't anything a player can do when the very beginning areas are too hard.
Cool, one of my biggest concerns is making sure the beginning is balanced; there really isn't anything a player can do when the very beginning areas are too hard.
That's OK! Just have fun with it
so i booted up the map... and im stuck in creative mode... i have a feeling this is my fault, not yours
but as an inexperience player, can somebody tell me how to fix this because when i type in the command it tells me i dont have permission to use it
so i booted up the map... and im stuck in creative mode... i have a feeling this is my fault, not yours
but as an inexperience player, can somebody tell me how to fix this because when i type in the command it tells me i dont have permission to use it
Oh yeah. When I was making that list of things I like/didn't like, I forgot that you start the map in creative. I just used TooManyItems to switch back, so I didn't really remember it.
As for switching to Survival, I suggest either getting TMI or a similar program, or if Unstorpable updates the map, wait until then and then play it.
Oh yeah. When I was making that list of things I like/didn't like, I forgot that you start the map in creative. I just used TooManyItems to switch back, so I didn't really remember it.
As for switching to Survival, I suggest either getting TMI or a similar program, or if Unstorpable updates the map, wait until then and then play it.
How embarrassing, I can't believe I missed that >_>
Fixed it, right on the 1.4.7 update too! How convenient.
i've only made it to "the climb" so far, and just finally battled my way into that mysterious hut only to carelessly blow it sky high (along with most of my valuables including the super emerald)
this is what i meant by me not being experienced... i might have to unzip a fresh copy cuz i loved that emerald
but so far its incredibly fun, and not too too difficult (although i assume im in one of theeasiest dungeons...
i've only made it to "the climb" so far, and just finally battled my way into that mysterious hut only to carelessly blow it sky high (along with most of my valuables including the super emerald)
this is what i meant by me not being experienced... i might have to unzip a fresh copy cuz i loved that emerald
but so far its incredibly fun, and not too too difficult (although i assume im in one of theeasiest dungeons...
I'm glad your enjoying it so far! One of the updates that I introduced is to make chest inside the hut more obviously trapped... I like that you fell for it, but what I was trying to do was make it seems very suspicious; it should be your curiosity that gets you in trouble
Don't worry, that will be the only "unfair" trap for a long while.
allright well upon restarting the map I have made it to intersections 2 and 3 (i found I3 while looking for wool in an I2 section and am not in any way close to finishing i2)
the beach was the easiest in my opinion, but it is extremely nervewracking knowing that at any given time the sand could simply collapse under me sending me into the void
the climb was much easier the second time around, and idk if it was intentional, but i like how it is not nearly impossible to destroy them blaze spawners
the third area in I1(forgot the name but its the one with all the trees) was the most troublesome to my surprise. i think i died at least a dozen times in that area because i accidentally fell into a hole in the roof of the house and died on the second floor of the house... and then died another bunch of times trying to get my stuff back
love the little garden and brewing setup on the bottom two floors
its also great how you inclose certain areas in bedrock to prevent tunneling
i also think the little trick you've included to find spawners in certain areas is fantastic and makes it much less frustrating (very clever in my opinion...)
I've also managed to lose my only bucket trying to obtain whatever that little secret in intersection 2 holds... damn blazes
amazing map. i happen to think this map is incredible and hope it can get more exposure
and i will be a bit sad if i ever find an item to replace my special emerald
I was having fun with this map until I got blown up by a tnt trap and all my stuff disappears in the first place I go to. Not giving it a second chance It's a pretty bad decision to put a tnt trap -_-...
allright well upon restarting the map I have made it to intersections 2 and 3 (i found I3 while looking for wool in an I2 section and am not in any way close to finishing i2)
the beach was the easiest in my opinion, but it is extremely nervewracking knowing that at any given time the sand could simply collapse under me sending me into the void
the climb was much easier the second time around, and idk if it was intentional, but i like how it is not nearly impossible to destroy them blaze spawners
the third area in I1(forgot the name but its the one with all the trees) was the most troublesome to my surprise. i think i died at least a dozen times in that area because i accidentally fell into a hole in the roof of the house and died on the second floor of the house... and then died another bunch of times trying to get my stuff back
love the little garden and brewing setup on the bottom two floors
its also great how you inclose certain areas in bedrock to prevent tunneling
i also think the little trick you've included to find spawners in certain areas is fantastic and makes it much less frustrating (very clever in my opinion...)
I've also managed to lose my only bucket trying to obtain whatever that little secret in intersection 2 holds... damn blazes
amazing map. i happen to think this map is incredible and hope it can get more exposure
and i will be a bit sad if i ever find an item to replace my special emerald
I'm glad your having fun with it so far!
The blazes were actually put there as a deterrent to going around the side; I want players to go across the bridge. I put water close to the bridge for people to fight them if they go off
Seeing that your already in Intersection 3, I'd recommend setting up base in the Altar room. There's good stuff in there!
I was having fun with this map until I got blown up by a tnt trap and all my stuff disappears in the first place I go to. Not giving it a second chance It's a pretty bad decision to put a tnt trap ...
Well, do whatever you want. Depending on what version your playing, it should have been fairly obvious that it was a trap. And if you had gotten the 3rd piece of wool, the reason that the house is there would be explained (though you could argue the writing is stupid).
I'm glad your having fun with it so far!
The blazes were actually put there as a deterrent to going around the side; I want players to go across the bridge. I put water close to the bridge for people to fight them if they go off
Seeing that your already in Intersection 3, I'd recommend setting up base in the Altar room. There's good stuff in there!
Well actually I may have made a small mistake... I am not at Intersection 3. I meant to say I've found the victory monument.
My favorite area by far at this point has to be the laboratory in Intersection 2. But I've barricaded the ghast room... not sure how to approach that.
I also forgot to mention how much I love some of the custom names (my favorite is the racist kit or something like that in the climb)
i gotta say, im enjoying this more than the vechs maps i've played...
Version 1.2: Fixed embarrassing Creative Mode problem, removed sand trap
Version 1.2.1: Added enderchest in Altar room. Derp.
Version 2.0: Various balancing and bug fixing, changed Blight Town & The Core.
Version 2.1: Finally fixed glitched chainmail chestplate.
Version 3.0: Changed Blight Town (again), Glittery Caves, and made The Heart MUCH harder.
- Good difficulty.
- Balanced loot.
- Named intersections.
- Storyline.
- Lore to go with the special intersection items.
Things I don't like about this map so far:
- Edit that I forgot about: You start in Creative.
- Sand trap in the beach that killed me.
- ...
- ...That's all I can think of.
Anyways, great map so far. I just reached Intersection 2.
so i'll give it a shot... but im not really an experience minecraft player
so theres a possibility i'll be unable to finish it... but hopefully i'll be able to
Cool, one of my biggest concerns is making sure the beginning is balanced; there really isn't anything a player can do when the very beginning areas are too hard.
That's OK! Just have fun with it
so i booted up the map... and im stuck in creative mode... i have a feeling this is my fault, not yours
but as an inexperience player, can somebody tell me how to fix this because when i type in the command it tells me i dont have permission to use it
Oh yeah. When I was making that list of things I like/didn't like, I forgot that you start the map in creative. I just used TooManyItems to switch back, so I didn't really remember it.
As for switching to Survival, I suggest either getting TMI or a similar program, or if Unstorpable updates the map, wait until then and then play it.
Put it on here please
How embarrassing, I can't believe I missed that >_>
Fixed it, right on the 1.4.7 update too! How convenient.
Sounds pretty good, send me a link when a video comes up.
this is what i meant by me not being experienced... i might have to unzip a fresh copy cuz i loved that emerald
but so far its incredibly fun, and not too too difficult (although i assume im in one of theeasiest dungeons...
I'm glad your enjoying it so far! One of the updates that I introduced is to make chest inside the hut more obviously trapped... I like that you fell for it, but what I was trying to do was make it seems very suspicious; it should be your curiosity that gets you in trouble
Don't worry, that will be the only "unfair" trap for a long while.
the beach was the easiest in my opinion, but it is extremely nervewracking knowing that at any given time the sand could simply collapse under me sending me into the void
the climb was much easier the second time around, and idk if it was intentional, but i like how it is not nearly impossible to destroy them blaze spawners
the third area in I1(forgot the name but its the one with all the trees) was the most troublesome to my surprise. i think i died at least a dozen times in that area because i accidentally fell into a hole in the roof of the house and died on the second floor of the house... and then died another bunch of times trying to get my stuff back
love the little garden and brewing setup on the bottom two floors
its also great how you inclose certain areas in bedrock to prevent tunneling
i also think the little trick you've included to find spawners in certain areas is fantastic and makes it much less frustrating (very clever in my opinion...)
I've also managed to lose my only bucket trying to obtain whatever that little secret in intersection 2 holds... damn blazes
amazing map. i happen to think this map is incredible and hope it can get more exposure
and i will be a bit sad if i ever find an item to replace my special emerald
Let's do it.
CTM Maps beaten: SOF2, IS2, SI, SC, Rugged Horizons, From Ashes, Decent into Darkness Currently playing: Kaizo
I'm glad your having fun with it so far!
The blazes were actually put there as a deterrent to going around the side; I want players to go across the bridge. I put water close to the bridge for people to fight them if they go off
Seeing that your already in Intersection 3, I'd recommend setting up base in the Altar room. There's good stuff in there!
Well, do whatever you want. Depending on what version your playing, it should have been fairly obvious that it was a trap. And if you had gotten the 3rd piece of wool, the reason that the house is there would be explained (though you could argue the writing is stupid).
Well actually I may have made a small mistake... I am not at Intersection 3. I meant to say I've found the victory monument.
My favorite area by far at this point has to be the laboratory in Intersection 2. But I've barricaded the ghast room... not sure how to approach that.
I also forgot to mention how much I love some of the custom names (my favorite is the racist kit or something like that in the climb)
i gotta say, im enjoying this more than the vechs maps i've played...