Hello, I am enjoying playing so far, but when I upgrade the house near the port, I lose everything that was on the main floor. It was fine in the first upgrade because we only lost the beds, but in the second upgrade, we lost the Rubik's block needed for the trader. Is there a way to get this back once it disappeared or would we need to start the whole map over again?
We have only been exploring the town so far to see what we can find, but it would still stink to have to restart.
You need more than 1 Rubik's so you could go "gamemode 1" put the new one in a chest and clone it with the middle mouse button. Otherwise they're IIRC 2 more than required because some are hard to find.
Only the basement survives a house upgrade. I have systems to prevent overwriting in the RPG but never thought of using then in Enderbent. Banners are game breaking so there is a command in the help book by the Banner wall. It will mark all banners as found and open the portal but minor associated events will still be missed.
I realize no one wants to post here and it's all good. It took me 5 min of verifying via email, enabling cookies, and disabling security just to post this. Wow!
There were a couple glitches we need to fix but the circumstances are extremely rare. We will update on any game breaker but will let the "one in a million" bugs pile up for a bit. Thanks again!!!
Removed \ufeff from rare item
Luck slightly lowered
Sticks removed from auto delete
Unload prevention on death during Arena
Star added to Encabulator
Fixed Jail treasure coin missing name
Added the Main Clock to Systems Reset from Tools Book (In case server crash stops clock)
Ender Dungeon: Fixed possible glitch if player was very far away and shot entrance button with an arrow.
Hell on earth limited to one activation
Found and removed an obsolete Auto-Torch book
Placed a missing chest in the Sewer
Why does it not show up in my worlds when I drag the map into saves?
It's in standard zip format to save file size 155 MB down to 38 MB . Double-click to open then drag drop the map. It only copies so you may repeat anytime you want a fresh map.
Minecraft only reads Resource (data) Packs so zip is fine but it needs to write to maps (save) which it is unable while in zip format. If you are playing on a server drag the zip named "resources" inside the map to your "resourcepacks" folder and although not required it should remain in zip format to save space. There you may rename it for reference if needed and select it in game as the top resource pack. Not required for singleplayer.
Fixed possible bug where Insane Mode gave 1 life instead of 2
Fixed possible bug on 2nd Battle Realm completion
Fixed possible bug where Battle giants could damage redstone
Mob special attacks increased
Emerald Sword higher chance
Fixed possible lives glitch when dying during intro
Ice boss summon sound added
Skull entrance sound added
Fixed possible Extra life title wrong subtext
Fixed Battle Realm pyramids chance to suffocate
More Battle Realm doors
Battle Realm Dragon 25% more health
Moved Translator to mall
Added Lucky Coin diamond tier after 15 banners placed
Sword augments boosted
Something has Changed events have upgraded loot
Iron pick added to XP chest on Moon
Mansion end loot upgraded
Aaron's Temple increased shotgun damage
Battle Realm: Slightly more Dragon health, xp value doubled
Zombie challenge redstone protected from fire
Added "-- QUEST ITEM --" to the Blood Stone lore
this map looks awesome. for some reason, there is no server.properties file and so i cant make this change to server.properties: enable-command-block=true ? even though i have the map already loaded.
At the ship part in the very beginning i press the button and nothing happened.
i looked that it was the render distance "bug" before since its made on 10 instead of 12 i changed it and nothing happened.
Played on 1.8.8
We held back the last expansion for a few months to include the final optimization release.
The update list is 10 pages long so lets just say you will find out
Download:
https://sites.google.com/site/enderbentevolved/home
Did you find all the Secret Rooms?
Hello, I am enjoying playing so far, but when I upgrade the house near the port, I lose everything that was on the main floor. It was fine in the first upgrade because we only lost the beds, but in the second upgrade, we lost the Rubik's block needed for the trader. Is there a way to get this back once it disappeared or would we need to start the whole map over again?
We have only been exploring the town so far to see what we can find, but it would still stink to have to restart.
You need more than 1 Rubik's so you could go "gamemode 1" put the new one in a chest and clone it with the middle mouse button. Otherwise they're IIRC 2 more than required because some are hard to find.
Only the basement survives a house upgrade. I have systems to prevent overwriting in the RPG but never thought of using then in Enderbent. Banners are game breaking so there is a command in the help book by the Banner wall. It will mark all banners as found and open the portal but minor associated events will still be missed.
Enderbent up30a
Bug Fixes
- Ram usage reduced by 50%
- Added reset to Tools Book for possible Loot System glitch when restarting the game
I was informed that the download link was broken.
All fixed
http://sites.google.com/site/enderbentevolved/home
No new LP's in over a week. Did we miss an error somewhere? Is the new Google Drive download working properly?
Please let us know of any problems and we will fix asap.
I got the messages and thanks for the LP's
I realize no one wants to post here and it's all good. It took me 5 min of verifying via email, enabling cookies, and disabling security just to post this. Wow!
There were a couple glitches we need to fix but the circumstances are extremely rare. We will update on any game breaker but will let the "one in a million" bugs pile up for a bit. Thanks again!!!
Updated to Version C
Removed \ufeff from rare item
Luck slightly lowered
Sticks removed from auto delete
Unload prevention on death during Arena
Star added to Encabulator
Fixed Jail treasure coin missing name
http://sites.google.com/site/enderbentevolved/home
Enderbent up31
Added the Main Clock to Systems Reset from Tools Book (In case server crash stops clock)
Ender Dungeon: Fixed possible glitch if player was very far away and shot entrance button with an arrow.
Hell on earth limited to one activation
Found and removed an obsolete Auto-Torch book
Placed a missing chest in the Sewer
It's in standard zip format to save file size 155 MB down to 38 MB . Double-click to open then drag drop the map. It only copies so you may repeat anytime you want a fresh map.
Minecraft only reads Resource (data) Packs so zip is fine but it needs to write to maps (save) which it is unable while in zip format. If you are playing on a server drag the zip named "resources" inside the map to your "resourcepacks" folder and although not required it should remain in zip format to save space. There you may rename it for reference if needed and select it in game as the top resource pack. Not required for singleplayer.
Enjoy
Update 32:
Fixed possible bug where Insane Mode gave 1 life instead of 2
Fixed possible bug on 2nd Battle Realm completion
Fixed possible bug where Battle giants could damage redstone
Mob special attacks increased
Are we ever going to get a sequel?
Nope
Update 33:
Fixed possible bug where Arrow Effect books might not end when counter reaches zero.
Update 35:
Emerald Sword higher chance
Fixed possible lives glitch when dying during intro
Ice boss summon sound added
Skull entrance sound added
Fixed possible Extra life title wrong subtext
Fixed Battle Realm pyramids chance to suffocate
More Battle Realm doors
Battle Realm Dragon 25% more health
Moved Translator to mall
Added Lucky Coin diamond tier after 15 banners placed
Update 36:
Sword augments boosted
Something has Changed events have upgraded loot
Iron pick added to XP chest on Moon
Mansion end loot upgraded
Aaron's Temple increased shotgun damage
Battle Realm: Slightly more Dragon health, xp value doubled
Zombie challenge redstone protected from fire
Added "-- QUEST ITEM --" to the Blood Stone lore
this map looks awesome. for some reason, there is no server.properties file and so i cant make this change to server.properties: enable-command-block=true ? even though i have the map already loaded.
Server.properties is for servers only because command blocks are turned off by default.
No need to do anything for single player.
Hope you enjoy the map
At the ship part in the very beginning i press the button and nothing happened.
i looked that it was the render distance "bug" before since its made on 10 instead of 12 i changed it and nothing happened.
Played on 1.8.8
Nothing happened at all