So do I. Thankfully, I'm not a thief, as the conversation has continued on his map forum, and a sort-of agreement has been met. Like I said, I only discovered his map a few days ago.
Due to the imminent release current version of Minecraft v1.4, the texture pack for this map has been updated. It is at the link above, please use this texture pack if you plan to play this map in Minecraft 1.4. If you play the map before with this texture pack, it makes no difference. We must apologise about the fact you could find a Cyberman wearing Dalek armour, or worse, we can't do anything about this. However, you can, by playing on Easy mode.
idont know if you know this but thers a typo in the first book of the map
EDIT: i think that when you face the headlest munks mybe have some protection ples i kep
Metworst,I have a suggestion.In open maps like this,where you can pretty much leave the map and play survival,many people will most likely just run off and do that.You should keep the player in an enclosed area as much as you can,like in a building,or a pathway going to the next area surrounded by fence.But if you don't like that idea,you can always build a town or something to go with the map.
idont know if you know this but thers a typo in the first book of the map
EDIT: i think that when you face the headlest munks mybe have some protection ples i kep
Yeah, we noticed the typo, we're going to fix it in v1.2, where we will re-write every book (on Microsoft Word, to spell-check them first).
In v1.2, we've already made that fight slightly easier.
Metworst,I have a suggestion.In open maps like this,where you can pretty much leave the map and play survival,many people will most likely just run off and do that.You should keep the player in an enclosed area as much as you can,like in a building,or a pathway going to the next area surrounded by fence.But if you don't like that idea,you can always build a town or something to go with the map.
We've thought of that, and we're going to make either a massive mountain range or an impassable forest surrounding the entire playing area, but having enough space to allow for some exploration, which is going to be encouraged with a side objective spread throughout the map, and the promise of an occasional chest with food or special supplies in. But thanks for noticing that.
Yeah, we noticed the typo, we're going to fix it in v1.2, where we will re-write every book (on Microsoft Word, to spell-check them first).
In v1.2, we've already made that fight slightly easier.
i LOVED it was a GREAT map are you going to make a new one if you what i can help in any way
(i have recored it but its being uplode and it takes a bit for it to uplode)
i LOVED it was a GREAT map are you going to make a new one if you what i can help in any way
(i have recored it but its being uplode and it takes a bit for it to uplode)
We do not currently have definite plans to make a sequel, but that does not mean we won't. At the moment, we are working on v1.2, and we will continue to update this map with improvements afterwards. We may make another Doctor Who map later, not a sequel as such, but one that features the 11th Doctor with his new companion, Clara Oswald, with references to this map.
Thank you for your offer of help, but we don't need any at the moment.
We do not currently have definite plans to make a sequel, but that does not mean we won't. At the moment, we are working on v1.2, and we will continue to update this map with improvements afterwards. We may make another Doctor Who map later, not a sequel as such, but one that features the 11th Doctor with his new companion, Clara Oswald, with references to this map.
Thank you for your offer of help, but we don't need any at the moment.
do you realise that you haven't actually put your own name or joshiyoshi13 in the credits?
I do, but, given we made the map, we don't exactly need to go in the credits. You are in the credits, but we don't need to, because our names are in the map.
hi metworst love thee map is is GREAT here's butter for ALL YOUR hard work .
can you msg mw please with the corodonets to the village you spawn at i'm stuck in the wild iv'e gone to creative because its easer to find the base and back up k9 died
hi metworst love thee map is is GREAT here's butter for ALL YOUR hard work .
can you msg mw please with the corodonets to the village you spawn at i'm stuck in the wild iv'e gone to creative because its easer to find the base and back up k9 died
Thanks for playing our map, have you got any ideas for improvements?
The co-ordinates are X3337, Y64, Z-1366 for the Spawn Village, but using a Compass should get you there, though you may have to use the normal texture pack, the Compass dial doesn't always show up now.
So do I. Thankfully, I'm not a thief, as the conversation has continued on his map forum, and a sort-of agreement has been met. Like I said, I only discovered his map a few days ago.
imminent releasecurrent version of Minecraft v1.4, the texture pack for this map has been updated. It is at the link above, please use this texture pack if you plan to play this map in Minecraft 1.4. If you play the map before with this texture pack, it makes no difference. We must apologise about the fact you could find a Cyberman wearing Dalek armour, or worse, we can't do anything about this. However, you can, by playing on Easy mode.Thanks. That's a great name, and that's what v1.2 will be called. Doctor Who: The Search for K9. And you'll go in the credits.
EDIT: i think that when you face the headlest munks mybe have some protection ples i kep
Feel free to record for YouTube, but please link this forum in the description, and post a link to the videos on this forum as well. Thanks.
Yeah, we noticed the typo, we're going to fix it in v1.2, where we will re-write every book (on Microsoft Word, to spell-check them first).
In v1.2, we've already made that fight slightly easier.
We've thought of that, and we're going to make either a massive mountain range or an impassable forest surrounding the entire playing area, but having enough space to allow for some exploration, which is going to be encouraged with a side objective spread throughout the map, and the promise of an occasional chest with food or special supplies in. But thanks for noticing that.
thx i died a lot trying to kill them all
Sorry but i edited the texter pack so i get the 11th doctor skin in the next part(you know y if you see the video)
(i have recored it but its being uplode and it takes a bit for it to uplode)
We do not currently have definite plans to make a sequel, but that does not mean we won't. At the moment, we are working on v1.2, and we will continue to update this map with improvements afterwards. We may make another Doctor Who map later, not a sequel as such, but one that features the 11th Doctor with his new companion, Clara Oswald, with references to this map.
Thank you for your offer of help, but we don't need any at the moment.
ok here is the next part
part 2
part 3
(sorry for the cheats i did)
I do, but, given we made the map, we don't exactly need to go in the credits. You are in the credits, but we don't need to, because our names are in the map.
can you msg mw please with the corodonets to the village you spawn at i'm stuck in the wild iv'e gone to creative because its easer to find the base and back up k9 died
Thanks for playing our map, have you got any ideas for improvements?
The co-ordinates are X3337, Y64, Z-1366 for the Spawn Village, but using a Compass should get you there, though you may have to use the normal texture pack, the Compass dial doesn't always show up now.