Hey I have everything setup but im missing some of the config files. When i open the zip up for map and config I only have the config folder i dont have anything for the portal gun or buildcraft configs. So i get item block number conflicts when i start it up.
I'm going to wait for mods to be update for 1.2.3 but can you add to the title the Minecraft Version that is appropriate to play on this map? So like [1.1] or [1.2.3]?
And maybe some links for each mod. Just some tips. For example i don't know if Compact Solars is a mod or expansion of another mod.
This map is a lot of fun! I really hope you include the reward options in the single-player version in the future, that looks very awesome.
Also, would it be possible somehow to make you use the Finite Liquids mod? Then the player couldn't feasibly use cobble factories, and would have to use the Rainwater tank from Forestry if they want a good amount of water.
I'm getting a block id conflict useing the config files in the zip.
It Crashes as soon as i enter minecraft.
Error log from CMD(Useing this command: java -Xms512m -Xmx1024m -cp "%APPDATA%\.minecraft\bin\*" -Djava.library.path="%APPDATA%\.minecraft\bin\natives" net.minecraft.client.Minecraft):
C:\Documents and Settings\JacobB>java -Xms512m -Xmx1024m -cp "%APPDATA%\.minecra
ft\bin\*" -Djava.library.path="%APPDATA%\.minecraft\bin\natives" net.minecraft.client.Minecraft
27 achievements
174 recipes
ModLoader 1.1 Initializing...
Mod Initialized: mod_MinecraftForge 1.3.3.12
Mod Initialized: mod_ModLoaderMp 1.1
Mod Initialized: mod_BuildCraftCore 3.1.3
Mod Initialized: mod_BuildCraftBuilders 3.1.3
Mod Initialized: mod_BuildCraftEnergy 3.1.3
Mod Initialized: mod_BuildCraftFactory 3.1.3
Mod Initialized: mod_BuildCraftTransport 3.1.3
Mod Initialized: mod_BuildCraftSilicon 3.1.3
ModLoaderMP 1.0.0 Initialized
MinecraftForge v1.3.3.12 Initialized
13-03-2012 21:04:07 forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.3.3.12 Initialized
Initializing alchemy values for Equivalent Exchange..
Mod Initialized: mod_EE EE2 v1.0.0
Mod Initialized: mod_EnderChest 1.0.1
Mod Initialized: mod_BuildCraftZFP (Forestry Package)
Mod Initialized: mod_Forestry 1.3.4.1
[IndustrialCraft] Error while trying to access language file!
Mod Initialized: mod_IC2 v1.71
Mod Initialized: mod_IC2AdvancedMachines v3.2
Mod Initialized: mod_PortalGun 1.1.0v5
Mod Initialized: mod_RedPowerArray 2.0pr4d
Mod Initialized: mod_RedPowerCore 2.0pr4d
Mod Initialized: mod_RedPowerLighting 2.0pr4d
Mod Initialized: mod_RedPowerLogic 2.0pr4d
Mod Initialized: mod_RedPowerMachine 2.0pr4d
Mod Initialized: mod_RedPowerWiring 2.0pr4d
Mod Initialized: mod_RedPowerWorld 2.0pr4d
Mod Loaded: mod_MinecraftForge 1.3.3.12
Mod Loaded: mod_ModLoaderMp 1.1
Mod Loaded: mod_BuildCraftCore 3.1.3
Mod Loaded: mod_BuildCraftBuilders 3.1.3
Mod Loaded: mod_BuildCraftEnergy 3.1.3
Mod Loaded: mod_BuildCraftFactory 3.1.3
Mod Loaded: mod_BuildCraftTransport 3.1.3
Mod Loaded: mod_BuildCraftSilicon 3.1.3
Mod Loaded: mod_EE EE2 v1.0.0
CONFLICT @ -126
Mod Loaded: mod_EnderChest 1.0.1
CONFLICT @ -58
Mod Loaded: mod_Forestry 1.3.4.1
Mod Loaded: mod_BuildCraftZFP (Forestry Package)
[IC2] Config loaded from C:\Documents and Settings\JacobB\Application Data\.mine
craft\config\IC2.cfg
[IC2] Using 32 audio sources.
Mod Loaded: mod_IC2 v1.71
Mod Loaded: mod_IC2AdvancedMachines v3.2
[Portal Gun 1.1.0v5] Loading properties.
[Portal Gun 1.1.0v5] Properties loaded.
[Portal Gun 1.1.0v5] Failed to create Texture Render!
[Portal Gun 1.1.0v5] Failed to create Texture Render!
[Portal Gun 1.1.0v5] Failed to create Texture Render!
[Portal Gun 1.1.0v5] Failed to create Texture Render!
[Portal Gun 1.1.0v5] Failed to create Texture Render!
[Portal Gun 1.1.0v5] Failed to create Texture Render!
[Portal Gun 1.1.0v5] Failed to create Texture Render!
[Portal Gun 1.1.0v5] Failed to create Texture Render!
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerErro
r
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: java.lang.IllegalArgumentException: Slot
204 is already occupied by forestry.energy.BlockEngine@b8176d when adding Portal
_BlockPortal@a1d7b
at ModLoader.init(ModLoader.java:851)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
... 3 more
Caused by: java.lang.IllegalArgumentException: Slot 204 is already occupied by f
orestry.energy.BlockEngine@b8176d when adding Portal_BlockPortal@a1d7b
at oe.<init>(Block.java:176)
at oe.<init>(Block.java:204)
at aew.<init>(BlockContainer.java:13)
at Portal_BlockPortal.<init>(Portal_BlockPortal.java:16)
at mod_PortalGun.initModPart(mod_PortalGun.java:266)
at mod_PortalGun.initModParts(mod_PortalGun.java:237)
at mod_PortalGun.load(mod_PortalGun.java:119)
at ModLoader.init(ModLoader.java:824)
... 6 more
[/CODE]
Error log From Minecraft (Not sure if this is usefull for you but hey here it is)
[CODE]
Mods loaded: 23
ModLoader 1.1
mod_MinecraftForge 1.3.3.12
mod_ModLoaderMp 1.1
mod_BuildCraftCore 3.1.3
mod_BuildCraftBuilders 3.1.3
mod_BuildCraftEnergy 3.1.3
mod_BuildCraftFactory 3.1.3
mod_BuildCraftTransport 3.1.3
mod_BuildCraftSilicon 3.1.3
mod_EE EE2 v1.0.0
mod_EnderChest 1.0.1
mod_Forestry 1.3.4.1
mod_BuildCraftZFP (Forestry Package)
mod_IC2 v1.71
mod_IC2AdvancedMachines v3.2
mod_PortalGun 1.1.0v5
mod_RedPowerArray 2.0pr4d
mod_RedPowerCore 2.0pr4d
mod_RedPowerLighting 2.0pr4d
mod_RedPowerLogic 2.0pr4d
mod_RedPowerMachine 2.0pr4d
mod_RedPowerWiring 2.0pr4d
mod_RedPowerWorld 2.0pr4d
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 1ceec341 --------
Generated 13-03-12 21:04
Minecraft: Minecraft 1.1
OS: Windows XP (x86) version 5.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel 845G version 1.3.0 - Build 4.14.10.3943, Intel
java.lang.IllegalArgumentException: Slot 204 is already occupied by forestry.energy.BlockEngine@b8176d when adding Portal_BlockPortal@a1d7b
at oe.<init>(Block.java:176)
at oe.<init>(Block.java:204)
at aew.<init>(BlockContainer.java:13)
at Portal_BlockPortal.<init>(Portal_BlockPortal.java:16)
at mod_PortalGun.initModPart(mod_PortalGun.java:266)
at mod_PortalGun.initModParts(mod_PortalGun.java:237)
at mod_PortalGun.load(mod_PortalGun.java:119)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f04b481f ----------
Am i doing something wrong?
Sorry for my bad english. English is not my first lang.
Ok, I think it's cos Portal Gun keeps 2 config files, one in the portalgun dir and another in the config dir.. look in Slowpoke's configs and see which one he gives you, then delete the other from your dir.
Forestry is in there though. Also can't help but notice the configs are rather incomplete. The EE config is missing, same for redpower. For something like this to work we need *all* the configs.
Forestry is in there though. Also can't help but notice the configs are rather incomplete. The EE config is missing, same for redpower. For something like this to work we need *all* the configs.
The EE config is in .minecraft, mod_ee.props or something like that. Redpower has its own dir. If they're missing, they're not meant to be (obviously).
OK sorry, if you re-download the pack now, you should find the full set of configs inside. TBH I only realised this evening they were not complete. Most of my time over the last week was spent getting the 1v1 map ready and working on the new versions for 1.2.
The original 1.1 map is a little bit crude in comparison to the 1v1 map, a lot of new ideas were brought in for this map and will carry on through to the new versions which I hope will be out soon after the main mods are released.
Again sorry for the issues, hopefully the future maps will be of a much higher quality on release.
For some reason, the signs that tell me what I nead to feed to "the beast" keep on disapearing on me, I actualy sliped into creative twice to fix the signs, but they still disapeared. Any idea what's happening?
Transmutation table, though I'm not sure what the EMC value of leather is.
Win
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
And maybe some links for each mod. Just some tips. For example i don't know if Compact Solars is a mod or expansion of another mod.
Sorry. Pretty sure it's cool.
Next time you get DW to spotlight for you, use his configs.
Also, would it be possible somehow to make you use the Finite Liquids mod? Then the player couldn't feasibly use cobble factories, and would have to use the Rainwater tank from Forestry if they want a good amount of water.
Magic Launcher ftw
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
Ok, I think it's cos Portal Gun keeps 2 config files, one in the portalgun dir and another in the config dir.. look in Slowpoke's configs and see which one he gives you, then delete the other from your dir.
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
Forestry is in there though. Also can't help but notice the configs are rather incomplete. The EE config is missing, same for redpower. For something like this to work we need *all* the configs.
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
The original 1.1 map is a little bit crude in comparison to the 1v1 map, a lot of new ideas were brought in for this map and will carry on through to the new versions which I hope will be out soon after the main mods are released.
Again sorry for the issues, hopefully the future maps will be of a much higher quality on release.