Crashing. Hello all! New to minecraft forge, mods, and maps. I am having issues with funland crashing after a few seconds. Any help?? I downloaded the most recent version of minecraft and the 3.2.1 version of funland
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 4/15/18 6:56 PM
Description: Exception ticking world
java.lang.IllegalAccessError: tried to access field net.minecraft.world.biome.Biome.field_76791_y from class drzhark.mocreatures.MoCTools
at drzhark.mocreatures.MoCTools.biomeName(MoCTools.java:627)
at drzhark.mocreatures.entity.MoCEntityAmbient.func_70601_bi(MoCEntityAmbient.java:435)
at net.minecraft.world.WorldEntitySpawner.func_77192_a(WorldEntitySpawner.java:152)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:203)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:754)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at drzhark.mocreatures.MoCTools.biomeName(MoCTools.java:627)
at drzhark.mocreatures.entity.MoCEntityAmbient.func_70601_bi(MoCEntityAmbient.java:435)
at net.minecraft.world.WorldEntitySpawner.func_77192_a(WorldEntitySpawner.java:152)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:203)
-- Affected level --
Details:
Level name: FunLand 3.2
All players: 1 total; [EntityPlayerMP['true4ormunseen'/333, l='FunLand 3.2', x=-84.85, y=68.50, z=-189.61]]
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: 564222353260009472
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-75,70,-190), Chunk: (at 5,4,2 in -5,-12; contains blocks -80,0,-192 to -65,255,-177), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 5528561 game time, 3433 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 31443 (now: false), thunder time: 73005 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:754)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:745)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['true4ormunseen'/333, l='FunLand 3.2', x=-84.85, y=68.50, z=-189.61]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Sorry to bug in on such a very bad time since you created this map years ago but I was wondering since I do have access to the map but my map doesn't have signs to tell which is which and it is such a huge map and I only have Minecraft pe and not pc I was wondering if maybe you could send a map with the signs onto like MCPE Master since that is one of the easiest apps to find and download maps on and that way I can download the map that I desperately want. Read over this and get back to me as soon as possible.
This map is designed for Minecraft Java. And not for Bedrock. Although it may be possible to transfer PC maps into android, I don't know how, just Google it. One you manage to download the map. Google "how to transfer PC maps into Android."
He couldn't do hostile mobs, because as he said in the README.txt it interferes with a lot of rides. As for the mods, I think that would be a brilliant addition!
As for the map, it's super nostalgic, and well done! I will edit this comment with some links to some screenshots I took with shaders!
Diversity 2 beat you by a genius world record certificate. ...and has only about 1.2 million downloads. (If I remember correctly...)
I'd recommend making the petting zoo bigger with more mods. And maybe have some hostile mobs in cages.
Oh, and maybe a small hotel?
Crashing. Hello all! New to minecraft forge, mods, and maps. I am having issues with funland crashing after a few seconds. Any help?? I downloaded the most recent version of minecraft and the 3.2.1 version of funland
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 4/15/18 6:56 PM
Description: Exception ticking world
java.lang.IllegalAccessError: tried to access field net.minecraft.world.biome.Biome.field_76791_y from class drzhark.mocreatures.MoCTools
at drzhark.mocreatures.MoCTools.biomeName(MoCTools.java:627)
at drzhark.mocreatures.entity.MoCEntityAmbient.func_70601_bi(MoCEntityAmbient.java:435)
at net.minecraft.world.WorldEntitySpawner.func_77192_a(WorldEntitySpawner.java:152)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:203)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:754)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at drzhark.mocreatures.MoCTools.biomeName(MoCTools.java:627)
at drzhark.mocreatures.entity.MoCEntityAmbient.func_70601_bi(MoCEntityAmbient.java:435)
at net.minecraft.world.WorldEntitySpawner.func_77192_a(WorldEntitySpawner.java:152)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:203)
-- Affected level --
Details:
Level name: FunLand 3.2
All players: 1 total; [EntityPlayerMP['true4ormunseen'/333, l='FunLand 3.2', x=-84.85, y=68.50, z=-189.61]]
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: 564222353260009472
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-75,70,-190), Chunk: (at 5,4,2 in -5,-12; contains blocks -80,0,-192 to -65,255,-177), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 5528561 game time, 3433 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 31443 (now: false), thunder time: 73005 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:754)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 242978824 bytes (231 MB) / 603979776 bytes (576 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP 9.42 Powered by Forge 14.23.3.2655 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:--------- |:----------- |:------------ |:--------------------------------------- |:---------------------------------------- |
| UCHIJAAAA | minecraft | 1.12.2 | minecraft.jar | None |
| UCHIJAAAA | mcp | 9.42 | minecraft.jar | None |
| UCHIJAAAA | FML | 8.0.99.99 | forge-1.12.2-14.23.3.2655.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJAAAA | forge | 14.23.3.2655 | forge-1.12.2-14.23.3.2655.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJAAAA | mocreatures | 12.0.4 | DrZharks MoCreatures Mod-12.0.4.jar.zip | None |
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['true4ormunseen'/333, l='FunLand 3.2', x=-84.85, y=68.50, z=-189.61]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Sorry to bug in on such a very bad time since you created this map years ago but I was wondering since I do have access to the map but my map doesn't have signs to tell which is which and it is such a huge map and I only have Minecraft pe and not pc I was wondering if maybe you could send a map with the signs onto like MCPE Master since that is one of the easiest apps to find and download maps on and that way I can download the map that I desperately want. Read over this and get back to me as soon as possible.
Thanks,
nick2m0
Sorry, but the map is only fully compatible with the java edition of MC.
How to install this map on Android.. I have read the "read me first" text file but I still not understand.. Please anyones help me 🙏
This map is designed for Minecraft Java. And not for Bedrock. Although it may be possible to transfer PC maps into android, I don't know how, just Google it. One you manage to download the map. Google "how to transfer PC maps into Android."
For nick230:
That's probably a memory issue
For Moonshine_Destiny:
He couldn't do hostile mobs, because as he said in the README.txt it interferes with a lot of rides. As for the mods, I think that would be a brilliant addition!
As for the map, it's super nostalgic, and well done! I will edit this comment with some links to some screenshots I took with shaders!
Screenshot During the Day: https://drive.google.com/file/d/1bqA44WdlXKeaZjBrGVqw1DZy0nkpZNTE/view?usp=sharing
Screenshot During the Night: https://drive.google.com/file/d/1X41dqINS_zo1Eub0rHo9Bkhtq31onopm/view?usp=sharing
Screenshot info:
Shaders: Sildurs Vibrant
Shaders Options: Fog Turned Off
Resource Pack: Faithful
Render Distance: 25
Screenshot: 4x
Also, for some reason, if you want to upload these screenshots or use them, go ahead. It's only a screenshot.
Funland 4 when?
Wow