Hello. Here's an update on the status of SonicCraft.
Over the past three or four years I've received messages from a number of people asking if they can "revive" the project. I've always responded to these people with "no thanks, I'd like to finish the map myself some day" - but I'd never actually get around to working on the map. It just got stuck in a sort of limbo - I had all these ideas for the next version of the map but they were all too much to keep track of, too overwhelming a task to approach. To make matters worse, my free time was severely effected by life and I had other projects which took priority.
I admit that after such a long wait I'd be surprised if there were really that many people left holding out for a new version. To those of you that have waited this long, though, I hope that what I'm about to propose will be a sufficient enough reward.
"SonicCraft Beta" is no more. I may continue to release compatibility updates to make it work with the latest version of Minecraft (clearly, the fact that the latest SonicCraft version isn't compatible with Minecraft 1.8 let alone whatever version the game is on now is kind of rubbish), but they're not going to be the main focus of SonicCraft from now on.
Instead, SonicCraft is now... just "SonicCraft". Instead of continuing the map where I left off, I'm going to be starting again from scratch. I'll take certain elements from the gameplay of the original - there were plenty of things I really liked about that map - but overall the design of the map is going to be vastly different. Instead of trying to incorporate all of my ideas into each release, releases will be smaller and trickle out small amounts of content each time - so instead of six new zones per update, you'll probably only see one or two. I think this'll probably help the map in the long run because it's less likely that a release will end up heavily delayed like before.
The next release will be SonicCraft 0.0.1. I plan on including just Green Hill Zone and Marble Zone for the time being. Zones will be a lot bigger from now on, and they'll blend together better instead of being small walled-off areas in an otherwise untouched landscape.
Like my 2015 updates, textures will be a lot closer to the original games instead of 16x scaled down versions of the original textures. Over time I'll be incorporating a wider range of items into the game with more interesting uses than the relatively limited ones available to us before data packs became so advanced.
As always I'll put a tentative "eventually" on the release date of the first version. I hope you'll join me when it's finally released.
hey dude i'm sad that the current version will go but i'm happy to hear a bright future is ahead for sonic craft btw sorry about before also i got all chaos emeralds so ye love your work see ya on the other side
I'm so glad to here that this project is coming back out of hiatus! A complete rebuild of the project is probably the best way to go with the vast differences that minecraft has now compared to then, and I will be patiently waiting for any and all updates. Maybe i could record playthroughs for Youtube to review it and provide feedback, if that's OK with you?