Hello everyone, I'm back! I've been busy for some time, and now... maps are not only being updated for 1.2, but they are completely being remade! Hope you'll like them!
(As you can see, the thread's layout isn't completely done, but it will be modified when the section's map will be updated.)
Um... are the wooden plank, 64 stone slabs, a block of cobblestone and the monster spawner supposed to be there in your inventory when you spawn on the 1st island?
Um... are the wooden plank, 64 stone slabs, a block of cobblestone and the monster spawner supposed to be there in your inventory when you spawn on the 1st island?
Oops, no, I always forget to remove items from inventory before publishing, just get rid of them until I update the map.
From my first 20 minutes, I like it but I think you should decrease the amount of coal in the cave. I feel like I'm just being given all that coal... (6 stacks) Small veins of 16 coal would be much better and would make the player use it much more sparingly, which would add to the survival aspect.
From my first 20 minutes, I like it but I think you should decrease the amount of coal in the cave. I feel like I'm just being given all that coal... (6 stacks) Small veins of 16 coal would be much better and would make the player use it much more sparingly, which would add to the survival aspect.
You're probably right, but I did add a really large amount of coal on purpose. Since the map is relatively small, I'm giving as much coal as possible for players to do whatever project they want to (and yes, there's charcoal too).
Hey there everyone! I'm currently not working on this collection, because of other projects I'm more interested in. Some examples are the Secrets of the Jungle adventure map, which is almost completed, and the Super Hostile guide, which is still a WIP.
This project is not discontinued, though, it's more of a side-project I'll be working on when I'm feeling like it. For something that I put much more work into, look at my other, more recent projects. Thanks for reading!
When I die, I spawn in the air and fall to my death.
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Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Islands Above Map #1 - Green Lands has been updated to 1.2A! The previous version had a few compabilities issues with the 1.2.5 update, so here's a fix. There's also a small list of changes...
You are a little ,how do you say, mean or dickish in the Green lands
Sinister heights might be more than that and probably rage-quittingness
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Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
I am going to try let's playing so this map should be the first map I play. But I will wait for the nether expansion.
Rollback Post to RevisionRollBack
Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Remember you can send me a link to your map if you want to publish it in the extras section.
Please click my dragon!
Oops, no, I always forget to remove items from inventory before publishing, just get rid of them until I update the map.
You're probably right, but I did add a really large amount of coal on purpose. Since the map is relatively small, I'm giving as much coal as possible for players to do whatever project they want to (and yes, there's charcoal too).
No lol, I didn't build it block by block, I used mods.
The mods used were:
If you're a small map maker, send me a PM and if it's good enough I'll advertise it in my sig.
This project is not discontinued, though, it's more of a side-project I'll be working on when I'm feeling like it. For something that I put much more work into, look at my other, more recent projects. Thanks for reading!
I see you did (not).
That's odd, I think the spawn got messed up with Minecraft 1.2, but I never noticed.
I'll be uploading a fix shortly.
Green Lands 1.1B out now!
Islands Above Map #1 - Green Lands has been updated to 1.2A! The previous version had a few compabilities issues with the 1.2.5 update, so here's a fix. There's also a small list of changes...
but this seems awfully like the map I've been trying to make
(I havn't published yet)
Who cares really this is pretty cool
I had the idea to, after adding a nether extension, but I'll add them right now.
Sinister heights might be more than that and probably rage-quittingness