nice map layout, nice texture pack, nice explosion when you destroy the map with tnt!
For your next map you might want to include more of a storyline and make it a little bit longer.
BTW, it really felt as school, that's the reason I destroyed it with tnt! (no just kidding I destroy every map I play at the end, just because I can :laugh.gif: )
I thoroughly enjoyed this map. It was a little short and not much of a story line. I was kind of thrust into the situation with no type of knowledge about what has happened. I recommend adding more storyline, more puzzles, and a way to get out at the end(?). Overall I'd rate this map a solid 7.5. More suitable for a casual gamer, after you update and remake the map some then it might be advanced. Hope to see more from you.
We have finished playing the map and thought it was pretty amazing including the texture pack but it would be nice if you added more of a plot and developed story line further.
I would like updates on either of your two's maps in the future and would consider it a pleasure to do another recording of one of your maps.
It's being uploaded as we speak however I think it will take around 60-120 minutes to upload due to it being in full HD XD
Once again thanks for the map.
Well, there never was supposed to be a plot, mainly just a "try to get out of here" scenario. But maybe for later versions.
We have finished playing the map and thought it was pretty amazing including the texture pack but it would be nice if you added more of a plot and developed story line further.
I would like updates on either of your two's maps in the future and would consider it a pleasure to do another recording of one of your maps.
It's being uploaded as we speak however I think it will take around 60-120 minutes to upload due to it being in full HD XD
Once again thanks for the map.
glad you liked it!
oh, and if you do post the video, we'd love a link. thanks!
Just finished playing. Oh god did the end bit make me jump!
I quite liked the map, and the texture pack was amazing. I understand what people are saying about the lack of a story, but I personally didn't find it a problem - more time to explore your beautifully designed school :wink.gif:.
I will admit that it was a bit short though, and although the puzzles were quite clever, using many mechanics that I personally haven't seen before, they weren't very hard (but not stupid easy either).
All in all, this was a good map, and I heartily recommend it to anyone reading this post.
As for my recording, it should be on YouTube by tomorrow. I'll make another post with the video once it is up.
Took a 5 minute peek into the school on multiplayer. The texture pack is brilliant. Got lured into the computer lab and could not find a way out.
But have to run errands.
Will DEFINITELY be back to play tonight. You'll be my 99th map rated. :smile.gif:
Texture pack and layout is awesome.
I love the lockers, trophy case, computer lab.
Air vents - clever
The flickering doors were a little annoying/pointless, but well done with a button and a switch and no exposed redstone.
Gymnasium is sweet. I feel like it's an actual school!
Bleachers
Wow - very impressed with the 'checkpoint' halfway through the jumping puzzle. And they let light thru! brilliant! (it's night and
dark in the gym)
I don't think you can do much about it, but I wish the stone tables outside weren't so tall/thick.
killed a pig for some pork to put on pressure plate
chalkboard is nice
is there a clue in this classroom re: the switches? hmmm...
cafeteria is nice. there's one piece of snow on the ground... are we allowed to break it...?
hmm... not sure what to do with the bread, and I guess I finished the map. Didn't turn in my library book (is that a joke, or was
there a book I missed?)
Flew back up so I could see if I missed something. Jumped over doors, to the library
snow in the library too...
hmm. I guess that was readlly the end.
That was fabulous. Magnificent.
=======================
Rating Definitions
-----------------------
ALL RATINGS ARE SUBJECTIVE!
Creativity: Unique theme. Utilizes Minecraft functions. Use of rules. Clever creations
1 = below average
2 = average
3 = above average
4 = astounding!
Detail: Visual decor/detail. Consistency. Realism and/or appropriate to theme.
1 = below average
2 = average
3 = above average
4 = astounding!
Story: Overall effort and duration. Engaging. Consistent. Character motivation. Dialogue/Narration.
1 = below average
2 = average
3 = above average
4 = astounding!
Difficulty: Puzzles. Mob/risk density and variety. Lighting. Hidden items/challenges.
0 = Impossibly hard, may not be able to see the whole adventure
1 = Too easy
2 = Difficult, can not blindly run through on Easy/Normal
3 = Challenging, on peaceful
4 = Challenging, on easy/normal but not impossible
Progression: Pacing of scenes. Pacing of score, gear, loot. Experience builds or arcs.
1 = below average; uneven or no progression
2 = average
3 = above average
4 = astounding!
Texture pack and layout is awesome.
I love the lockers, trophy case, computer lab.
Air vents - clever
The flickering doors were a little annoying/pointless, but well done with a button and a switch and no exposed redstone.
Gymnasium is sweet. I feel like it's an actual school!
Bleachers
Wow - very impressed with the 'checkpoint' halfway through the jumping puzzle. And they let light thru! brilliant! (it's night and
dark in the gym)
I don't think you can do much about it, but I wish the stone tables outside weren't so tall/thick.
killed a pig for some pork to put on pressure plate
chalkboard is nice
is there a clue in this classroom re: the switches? hmmm...
cafeteria is nice. there's one piece of snow on the ground... are we allowed to break it...?
hmm... not sure what to do with the bread, and I guess I finished the map. Didn't turn in my library book (is that a joke, or was
there a book I missed?)
Flew back up so I could see if I missed something. Jumped over doors, to the library
snow in the library too...
hmm. I guess that was readlly the end.
That was fabulous. Magnificent.
=======================
Rating Definitions
-----------------------
ALL RATINGS ARE SUBJECTIVE!
Creativity: Unique theme. Utilizes Minecraft functions. Use of rules. Clever creations
1 = below average
2 = average
3 = above average
4 = astounding!
Detail: Visual decor/detail. Consistency. Realism and/or appropriate to theme.
1 = below average
2 = average
3 = above average
4 = astounding!
Story: Overall effort and duration. Engaging. Consistent. Character motivation. Dialogue/Narration.
1 = below average
2 = average
3 = above average
4 = astounding!
Difficulty: Puzzles. Mob/risk density and variety. Lighting. Hidden items/challenges.
0 = Impossibly hard, may not be able to see the whole adventure
1 = Too easy
2 = Difficult, can not blindly run through on Easy/Normal
3 = Challenging, on peaceful
4 = Challenging, on easy/normal but not impossible
Progression: Pacing of scenes. Pacing of score, gear, loot. Experience builds or arcs.
1 = below average; uneven or no progression
2 = average
3 = above average
4 = astounding!
well thank you for the ratings! we're glad you liked it!
oh, and just so you know, it's ZeroG3651 AND WhiteKnight001.
Sorry about that. I had it right on my [shop] thread. Just fixed it here too.
So what's next?
(I think you might like my Garfield Digs In map, by the way. Reminds me of this, sorta...)
We're planning future versions to fix exploits and problems in this version. And adding 2 or so new rules so players don't exploit the map also. Making it longer, adding more puzzles, ect.
Ideas:
An auditorium (you could borrow from the interior of my Sydney Opera House in SUPERHEROES map)
Pool
Playground outside
Teacher's lounge
Principal's office
Seems like a challenge will be room types. You've pretty much covered all the types of rooms and then all that's left are classrooms.
The custom texture pack just added to the effect. I do wish there was more of a plot (as mentioned before) My only criticism would be the pistons in the gym. Add the block that matches the wall and leave it at that. I didn't like hopping up plain, old pistons.
It was... odd, to say the least. To say the most, It was good.
Being homeschooled, and having just watched Invader Zim, I had a interesting mindset when I began this map.
It was also my first adventure map that I personally have played.
Overall, good job, people.
-Quote
Rollback Post to RevisionRollBack
"Hasssssta la vissssssta, baby!"
Call me Quote. Not 'Quoterox', 'Rox', and definitely not 'Roxie'.
Ideas:
An auditorium (you could borrow from the interior of my Sydney Opera House in SUPERHEROES map)
Pool
Playground outside
Teacher's lounge
Principal's office
Seems like a challenge will be room types. You've pretty much covered all the types of rooms and then all that's left are classrooms.
thanks for your ideas! we'll keep those in mind for v1.1
For your next map you might want to include more of a storyline and make it a little bit longer.
BTW, it really felt as school, that's the reason I destroyed it with tnt! (no just kidding I destroy every map I play at the end, just because I can :laugh.gif: )
Check us out on YouTube!
I give you full permission!
Well, there never was supposed to be a plot, mainly just a "try to get out of here" scenario. But maybe for later versions.
glad you liked it!
oh, and if you do post the video, we'd love a link. thanks!
I quite liked the map, and the texture pack was amazing. I understand what people are saying about the lack of a story, but I personally didn't find it a problem - more time to explore your beautifully designed school :wink.gif:.
I will admit that it was a bit short though, and although the puzzles were quite clever, using many mechanics that I personally haven't seen before, they weren't very hard (but not stupid easy either).
All in all, this was a good map, and I heartily recommend it to anyone reading this post.
As for my recording, it should be on YouTube by tomorrow. I'll make another post with the video once it is up.
Again, cool map!
Check us out on YouTube!
Here the video I did on it
and here my channel if you want to contact me to do more of your maps cause there really fun
http://www.youtube.com/user/Turbok23
http://www.youtube.com/user/Turbok23
But have to run errands.
Will DEFINITELY be back to play tonight. You'll be my 99th map rated. :smile.gif:
clever though. Very much enjoyed the map.
Map: You Just Got Schooled!
Version: 1.0
By: ZeroG3651 and WhiteKnight001
URL: http://www.minecraftforum.net/topic/486473-
Type: [Adv]
Minecraft Ver: 1.7.3
Mode: Single player
Difficulty: Peaceful
Texture Pack: Schooled
Mods: none
My Total Playtime: 20 minutes
My Final Score: n/a
=======================
Map Total Rating (out of 20): 14
Follow this link ( http://www.minecraftforum.net/topic/260249- ) to see how your map compares to over 85 other maps that I've rated!
Follow this link ( http://www.minecraftforum.net/topic/471572- ) for a checklist on testing for common issues in custom adventure
maps!
Individual Ratings
-----------------------
Creativity: 4
Detail: 4
Story: 1
Difficulty: 3
Progression: 2
=======================
Playthrough Notes
-----------------------
Texture pack and layout is awesome.
I love the lockers, trophy case, computer lab.
Air vents - clever
The flickering doors were a little annoying/pointless, but well done with a button and a switch and no exposed redstone.
Gymnasium is sweet. I feel like it's an actual school!
Bleachers
Wow - very impressed with the 'checkpoint' halfway through the jumping puzzle. And they let light thru! brilliant! (it's night and
dark in the gym)
I don't think you can do much about it, but I wish the stone tables outside weren't so tall/thick.
killed a pig for some pork to put on pressure plate
chalkboard is nice
is there a clue in this classroom re: the switches? hmmm...
cafeteria is nice. there's one piece of snow on the ground... are we allowed to break it...?
hmm... not sure what to do with the bread, and I guess I finished the map. Didn't turn in my library book (is that a joke, or was
there a book I missed?)
Flew back up so I could see if I missed something. Jumped over doors, to the library
snow in the library too...
hmm. I guess that was readlly the end.
That was fabulous. Magnificent.
=======================
Rating Definitions
-----------------------
ALL RATINGS ARE SUBJECTIVE!
Creativity: Unique theme. Utilizes Minecraft functions. Use of rules. Clever creations
1 = below average
2 = average
3 = above average
4 = astounding!
Detail: Visual decor/detail. Consistency. Realism and/or appropriate to theme.
1 = below average
2 = average
3 = above average
4 = astounding!
Story: Overall effort and duration. Engaging. Consistent. Character motivation. Dialogue/Narration.
1 = below average
2 = average
3 = above average
4 = astounding!
Difficulty: Puzzles. Mob/risk density and variety. Lighting. Hidden items/challenges.
0 = Impossibly hard, may not be able to see the whole adventure
1 = Too easy
2 = Difficult, can not blindly run through on Easy/Normal
3 = Challenging, on peaceful
4 = Challenging, on easy/normal but not impossible
Progression: Pacing of scenes. Pacing of score, gear, loot. Experience builds or arcs.
1 = below average; uneven or no progression
2 = average
3 = above average
4 = astounding!
well thank you for the ratings! we're glad you liked it!
oh, and just so you know, it's ZeroG3651 AND WhiteKnight001.
thanks again!
Sorry about that. I had it right on my [shop] thread. Just fixed it here too.
So what's next?
(I think you might like my Garfield Digs In map, by the way. Reminds me of this, sorta...)
We're planning future versions to fix exploits and problems in this version. And adding 2 or so new rules so players don't exploit the map also. Making it longer, adding more puzzles, ect.
An auditorium (you could borrow from the interior of my Sydney Opera House in SUPERHEROES map)
Pool
Playground outside
Teacher's lounge
Principal's office
Seems like a challenge will be room types. You've pretty much covered all the types of rooms and then all that's left are classrooms.
Click the image for my finished puzzle map! 2500+ DL and counting!
It was very short but fun :tongue.gif: Well done.
Being homeschooled, and having just watched Invader Zim, I had a interesting mindset when I began this map.
It was also my first adventure map that I personally have played.
Overall, good job, people.
-Quote
Call me Quote. Not 'Quoterox', 'Rox', and definitely not 'Roxie'.
thanks for your ideas! we'll keep those in mind for v1.1
Hmm, it seems that all of the videos on the OP feature the gym as the preview image. Odd, eh?
Check us out on YouTube!