This installation instrucions probably are outdated. At least it dosen't work for me...
Very True^^
I just Tested this and it worked Flawlessly, I have found that all you really have to do is install forge, then copy Optifine jar file into the mod directory, all those other steps are unneeded (Win8.1/x64) Minecraft 1.7.10 You still have to have the most recent Versions (Newest Stable Version is fine)
1.8 forge isnt out yet so i have no clue if it works or not but im sure it does. this thread will help out allot when 1.8 forge comes out
Rollback Post to RevisionRollBack
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Here is a easier version of how to install Optifine into Forge.
1. Download Forge and Optifine but make sure they are compatible with the same version.
2. Open the Forge installation and install
3. Run Minecraft with Forge and exit
4. Press Windows key and R together and type %appdata%
5. Go to .minecraft folder and click the mods file
6. Drag or paste the Optifine file into it and you are done!
that is what i did but for mac
its command+shift+g then click on the minecraft folder then mods folder then drag it in the mods folder i don't think i got the fps boost tho unfortunately
is not working, all the buttons are white and Cant even see a text
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[11:56:48] [main/INFO] [FML]: Forge Mod Loader version 11.14.3.1506 for Minecraft 1.8 loading
[11:56:48] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 8.1:amd64:6.3, installed at C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25
[11:56:48] [main/INFO] [FML]: Loading tweaker me.guichaguri.betterfps.tweaker.BetterFpsTweaker from BetterFps-1.0.1.jar
[11:56:48] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.8.0_HD_U_D5.jar
[11:56:48] [main/INFO] [FML]: Loading tweaker shadersmod.launch.SMCTweaker from ShadersMod-v2.4.12mc1.8.jar
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name me.guichaguri.betterfps.tweaker.BetterFpsTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmod.launch.SMCTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: acceptOptions
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: injectIntoClassLoader
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine ClassTransformer
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine URL: file:/C:/Users/User/AppData/Roaming/.minecraft/mods/OptiFine_1.8.0_HD_U_D5.jar
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine ZIP file: java.util.zip.ZipFile@e720b71
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:56:52] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[11:56:52] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
[11:56:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:56:52] [main/INFO] [LaunchWrapper]: Calling tweak class me.guichaguri.betterfps.tweaker.BetterFpsTweaker
[11:56:52] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.12
[11:56:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[11:56:54] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[11:56:54] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[11:56:54] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: getLaunchArguments
[11:56:54] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu net.minecraft.client.Minecraft
[SMC FNE]transforming cui net.minecraft.client.renderer.texture.ITextureObject
[11:56:56] [Client thread/INFO]: Setting user: jimmy98
[SMC FNE]transforming atr net.minecraft.block.Block
[SMC INF] blockAoLight
[SMC FNE]transforming aju net.minecraft.item.ItemBlock
[OptiFine] (Reflector) Class not present: ModLoader
[OptiFine] (Reflector) Class not present: net.minecraft.src.FMLRenderAccessLibrary
[OptiFine] (Reflector) Class not present: LightCache
[OptiFine] (Reflector) Class not present: BlockCoord
[SMC FNE]visiting net.minecraftforge.client.ForgeHooksClient net.minecraftforge.client.ForgeHooksClient
[SMC FNE]transforming cug net.minecraft.client.renderer.texture.TextureManager
[SMC FNE]transforming cji net.minecraft.client.renderer.EntityRenderer
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming civ net.minecraft.client.renderer.WorldRenderer
[SMC FNE]transforming ckn net.minecraft.client.renderer.RenderGlobal
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cua net.minecraft.client.renderer.texture.TextureMap
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNE]transforming cto net.minecraft.client.renderer.texture.AbstractTexture
[11:57:04] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax net.minecraft.client.renderer.OpenGlHelper
[SMC FNT] set activeTexUnit
[OptiFine]
[OptiFine] OptiFine_1.8_HD_U_D5
[OptiFine] Tue Sep 01 11:57:05 MMT 2015
[OptiFine] OS: Windows 8.1 (amd64) version 6.3
[OptiFine] Java: 1.8.0_25, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.1
[OptiFine] OpenGL: GeForce GT 720M/PCIe/SSE2, version 4.4.0, NVIDIA Corporation
[OptiFine] OpenGL Version: 4.0
[OptiFine] Maximum texture size: 16384x16384
[OptiFine] Checking for new version
[SMC FNE]transforming ctp net.minecraft.client.renderer.texture.DynamicTexture
[11:57:05] [Client thread/INFO] [FML]: Forge Mod Loader has detected optifine OptiFine_1.8_HD_U_D5, enabling compatibility features
[11:57:05] [Client thread/INFO] [STDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:246]: ---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Uh... Did I do that?
Time: 9/1/15 11:57 AM
Description: Loading screen debug info
This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 73271368 bytes (69 MB) / 302514176 bytes (288 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.4.0' Renderer: 'GeForce GT 720M/PCIe/SSE2'
[11:57:06] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[11:57:06] [Client thread/INFO] [FML]: MinecraftForge v11.14.3.1506 Initialized
[11:57:06] [Client thread/INFO] [FML]: Replaced 204 ore recipies
[11:57:06] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[11:57:07] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
[11:57:07] [Client thread/INFO] [FML]: Searching C:\Users\User\AppData\Roaming\.minecraft\mods for mods
[11:57:07] [Client thread/INFO] [FML]: Also searching C:\Users\User\AppData\Roaming\.minecraft\mods\1.8 for mods
[OptiFine] Version found: D5
[11:57:09] [Client thread/WARN] [DamageIndicatorsMod]: Mod DamageIndicatorsMod is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.3.2
[11:57:09] [Client thread/INFO] [FML]: Forge Mod Loader has identified 9 mods to load
[11:57:09] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at CLIENT
[11:57:09] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[SMC FNE]transforming cpu net.minecraft.client.renderer.entity.Render
[SMC FNR] conditionally skip default shadow
[11:57:10] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:ArmorStatusHUD, FMLFileResourcePack:bspkrsCore, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:PiP, FMLFileResourcePack:Xaero's Minimap
[11:57:11] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[11:57:11] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
[11:57:11] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
[11:57:11] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[11:57:12] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[SMC FNE]transforming cqv net.minecraft.client.renderer.entity.RendererLivingEntity
[SMC SEVERE]state 0 expected 7
[11:57:16] [Client thread/INFO] [FML]: Applying holder lookups
[11:57:16] [Client thread/INFO] [FML]: Holder lookups applied
[11:57:16] [Client thread/INFO] [FML]: Injecting itemstacks
[11:57:16] [Client thread/INFO] [FML]: Itemstack injection complete
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[11:57:16] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:57:16] [Thread-12/INFO]: Initializing LWJGL OpenAL
[11:57:16] [Thread-12/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:57:16] [Thread-12/INFO]: OpenAL initialized.
[11:57:16] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming ctv net.minecraft.client.renderer.texture.SimpleTexture
[SMC FNR] loadSimpleTexture
[SMC INF]ShadersMod version : 2.4.12
OpenGL Version : 4.4.0
Vendor : NVIDIA Corporation
Renderer : GeForce GT 720M/PCIe/SSE2
Capabilities 2.0 2.1 3.0 3.2 4.0
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Load ShadersMod configuration.
[SMC INF]Did not load shaderpack.
[SMC FNE]transforming cue net.minecraft.client.renderer.texture.TextureAtlasSprite
[SMC FNE]transforming cum net.minecraft.client.renderer.texture.TextureClock
[SMC FNE]transforming cun net.minecraft.client.renderer.texture.TextureCompass
[SMC FNE]transforming cmp net.minecraft.client.renderer.block.model.FaceBakery
[SMC FNR] patch method cmp.makeQuadVertexData(Lclx;Lcue;Lej;[FLnet/minecraftforge/client/model/ITransformation;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: java.io.IOException: Server returned HTTP response code: 403 for URL: https://dl.dropboxusercontent.com/u/74770478/DamageIndicatorMod18.txt
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1838)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1431)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1429)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.security.AccessController.doPrivileged(Native Method)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.security.AccessController.doPrivileged(AccessController.java:713)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1428)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.net.URL.openStream(URL.java:1038)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at DamageIndicatorsMod.client.DIClientProxy$1.run(DIClientProxy.java:76)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.lang.Thread.run(Thread.java:745)
[OptiFine] Mipmap levels: 4
[SMC FNE]transforming ConnectedTextures ConnectedTextures
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Multitexture: false
[11:57:24] [Client thread/INFO]: Created: 16x16 textures-atlas
[SMC INF]allocateTextureMap 4 16 16
[SMC FNE]transforming net.minecraftforge.client.model.Attributes net.minecraftforge.client.model.Attributes
[SMC FNR] patching method net/minecraftforge/client/model/Attributes.<clinit>()V
[SMC FNE]transforming cus net.minecraft.client.renderer.vertex.VertexFormat
[SMC FNE]transforming cmn net.minecraft.client.renderer.block.model.BreakingFour
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt net.minecraft.client.renderer.entity.RenderManager
[SMC FNE]transforming cdy net.minecraft.client.model.ModelRenderer
[SMC FNE]transforming ccu net.minecraft.client.model.TexturedQuad
[SMC FNE]transforming csu net.minecraft.client.renderer.entity.layers.LayerSpiderEyes
[SMC FNE]transforming csl net.minecraft.client.renderer.entity.layers.LayerEndermanEyes
[SMC FNE]transforming csb net.minecraft.client.renderer.entity.layers.LayerArmorBase
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk net.minecraft.client.renderer.entity.layers.LayerEnderDragonEyes
[SMC FNE]transforming cqg net.minecraft.client.renderer.tileentity.RenderItemFrame
[SMC FNE]transforming cki net.minecraft.client.renderer.ItemRenderer
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cll net.minecraft.client.renderer.BlockRendererDispatcher
[SMC FNE]transforming cln net.minecraft.client.renderer.BlockModelRenderer
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming cky net.minecraft.client.renderer.VboRenderList
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming ciy net.minecraft.client.renderer.WorldVertexBufferUploader
[SMC FNE]transforming cop net.minecraft.client.renderer.chunk.RenderChunk
[SMC FNR] patch method cop.b(FFFLcoa;)V
[11:57:26] [Client thread/INFO] [bspkrsCore]: Initializing ModVersionChecker for mod bspkrsCore
[11:57:33] [Client thread/INFO] [bspkrsCore]: Initializing ModVersionChecker for mod ArmorStatusHUD
[11:57:34] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/damageindicatorsmod/lang/en_US.lang cannot be located on the classpath. This is a programming error.
[SMC FNE]transforming bwv net.minecraft.client.gui.GuiOptions
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[11:57:41] [Client thread/INFO] [FML]: Injecting itemstacks
[11:57:41] [Client thread/INFO] [FML]: Itemstack injection complete
[11:57:43] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 9 mods
[11:57:43] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:ArmorStatusHUD, FMLFileResourcePack:bspkrsCore, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:PiP, FMLFileResourcePack:Xaero's Minimap
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[11:57:43] [Client thread/INFO]: SoundSystem shutting down...
[11:57:43] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[11:57:43] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:57:43] [Thread-15/INFO]: Initializing LWJGL OpenAL
[11:57:43] [Thread-15/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:57:43] [Thread-15/INFO]: OpenAL initialized.
[11:57:44] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Mipmap levels: 4
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Multitexture: false
[11:57:52] [Client thread/INFO]: Created: 1024x512 textures-atlas
[SMC INF]allocateTextureMap 4 1024 512
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
GL error 0x0501: Invalid value at pre allocTexStorage
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Netty Client IO #1/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Netty Client IO #3/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
GL error 0x0501: Invalid value at pre allocTexStorage
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:11] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:11] [Client thread/ERROR]: @ Pre render
[11:58:11] [Client thread/ERROR]: 1281: Invalid value
[11:58:11] [Client thread/INFO]: Stopping!
[11:58:11] [Client thread/INFO]: SoundSystem shutting down...
[11:58:11] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
Thanks you for making this
Very True^^
I just Tested this and it worked Flawlessly, I have found that all you really have to do is install forge, then copy Optifine jar file into the mod directory, all those other steps are unneeded (Win8.1/x64) Minecraft 1.7.10 You still have to have the most recent Versions (Newest Stable Version is fine)
MeOw~InSaNe
So now what?
Only a java file and a json file that's it nothing else!
awz
I'm gonna try it and respond if it works.
that is what i did but for mac
its command+shift+g then click on the minecraft folder then mods folder then drag it in the mods folder i don't think i got the fps boost tho unfortunately
I dont know what you did, but i just followed exactly all the instructions and.... it just work!
is not working, all the buttons are white and Cant even see a text
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[11:56:48] [main/INFO] [FML]: Forge Mod Loader version 11.14.3.1506 for Minecraft 1.8 loading
[11:56:48] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 8.1:amd64:6.3, installed at C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25
[11:56:48] [main/INFO] [FML]: Loading tweaker me.guichaguri.betterfps.tweaker.BetterFpsTweaker from BetterFps-1.0.1.jar
[11:56:48] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.8.0_HD_U_D5.jar
[11:56:48] [main/INFO] [FML]: Loading tweaker shadersmod.launch.SMCTweaker from ShadersMod-v2.4.12mc1.8.jar
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name me.guichaguri.betterfps.tweaker.BetterFpsTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmod.launch.SMCTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: acceptOptions
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: injectIntoClassLoader
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine ClassTransformer
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine URL: file:/C:/Users/User/AppData/Roaming/.minecraft/mods/OptiFine_1.8.0_HD_U_D5.jar
[11:56:48] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine ZIP file: java.util.zip.ZipFile@e720b71
[11:56:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:56:52] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[11:56:52] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
[11:56:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:56:52] [main/INFO] [LaunchWrapper]: Calling tweak class me.guichaguri.betterfps.tweaker.BetterFpsTweaker
[11:56:52] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.12
[11:56:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[11:56:54] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[11:56:54] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[11:56:54] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: getLaunchArguments
[11:56:54] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu net.minecraft.client.Minecraft
[SMC FNE]transforming cui net.minecraft.client.renderer.texture.ITextureObject
[11:56:56] [Client thread/INFO]: Setting user: jimmy98
[SMC FNE]transforming atr net.minecraft.block.Block
[SMC INF] blockAoLight
[SMC FNE]transforming aju net.minecraft.item.ItemBlock
[OptiFine] (Reflector) Class not present: ModLoader
[OptiFine] (Reflector) Class not present: net.minecraft.src.FMLRenderAccessLibrary
[OptiFine] (Reflector) Class not present: LightCache
[OptiFine] (Reflector) Class not present: BlockCoord
[SMC FNE]visiting net.minecraftforge.client.ForgeHooksClient net.minecraftforge.client.ForgeHooksClient
[SMC FNE]transforming cug net.minecraft.client.renderer.texture.TextureManager
[SMC FNE]transforming cji net.minecraft.client.renderer.EntityRenderer
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming civ net.minecraft.client.renderer.WorldRenderer
[SMC FNE]transforming ckn net.minecraft.client.renderer.RenderGlobal
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cua net.minecraft.client.renderer.texture.TextureMap
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNE]transforming cto net.minecraft.client.renderer.texture.AbstractTexture
[11:57:04] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax net.minecraft.client.renderer.OpenGlHelper
[SMC FNT] set activeTexUnit
[OptiFine]
[OptiFine] OptiFine_1.8_HD_U_D5
[OptiFine] Tue Sep 01 11:57:05 MMT 2015
[OptiFine] OS: Windows 8.1 (amd64) version 6.3
[OptiFine] Java: 1.8.0_25, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.1
[OptiFine] OpenGL: GeForce GT 720M/PCIe/SSE2, version 4.4.0, NVIDIA Corporation
[OptiFine] OpenGL Version: 4.0
[OptiFine] Maximum texture size: 16384x16384
[OptiFine] Checking for new version
[SMC FNE]transforming ctp net.minecraft.client.renderer.texture.DynamicTexture
[11:57:05] [Client thread/INFO] [FML]: Forge Mod Loader has detected optifine OptiFine_1.8_HD_U_D5, enabling compatibility features
[11:57:05] [Client thread/INFO] [STDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:246]: ---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Uh... Did I do that?
Time: 9/1/15 11:57 AM
Description: Loading screen debug info
This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 73271368 bytes (69 MB) / 302514176 bytes (288 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.4.0' Renderer: 'GeForce GT 720M/PCIe/SSE2'
[11:57:06] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[11:57:06] [Client thread/INFO] [FML]: MinecraftForge v11.14.3.1506 Initialized
[11:57:06] [Client thread/INFO] [FML]: Replaced 204 ore recipies
[11:57:06] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[11:57:07] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
[11:57:07] [Client thread/INFO] [FML]: Searching C:\Users\User\AppData\Roaming\.minecraft\mods for mods
[11:57:07] [Client thread/INFO] [FML]: Also searching C:\Users\User\AppData\Roaming\.minecraft\mods\1.8 for mods
[OptiFine] Version found: D5
[11:57:09] [Client thread/WARN] [DamageIndicatorsMod]: Mod DamageIndicatorsMod is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.3.2
[11:57:09] [Client thread/INFO] [FML]: Forge Mod Loader has identified 9 mods to load
[11:57:09] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at CLIENT
[11:57:09] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[SMC FNE]transforming cpu net.minecraft.client.renderer.entity.Render
[SMC FNR] conditionally skip default shadow
[11:57:10] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:ArmorStatusHUD, FMLFileResourcePack:bspkrsCore, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:PiP, FMLFileResourcePack:Xaero's Minimap
[11:57:11] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[11:57:11] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
[11:57:11] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
[11:57:11] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[11:57:12] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[SMC FNE]transforming cqv net.minecraft.client.renderer.entity.RendererLivingEntity
[SMC SEVERE]state 0 expected 7
[11:57:16] [Client thread/INFO] [FML]: Applying holder lookups
[11:57:16] [Client thread/INFO] [FML]: Holder lookups applied
[11:57:16] [Client thread/INFO] [FML]: Injecting itemstacks
[11:57:16] [Client thread/INFO] [FML]: Itemstack injection complete
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[11:57:16] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:57:16] [Thread-12/INFO]: Initializing LWJGL OpenAL
[11:57:16] [Thread-12/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:57:16] [Thread-12/INFO]: OpenAL initialized.
[11:57:16] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming ctv net.minecraft.client.renderer.texture.SimpleTexture
[SMC FNR] loadSimpleTexture
[SMC INF]ShadersMod version : 2.4.12
OpenGL Version : 4.4.0
Vendor : NVIDIA Corporation
Renderer : GeForce GT 720M/PCIe/SSE2
Capabilities 2.0 2.1 3.0 3.2 4.0
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Load ShadersMod configuration.
[SMC INF]Did not load shaderpack.
[SMC FNE]transforming cue net.minecraft.client.renderer.texture.TextureAtlasSprite
[SMC FNE]transforming cum net.minecraft.client.renderer.texture.TextureClock
[SMC FNE]transforming cun net.minecraft.client.renderer.texture.TextureCompass
[SMC FNE]transforming cmp net.minecraft.client.renderer.block.model.FaceBakery
[SMC FNR] patch method cmp.makeQuadVertexData(Lclx;Lcue;Lej;[FLnet/minecraftforge/client/model/ITransformation;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: java.io.IOException: Server returned HTTP response code: 403 for URL: https://dl.dropboxusercontent.com/u/74770478/DamageIndicatorMod18.txt
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1838)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1431)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1429)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.security.AccessController.doPrivileged(Native Method)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.security.AccessController.doPrivileged(AccessController.java:713)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1428)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.net.URL.openStream(URL.java:1038)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at DamageIndicatorsMod.client.DIClientProxy$1.run(DIClientProxy.java:76)
[11:57:19] [Thread-10/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.lang.Thread.run(Thread.java:745)
[OptiFine] Mipmap levels: 4
[SMC FNE]transforming ConnectedTextures ConnectedTextures
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Multitexture: false
[11:57:24] [Client thread/INFO]: Created: 16x16 textures-atlas
[SMC INF]allocateTextureMap 4 16 16
[SMC FNE]transforming net.minecraftforge.client.model.Attributes net.minecraftforge.client.model.Attributes
[SMC FNR] patching method net/minecraftforge/client/model/Attributes.<clinit>()V
[SMC FNE]transforming cus net.minecraft.client.renderer.vertex.VertexFormat
[SMC FNE]transforming cmn net.minecraft.client.renderer.block.model.BreakingFour
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt net.minecraft.client.renderer.entity.RenderManager
[SMC FNE]transforming cdy net.minecraft.client.model.ModelRenderer
[SMC FNE]transforming ccu net.minecraft.client.model.TexturedQuad
[SMC FNE]transforming csu net.minecraft.client.renderer.entity.layers.LayerSpiderEyes
[SMC FNE]transforming csl net.minecraft.client.renderer.entity.layers.LayerEndermanEyes
[SMC FNE]transforming csb net.minecraft.client.renderer.entity.layers.LayerArmorBase
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk net.minecraft.client.renderer.entity.layers.LayerEnderDragonEyes
[SMC FNE]transforming cqg net.minecraft.client.renderer.tileentity.RenderItemFrame
[SMC FNE]transforming cki net.minecraft.client.renderer.ItemRenderer
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cll net.minecraft.client.renderer.BlockRendererDispatcher
[SMC FNE]transforming cln net.minecraft.client.renderer.BlockModelRenderer
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming cky net.minecraft.client.renderer.VboRenderList
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming ciy net.minecraft.client.renderer.WorldVertexBufferUploader
[SMC FNE]transforming cop net.minecraft.client.renderer.chunk.RenderChunk
[SMC FNR] patch method cop.b(FFFLcoa;)V
[11:57:26] [Client thread/INFO] [bspkrsCore]: Initializing ModVersionChecker for mod bspkrsCore
[11:57:33] [Client thread/INFO] [bspkrsCore]: Initializing ModVersionChecker for mod ArmorStatusHUD
[11:57:34] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/damageindicatorsmod/lang/en_US.lang cannot be located on the classpath. This is a programming error.
[SMC FNE]transforming bwv net.minecraft.client.gui.GuiOptions
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[11:57:41] [Client thread/INFO] [FML]: Injecting itemstacks
[11:57:41] [Client thread/INFO] [FML]: Itemstack injection complete
[11:57:43] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 9 mods
[11:57:43] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:ArmorStatusHUD, FMLFileResourcePack:bspkrsCore, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:PiP, FMLFileResourcePack:Xaero's Minimap
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[11:57:43] [Client thread/INFO]: SoundSystem shutting down...
[11:57:43] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[11:57:43] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:57:43] [Thread-15/INFO]: Initializing LWJGL OpenAL
[11:57:43] [Thread-15/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:57:43] [Thread-15/INFO]: OpenAL initialized.
[11:57:44] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Mipmap levels: 4
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Multitexture: false
[11:57:52] [Client thread/INFO]: Created: 1024x512 textures-atlas
[SMC INF]allocateTextureMap 4 1024 512
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:57] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:57] [Client thread/ERROR]: @ Pre render
[11:57:57] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:58] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:58] [Client thread/ERROR]: @ Pre render
[11:57:58] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:57:59] [Client thread/ERROR]: ########## GL ERROR ##########
[11:57:59] [Client thread/ERROR]: @ Pre render
[11:57:59] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:00] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:00] [Client thread/ERROR]: @ Pre render
[11:58:00] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:01] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:01] [Client thread/ERROR]: @ Pre render
[11:58:01] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:02] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:02] [Client thread/ERROR]: @ Pre render
[11:58:02] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:03] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:03] [Client thread/ERROR]: @ Pre render
[11:58:03] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:04] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:04] [Client thread/ERROR]: @ Pre render
[11:58:04] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
GL error 0x0501: Invalid value at pre allocTexStorage
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:05] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:05] [Client thread/ERROR]: @ Pre render
[11:58:05] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:06] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:06] [Client thread/ERROR]: @ Pre render
[11:58:06] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:07] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:07] [Client thread/ERROR]: @ Pre render
[11:58:07] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Netty Client IO #1/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Netty Client IO #3/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ArmorStatusHUD, bspkrsCore, DamageIndicatorsMod, iChunUtil, PiP, XaeroMinimap] at SERVER
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:08] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:08] [Client thread/ERROR]: @ Pre render
[11:58:08] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:09] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:09] [Client thread/ERROR]: @ Pre render
[11:58:09] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
GL error 0x0501: Invalid value at pre allocTexStorage
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:10] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:10] [Client thread/ERROR]: @ Pre render
[11:58:10] [Client thread/ERROR]: 1281: Invalid value
[11:58:11] [Client thread/ERROR]: ########## GL ERROR ##########
[11:58:11] [Client thread/ERROR]: @ Pre render
[11:58:11] [Client thread/ERROR]: 1281: Invalid value
[11:58:11] [Client thread/INFO]: Stopping!
[11:58:11] [Client thread/INFO]: SoundSystem shutting down...
[11:58:11] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
Image Removed
Dont forget to select right moded minecraft in launsher after forge has been installed .