I've finished copying your world gen ep and I was scrolling through to see if I had any errors and I had one. I went through your vid and looked through to see if there was something I was missing but there wasn't. This is the line of code:
I've finished copying your world gen ep and I was scrolling through to see if I had any errors and I had one. I went through your vid and looked through to see if there was something I was missing but there wasn't. This is the line of code:
I thank you for telling me this but I was having dinner when you replied and straight after my dad looked at the error with me and it was simply I had closed off the FMLInitializationEvent too early.
couldnt wait for episode 7 and did tools myself, but i didnt make new classes, i followed the tutorial for modloader and implemented the gem making episode to make it work , and it did, but will i need new classes to avoid future complication?
that could work, u got teamveiwer 8?
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i don't think g+ can do this
but TeamViewer 8 is the program that does it...it's a nice program...
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Which code?????
GameRegistry.registerWorldGenerator(new WorldGeneratorZapityte());
I got pretty frustrated with this so I'm really hoping you know how to help me.
Sincerely, ZeScratch
You gotta post it on his help forums!
http://www.scmowns.com/?q=forum/3
I thank you for telling me this but I was having dinner when you replied and straight after my dad looked at the error with me and it was simply I had closed off the FMLInitializationEvent too early.
maybe, try and start a mod and see if it will load
isn't a item when held already 3d...?
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oh now i think i know...
like in tekkit with that cool hand thing?
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what will even be in ep 7?
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I can't wait for the GUI tutorial!
My modding project, just credit me and let me know if you borrow my code: https://github.com/FinalKill9175/WSBIM-NEW/
Episode 7 is now here!
Thank you!