Also, there's a "clientToken" which is a long string : "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx" (note: I replaced the actual value with the XXX because I don't know what the token is actually for and if it is tied to my account.
Hello!
Just sorry for my English
I look here Minetsraft specialists gathered. Please help me with the following problem. We have created your server, virtually created the launcher. All great game starts, but how to run it if the client with Forge we do not know. Prompt will look like a string start of the game if we want to start it with Forge.
We will be very grateful.
I know this might be a bit old, but I have been trying to create my own MC launcher for about a week now. I have programmed it to install itself to a folder, but what I am lacking is the actual launch Minecraft code (1.7.10) and how to log a user in. I see that the tutorial wasn't exactly finished was it...
It looks like the profile may have changed again. Instead of this:
uuid: 2321dufh7892hfes79y
accessToken: fdshg7843y78gsdf9fd
it now says this:
accessToken: "AccessToken",
uuid: "id",
Also, there's a "clientToken" which is a long string : "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx" (note: I replaced the actual value with the XXX because I don't know what the token is actually for and if it is tied to my account.
Just sorry for my English
I look here Minetsraft specialists gathered. Please help me with the following problem. We have created your server, virtually created the launcher. All great game starts, but how to run it if the client with Forge we do not know. Prompt will look like a string start of the game if we want to start it with Forge.
We will be very grateful.
Minecraft 1.6.4
Forge 9.11.1.965
I know this might be a bit old, but I have been trying to create my own MC launcher for about a week now. I have programmed it to install itself to a folder, but what I am lacking is the actual launch Minecraft code (1.7.10) and how to log a user in. I see that the tutorial wasn't exactly finished was it...