the launcher prepares it then crashes before the game can open.
when i relog onto launcher it says "The game crashed whilst initializing game
Error: java.lang.RuntimeException: glCheckFramebufferStatus returned unknown status:36061"
and when i open the crash report it says
Time: 10/25/19 6:17 PMTime: 10/25/19 6:17 PMDescription: Initializing game
java.lang.RuntimeException: glCheckFramebufferStatus returned unknown status:36061 at ctz.b(SourceFile:154) at ctz.b(SourceFile:123) at ctz.a(SourceFile:58) at ctz.<init>(SourceFile:44) at cyc.au(SourceFile:486) at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at ctz.b(SourceFile:154) at ctz.b(SourceFile:123) at ctz.a(SourceFile:58) at ctz.<init>(SourceFile:44) at cyc.au(SourceFile:486)
-- Initialization --Details:Stacktrace: at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
-- System Details --Details: Minecraft Version: 1.14.4 Minecraft Version ID: 1.14.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1177529200 bytes (1122 MB) / 1979711488 bytes (1888 MB) up to 2147483648 bytes (2048 MB) CPUs: 8 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14.4 LWJGL: 3.2.2 build 10 OpenGL: GeForce 7300 GT/PCIe/SSE2 GL version 2.1.2, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null CPU: 8x Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
the launcher prepares it then crashes before the game can open.
when i relog onto launcher it says "The game crashed whilst initializing game
Error: java.lang.RuntimeException: glCheckFramebufferStatus returned unknown status:36061"
and when i open the crash report it says
Time: 10/25/19 6:17 PMTime: 10/25/19 6:17 PMDescription: Initializing game
java.lang.RuntimeException: glCheckFramebufferStatus returned unknown status:36061 at ctz.b(SourceFile:154) at ctz.b(SourceFile:123) at ctz.a(SourceFile:58) at ctz.<init>(SourceFile:44) at cyc.au(SourceFile:486) at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at ctz.b(SourceFile:154) at ctz.b(SourceFile:123) at ctz.a(SourceFile:58) at ctz.<init>(SourceFile:44) at cyc.au(SourceFile:486)
-- Initialization --Details:Stacktrace: at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
-- System Details --Details: Minecraft Version: 1.14.4 Minecraft Version ID: 1.14.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1177529200 bytes (1122 MB) / 1979711488 bytes (1888 MB) up to 2147483648 bytes (2048 MB) CPUs: 8 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14.4 LWJGL: 3.2.2 build 10 OpenGL: GeForce 7300 GT/PCIe/SSE2 GL version 2.1.2, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null CPU: 8x Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
any help is great thanks
yours truly Minorturtle