ok so I know what mod is crashing my Minecraft and its Blood Magic. It will load, but then stop and crash this is the crash repord I got.i just wamt yo know if I can do anything about it.
Here:
---- Minecraft Crash Report ----
WARNING: coremods are present:
OpenModsCorePlugin (OpenModsLib-1.12.2-0.12.2.jar)
Contact their authors BEFORE contacting forge
// You should try our sister game, Minceraft!
Time: 9/6/19 12:06 AM
Description: Initializing game
OpenModsLib class transformers: [llama_null_fix:FINISHED],[horse_base_null_fix:FINISHED],[pre_world_render_hook:FINISHED],[player_render_hook:ENABLED],[horse_null_fix:FINISHED]
AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768
Pulsar/tconstruct loaded Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerHarvestTools (Enabled/Forced)
- TinkerMeleeWeapons (Enabled/Forced)
- TinkerRangedWeapons (Enabled/Forced)
- TinkerModifiers (Enabled/Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
- TinkerModelRegister (Enabled/Forced)
Launched Version: 1.12.2-forge1.12.2-14.23.5.2768
LWJGL: 2.9.4
OpenGL: AMD Radeon(TM) R7 360 Series GL version 4.5.13492 Compatibility Profile Context 22.19.677.257, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Say something silly, Laugh 'til it hurts, Take a risk, Sing out loud, Rock the boat, Shake things up, Flirt with disaster, Buy something frivolous, Color outside the lines, Cause a scene, Order dessert, Make waves, Get carried away, Have a great day!
ok so I know what mod is crashing my Minecraft and its Blood Magic. It will load, but then stop and crash this is the crash repord I got.i just wamt yo know if I can do anything about it.
Here:
---- Minecraft Crash Report ----
WARNING: coremods are present:
OpenModsCorePlugin (OpenModsLib-1.12.2-0.12.2.jar)
Contact their authors BEFORE contacting forge
// You should try our sister game, Minceraft!
Time: 9/6/19 12:06 AM
Description: Initializing game
java.lang.NoSuchMethodError:net.minecraftforge.fml.relauncher.ReflectionHelper.findField(Ljava/lang/Class;Ljava/lang/String;Ljava/lang/String;)Ljava/lang/reflect/Field;
at WayofTime.bloodmagic.item.armour.ItemLivingArmour.<clinit>(ItemLivingArmour.java:60)
at WayofTime.bloodmagic.core.RegistrarBloodMagicItems.registerItems(RegistrarBloodMagicItems.java:184)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_32_RegistrarBloodMagicItems_registerItems_Register.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:780)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:628)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at WayofTime.bloodmagic.item.armour.ItemLivingArmour.<clinit>(ItemLivingArmour.java:60)
at WayofTime.bloodmagic.core.RegistrarBloodMagicItems.registerItems(RegistrarBloodMagicItems.java:184)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_32_RegistrarBloodMagicItems_registerItems_Register.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:780)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:628)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1048689280 bytes (1000 MB) / 2147483648 bytes (2048 MB) up to 17179869184 bytes (16384 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx16G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2768 32 mods loaded, 32 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
Loaded coremods (and transformers):
OpenModsCorePlugin (OpenModsLib-1.12.2-0.12.2.jar)
openmods.core.OpenModsClassTransformer
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13492 Compatibility Profile Context 22.19.677.257' Renderer: 'AMD Radeon(TM) R7 360 Series'
OpenModsLib class transformers: [llama_null_fix:FINISHED],[horse_base_null_fix:FINISHED],[pre_world_render_hook:FINISHED],[player_render_hook:ENABLED],[horse_null_fix:FINISHED]
AE2 Version: stable rv6-stable-7 for Forge 14.23.5.2768
Pulsar/tconstruct loaded Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerHarvestTools (Enabled/Forced)
- TinkerMeleeWeapons (Enabled/Forced)
- TinkerRangedWeapons (Enabled/Forced)
- TinkerModifiers (Enabled/Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
- TinkerModelRegister (Enabled/Forced)
Launched Version: 1.12.2-forge1.12.2-14.23.5.2768
LWJGL: 2.9.4
OpenGL: AMD Radeon(TM) R7 360 Series GL version 4.5.13492 Compatibility Profile Context 22.19.677.257, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: vanilla, file/Sapixcraft 64x MC1.14.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x AMD FX(tm)-8350 Eight-Core Processor
Update Forge.