I created a world in 1.14 single player on my desktop after the full release of 1.14 I was using the following:
SEED -648154640804575350
I set up a box for my realm players with some starting supplies within about 5 of the spawn. I also noted that a zombie village had generated within sight distance of the spawn point.
I then uploaded the world to one of my 3 realm server slots. Started the world up and entered into it.
- the box at the spawn point was gone
- the village was no longer a zombie village but an old version of a desert village with the new villagers
1) no village center and no workstations or beds in the village
2) villagers could not establish themselves
I entered creative and flew until I located two other villages - one regular and one zombie village - both had generated correctly with the new architecture and amenities. Villagers had assumed their professions.
Late last night after the other players had left the realm I repeated the entire process from the initial world creation on my PC to the upload to the realms server to a different slot and name. Same problem.
It is not a play breaker but I caution anyone designing or adding anything within about 200 blocks of the spawn before uploading it to the realms server as it may be removed in the process and the land/chunks completely regenerated.
I assume this is going to create problems for the mini-games also but I could be wrong.
Problem has been corrected and world now correctly loads without regenerating spawn chunks. Must have been a realms issue. Suspected it was corrected when I saw mini-games were again available.
I created a world in 1.14 single player on my desktop after the full release of 1.14 I was using the following:
SEED -648154640804575350
I set up a box for my realm players with some starting supplies within about 5 of the spawn. I also noted that a zombie village had generated within sight distance of the spawn point.
I then uploaded the world to one of my 3 realm server slots. Started the world up and entered into it.
- the box at the spawn point was gone
- the village was no longer a zombie village but an old version of a desert village with the new villagers
1) no village center and no workstations or beds in the village
2) villagers could not establish themselves
I entered creative and flew until I located two other villages - one regular and one zombie village - both had generated correctly with the new architecture and amenities. Villagers had assumed their professions.
Late last night after the other players had left the realm I repeated the entire process from the initial world creation on my PC to the upload to the realms server to a different slot and name. Same problem.
It is not a play breaker but I caution anyone designing or adding anything within about 200 blocks of the spawn before uploading it to the realms server as it may be removed in the process and the land/chunks completely regenerated.
I assume this is going to create problems for the mini-games also but I could be wrong.
Problem has been corrected and world now correctly loads without regenerating spawn chunks. Must have been a realms issue. Suspected it was corrected when I saw mini-games were again available.